Gravity/Time


DarkCurrent

 

Posted

Hey everyone,

I'm finally getting around to rolling my Gravity/Time Controller and just wanted to get a little bit of input from you all. This was my first run at the build and its been awhile since I've built one so I know there are definitely things to tweak in there.

I will be teaming with this guy as much as possible during leveling.

Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Preon: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Crush

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (7) Decimation - Damage/Recharge
  • (17) Decimation - Accuracy/Endurance/Recharge
  • (42) Decimation - Chance of Build Up
Level 1: Time Crawl
  • (A) Pacing of the Turtle - Accuracy/Endurance
  • (5) Pacing of the Turtle - Endurance/Recharge/Slow
Level 2: Gravity Distortion
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (3) Basilisk's Gaze - Accuracy/Recharge
  • (25) Basilisk's Gaze - Recharge/Hold
  • (34) Basilisk's Gaze - Endurance/Recharge/Hold
  • (34) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (45) Empty
Level 4: Temporal Mending
  • (A) Numina's Convalescence - Heal/Endurance
  • (5) Numina's Convalescence - Heal/Recharge
  • (19) Numina's Convalescence - +Regeneration/+Recovery
  • (36) Miracle - Heal/Endurance
  • (36) Miracle - Endurance/Recharge
Level 6: Propel
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Accuracy/Damage/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Damage/Endurance/Recharge
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (9) Recharge Reduction IO
  • (9) Recharge Reduction IO
Level 10: Crushing Field
  • (A) Trap of the Hunter - Accuracy/Endurance
  • (11) Trap of the Hunter - Chance of Damage(Lethal)
  • (11) Trap of the Hunter - Accuracy/Immobilize/Recharge
  • (15) Enfeebled Operation - Accuracy/Endurance
  • (17) Positron's Blast - Chance of Damage(Energy)
Level 12: Time's Juncture
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (13) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (13) Dark Watcher's Despair - To Hit Debuff
  • (15) Dark Watcher's Despair - Recharge/Endurance
Level 14: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 16: Distortion Field
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Endurance Reduction IO
  • (25) Empty
Level 18: Gravity Distortion Field
  • (A) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (19) Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (21) Will of the Controller - Endurance/Recharge
  • (21) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (39) Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
  • (42) Will of the Controller - Recharge/Chance for Psionic Damage
Level 20: Time Stop
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (31) Basilisk's Gaze - Accuracy/Recharge
  • (36) Basilisk's Gaze - Recharge/Hold
  • (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (50) Empty
Level 22: Temporal Selection
  • (A) Recharge Reduction IO
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Wormhole
  • (A) Stupefy - Accuracy/Recharge
  • (27) Stupefy - Endurance/Stun
  • (27) Stupefy - Accuracy/Endurance
  • (43) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Stun/Recharge
Level 28: Farsight
  • (A) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Recharge Speed
  • (29) Rectified Reticle - To Hit Buff
  • (40) Rectified Reticle - To Hit Buff/Recharge
Level 30: Super Speed
  • (A) Celerity - +Stealth
Level 32: Singularity
  • (A) Overwhelming Force - Accuracy/Damage
  • (33) Overwhelming Force - Endurance/Recharge
  • (33) Overwhelming Force - Accuracy/Damage/Endurance
  • (34) Overwhelming Force - Damage/Endurance/Recharge
  • (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
Level 35: Slowed Response
  • (A) Accuracy IO
Level 38: Chrono Shift
  • (A) Energy Manipulator - EndMod
  • (39) Energy Manipulator - EndMod/Recharge
  • (39) Endurance Modification IO
  • (40) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 41: Mental Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (43) Thunderstrike - Damage/Endurance
  • (45) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Damage/Endurance/Recharge
Level 44: Indomitable Will
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 47: Psionic Tornado
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Chance of Damage(Energy)
Level 49: Teleport
  • (A) Time & Space Manipulation - Endurance
  • (50) Time & Space Manipulation - Range
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
  • (33) Healing IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (31) Performance Shifter - EndMod
  • (31) Performance Shifter - Chance for +End
------------


 

Posted

What are the goals of this build? I don't want to comment unless I know more about what you're trying to accomplish.


Please buff Ice Control.

 

Posted

It is mostly a teaming build but I want the ability to solo at a fair pace if I'm in the mood for that.

I tend to play in melee range (or close to) and get right in the action. Looking to Incarnate it up once I get there.

