The Wall! (When your focus flags)
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Specifically, that they're intentionally designed to be consumed faster than they're replenished, meaning that they're not something you can rely on for baseline performance but rather for performance spikes in unusual circumstances. If this weren't true, then they wouldn't be consumables in the first place.
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Just email yourself a handful of whatever your weakness is and go to town.
As for the wall, it's always going to be accolading, especially heroside with the mindnumbing task forces.
Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
168760: A Death in the Gish. 3 missions, 1-14. Easy to solo.
Infinity Villains
Champion, Pinnacle, Virtue Heroes
You can work around it, certainly.
But as long as ATs exist that don't *need* to work around it, it remains a handicap for those which do.
I don't see the value of being pointlessly annoyed just because I want to play a blaster or other mez susceptible AT.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
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My e-mail can hold, at most, 20 inspirations since it's limited to 20 e-mails (if I'm not storing anything at the time) and I can only mail one inspiration per message. That's only as large as my inspiration inventory, so the increase isn't by much. Additionally, sending things to e-mail is such a massive pain in the *** I almost never bother with it, with each e-mail needing a recipient that can be mistyped, and then needing text in the body, and then making me wait 15 seconds. Let's say I work at the speed of light and I'm able to send an inspiration as soon as the timer has expired. For 20 inspirations, I will need to wait for the timer 19 times, or in other words wait nearly five minutes of just sending things. This bloats significantly when we accept that I don't work at the speed of light.
This isn't really an issue if you can access the email system.
Just email yourself a handful of whatever your weakness is and go to town. |
When inspirations start going, they don't go only slightly faster than I can replenish them. When I need a Break Free every fight like I did on my Blasters, they go down the drain something like ten times as fast as I can cover the loss. Yes, combining inspirations is an option... If we could combine across Tier, which we can't.
And at the end of the day, if we can make them permanent, then they stop being consumables and thus are not working as intended.
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You can work around it, certainly.
But as long as ATs exist that don't *need* to work around it, it remains a handicap for those which do. |
Just because a problem can be worked around doesn't make it any less irritating. If anything, it makes it more so since not only am I suffering from the problem sometimes anyway, but I have to expend a lot of work and be a lot more skittish all the time.
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Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog