High end build request: DB/ICE
Hi,
This is the build that I've been playing. He's surprisingly resilient for a defense-based character and dishes out plenty of damage. I would recommend changing a few things, however. Shadow meld isn't really needed. Superspeed would be useful for trials.
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
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Righteously Cool: Level 50 Magic Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Ice Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Nimble Slash
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (17) Kinetic Combat - Damage/Endurance/Recharge
- (46) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (5) Kinetic Combat - Damage/Recharge
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (43) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Superior Stalker's Guile - Accuracy/Damage
- (9) Superior Stalker's Guile - Damage/Recharge
- (11) Superior Stalker's Guile - Accuracy/Damage/Recharge
- (11) Superior Stalker's Guile - Recharge/Chance to Hide
- (13) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (13) Superior Stalker's Guile - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (15) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Jumping IO
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Endurance Reduction IO
- (40) Slow IO
- (48) Slow IO
- (A) Crushing Impact - Accuracy/Damage
- (19) Crushing Impact - Damage/Endurance
- (19) Crushing Impact - Damage/Recharge
- (21) Crushing Impact - Accuracy/Damage/Recharge
- (21) Crushing Impact - Accuracy/Damage/Endurance
- (23) Accuracy IO
- (A) Numina's Convalescence - Heal/Recharge
- (25) Doctored Wounds - Heal/Recharge
- (25) Miracle - Heal/Recharge
- (27) Harmonized Healing - Heal/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (23) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Empty
- (A) Eradication - Damage
- (27) Eradication - Accuracy/Recharge
- (29) Eradication - Damage/Recharge
- (29) Eradication - Accuracy/Damage/Recharge
- (31) Eradication - Accuracy/Damage/Endurance/Recharge
- (31) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Resistance/Endurance/Recharge
- (43) Reactive Armor - Resistance/Endurance
- (A) Eradication - Damage
- (33) Eradication - Accuracy/Recharge
- (34) Eradication - Damage/Recharge
- (34) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Endurance/Recharge
- (40) Aegis - Resistance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Recharge
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Touch of Lady Grey - Chance for Negative Damage
- (45) Touch of Death - Chance of Damage(Negative)
- (45) Achilles' Heel - Chance for Res Debuff
- (45) HamiO:Nucleolus Exposure
- (46) HamiO:Nucleolus Exposure
- (46) Damage Increase IO
- (A) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance
- (A) HamiO:Membrane Exposure
- (50) HamiO:Membrane Exposure
- (50) HamiO:Membrane Exposure
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (40) Endurance Modification IO
- (43) Performance Shifter - Chance for +End
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 50: Musculature Core Paragon
Level 0: Demonic Aura
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Code:
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Superhero in his spare time.
Quote:
Sounds like a fun combo I did not really consider. I tried making it a little unique by adding the Moonbeam snipe attack into the build. When i24 hits, you can pretty much get a constant +22% tohit thanks to the Empower Combo/Tactics/Kismet. It would probably hurt your DPS in the end due to redraw. Can still run the Ablat-SS-Ablat-AS attack chain. Agility Alpha recommended to get softcap in S/L/E/N and the little extra recharge boost and Ageless for recharge and endurance:
Hey all, i've pretty much done every melee set but spines, EM and DB, and DB has my attention, So does ice armor, So i'm curious what optimum slotting would be. (On ipod currently, Comp is at the shop, so i can't provide any mids data on my side, Sorry.)
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Code:
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Hey all, i've pretty much done every melee set but spines, EM and DB, and DB has my attention, So does ice armor, So i'm curious what optimum slotting would be. (On ipod currently, Comp is at the shop, so i can't provide any mids data on my side, Sorry.)