I've revised the build and this is what I have come up with:

Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Preon 2: Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Crush -- Decim-Build%(A), Decim-Acc/Dmg(3), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(9), Decim-Acc/Dmg/Rchg(13), ImpSwft-Dam%(43)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Gravity Distortion -- Apoc-Dmg(A), HO:Perox(3), Lock-Acc/EndRdx/Rchg/Hold(5), Lock-Acc/Hold(9), Lock-%Hold(13), SWotController-Rchg/Dmg%(43)
Level 4: Temporal Mending -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(19), Dct'dW-Rchg(19)
Level 6: Propel -- OvForce-Acc/Dmg(A), Range-I(7), OvForce-Acc/Dmg/End(7), OvForce-Dmg/End/Rech(15), OvForce-Acc/Dmg/End/Rech(15), OvForce-Dam/KB(45)
Level 8: Crushing Field -- TotHntr-Acc/EndRdx(A), TotHntr-Immob/Acc(11), TotHntr-Dam%(11)
Level 10: Temporal Selection -- RechRdx-I(A)
Level 12: Hover -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Boxing -- Acc-I(A)
Level 18: Gravity Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(46), Lock-%Hold(46)
Level 20: Time Stop -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(21), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(45), UbrkCons-Dam%(45)
Level 22: Tough -- GA-3defTpProc(A), TtmC'tng-ResDam(23), TtmC'tng-ResDam/EndRdx(23)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def(25)
Level 26: Wormhole -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SWotController-EndRdx/Rchg(27), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(34), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36)
Level 28: Farsight -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Singularity -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(34), ExStrk-Dam%(34)
Level 35: Power Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40), Apoc-Dam%(40), ExStrk-Dam%(50)
Level 38: Slowed Response -- Achilles-ResDeb%(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(40), AnWeak-Acc/Rchg/EndRdx(42)
Level 41: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(46)
Level 44: Power Boost -- RechRdx-I(A)
Level 47: Chrono Shift -- RechRdx-I(A), RechRdx-I(48)
Level 49: Temp Invulnerability -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam/EndRdx(50), TtmC'tng-ResDam(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc(37), P'Shift-End%(37)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Ion Core Final Judgement
Level 50: Cimeroran Core Superior Ally
Level 50: Clarion Core Epiphany
Level 50: Assault Radial Embodiment
------------


 

Posted

Not sure you have enough defense going to bother taking Weave. Might look at CJ instead. Can still put LotG in there, but also gives you immob resist, increase jump and minimal end cost.

I'd take Lift over Crush. Does more damage and will benefit from 'Impact'. You'll be able to immobilize AVs with your CF.

CF btw should get more slots. It's end hungry and low accuracy. You can boost those and put up to 4 dmg procs in it.

You could get your slots from the LotG 3x in hover and weave. Not boosting defense much anyway. Could just put the LotG recharge in there and call it a day.

Hover, if you're using it for movement, will be dead dog slow without flight enhancement. If you just want it for kb protection, you can get that with IOs. For instance, you could put the kin crash set in Lift and get kb protection and recharge with 6 slots. If you just want hover for LotG mule, you could take stealth instead.

Those purple sets are going to cost you. Do you have the money for them?

The OF set in propel seems a waste with the changes made to propel a few months back with the grav revamp. A better spot would be energy torrent (or explosive blast if you plan to take that).

5 slots in slowed response looks to be overkill. Especially with Chronoshift sitting there with only 2. Might want to reverse those 2 powers' slotting.

Anyway, those are just my thoughts. It's hard to say without more specifics for what you're looking to do. Being able to team and solo well is fairly generic. The combo of sets will certainly allow that regardless of slotting I think. But if you were say trying to max your DPS, then I'd recommend X. Or if you were going for uber recharge, then I'd say Y.


Please buff Ice Control.

 

Posted

Posting my build for my lvl 50 grav/time/primal controller for reference. I was going for recharge and this build adds about 80%. Solos well and can lay down some nice controls and debuffs for team play.

