Snipes use Scrappers' ranged modifier?


EvilGeko

 

Posted

I was looking over my build in anticipation of Issue 24 and I noticed that the snipe powers in the Patron Pools don't do much, if any, damage more than the ST Blasts. If Mids and City of Data (I guess its the same people now) are right, then why would anyone ever take the snipes?


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Scrapper numbers base:

Soul Mastery->In Game Links
Moonbeam: 102.32 damage
Dark Blast: 62.56 damage



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Quote:
Originally Posted by _Pine_ View Post
Scrapper numbers base:

Soul Mastery->In Game Links
Moonbeam: 102.32 damage
Dark Blast: 62.56 damage
Thanks. Knew something was off there.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

[Soul Mastery.Moonbeam] is showing me 143.89 for a 50 Scrapper, actually, which is better still

The fast Moonbeam will have DPA comparable to Brute Gloom, although of course with its longer recharge and the tohit requirement it's still not as good.


 

Posted

Remember to select the AT as scrappers instead of stalkers for the top 3.

Moonbeam - 143.89 damage - 1.584 A time = 90.8 DPS

Zapp - 63.95 damage - 1.584 A time = 40.3 DPS

Mace Beam - 143.9 damage - 2.244 A time = 64.1 DPS (Plus weapon redraw)

For comparison, here are some examples

Brute Gloom - 73.44 damage - 1.32 A time = 55.6 DPS

Brute KoB - 148.48 damage - 2.376 A time = 62.5 DPS

Scrapper Dark Blast (Darkness Mastery) - 62.56 damage - 1.188 A time = 52.6 DPS

Scrapper Incinerate - 156.4 damage - 1.848 A time = 84.6 DPS


Moonbeam is -really- good, but that's balanced by the 24 second recharge time. Even with a recharge build, you'll still only see it every 7-8 seconds, definitely not a gloom, but not bad as an extra attack either.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

OK, but now I'm confused more. What justifies Zapp doing less than half the damage of the other snipes? Does anyone actually have this power?


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

I suspect Zapp IS using the ranged modifier; its damage lines up exactly for that to be the case.


 

Posted

Quote:
Originally Posted by Hopeling View Post
I suspect Zapp IS using the ranged modifier; its damage lines up exactly for that to be the case.
Yes, that was the one I was looking at when I made the post. Will PM Synapse.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.