Hero Plan by Mids' Hero Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Mimas: Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Time Manipulation
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Lift

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Damage/Recharge
  • (40) Decimation - Accuracy/Endurance/Recharge
  • (43) Decimation - Accuracy/Damage/Recharge
Level 1: Time Crawl
  • (A) Tempered Readiness - Accuracy/Slow
  • (34) Tempered Readiness - Accuracy/Endurance
Level 2: Gravity Distortion
  • (A) Decimation - Accuracy/Damage
  • (5) Decimation - Damage/Endurance
  • (5) Decimation - Damage/Recharge
  • (36) Decimation - Accuracy/Endurance/Recharge
  • (37) Decimation - Accuracy/Damage/Recharge
Level 4: Temporal Mending
  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (37) Doctored Wounds - Heal/Endurance/Recharge
  • (37) Doctored Wounds - Heal
Level 6: Time's Juncture
  • (A) Impeded Swiftness - Chance of Damage(Smashing)
  • (9) Dampened Spirits - To Hit Debuff/Recharge/Endurance
  • (9) Dampened Spirits - Recharge/Endurance
  • (50) Dampened Spirits - To Hit Debuff/Endurance
Level 8: Crushing Field
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (11) Trap of the Hunter - Accuracy/Endurance
  • (11) Positron's Blast - Chance of Damage(Energy)
  • (13) Trap of the Hunter - Chance of Damage(Lethal)
  • (13) Impeded Swiftness - Chance of Damage(Smashing)
  • (31) Superior Will of the Controller - Recharge/Chance for Psionic Damage
Level 10: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 12: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Temporal Selection
  • (A) Doctored Wounds - Endurance/Recharge
Level 16: Distortion Field
  • (A) Impeded Swiftness - Chance of Damage(Smashing)
  • (17) Impeded Swiftness - Endurance/Recharge/Slow
  • (17) Tempered Readiness - Endurance/Recharge/Slow
  • (21) Pacing of the Turtle - Endurance/Recharge/Slow
  • (25) Tempered Readiness - Range/Slow
Level 18: Gravity Distortion Field
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (19) Basilisk's Gaze - Accuracy/Recharge
  • (19) Basilisk's Gaze - Recharge/Hold
  • (21) Basilisk's Gaze - Endurance/Recharge/Hold
Level 20: Spring Attack
  • (A) Eradication - Damage
  • (23) Eradication - Accuracy/Recharge
  • (23) Eradication - Damage/Recharge
  • (25) Eradication - Accuracy/Damage/Recharge
Level 22: Propel
  • (A) Thunderstrike - Accuracy/Damage
  • (34) Thunderstrike - Damage/Endurance
  • (34) Thunderstrike - Damage/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Endurance
Level 24: Time Stop
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (40) Basilisk's Gaze - Accuracy/Recharge
  • (40) Basilisk's Gaze - Recharge/Hold
  • (46) Basilisk's Gaze - Endurance/Recharge/Hold
Level 26: Wormhole
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (27) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (27) Superior Will of the Controller - Endurance/Recharge
  • (29) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (29) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
Level 28: Farsight
  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance/Recharge
  • (36) Red Fortune - Defense
  • (46) Red Fortune - Defense/Endurance/Recharge
Level 30: Hasten
  • (A) Recharge Reduction IO
Level 32: Singularity
  • (A) Expedient Reinforcement - Accuracy/Damage
  • (33) Expedient Reinforcement - Damage/Endurance
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge
Level 35: Slowed Response
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (36) Shield Breaker - Accuracy/Recharge
Level 38: Chrono Shift
  • (A) Doctored Wounds - Heal/Endurance/Recharge
  • (39) Doctored Wounds - Endurance/Recharge
  • (39) Doctored Wounds - Heal/Recharge
  • (39) Doctored Wounds - Recharge
  • (46) Doctored Wounds - Heal
Level 41: Power Blast
  • (A) Decimation - Accuracy/Damage
  • (42) Decimation - Damage/Endurance
  • (42) Decimation - Damage/Recharge
  • (42) Decimation - Accuracy/Endurance/Recharge
  • (50) Decimation - Accuracy/Damage/Recharge
Level 44: Energy Torrent
  • (A) Positron's Blast - Accuracy/Damage
  • (45) Positron's Blast - Damage/Endurance
  • (45) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 47: Temp Invulnerability
  • (A) Impervium Armor - Resistance/Endurance
  • (48) Impervium Armor - Resistance/Recharge
  • (48) Impervium Armor - Resistance/Endurance/Recharge
  • (48) Impervium Armor - Resistance
Level 49: Power Boost
  • (A) Recharge Reduction IO
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (15) Performance Shifter - EndMod
  • (15) Endurance Modification IO
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 50: Musculature Radial Paragon
------------


Please buff Ice Control.