Perma Global +22% ToHit how?


Bionic_Flea

 

Posted

Quote:
Originally Posted by Jack_NoMind View Post
With Power Boost you pretty much have to have ridiculous amounts of recharge to make it Perma. Then you have to decide whether you're going to Auto PowerBoost or Hasten.

At which point, you're essentially still having to click something instead of "set and forget" and may as well be using BU+Aim.



Clicking on the linked image above will take you off the City of Heroes site. However, the guides will be linked back here.

 

Posted

Quote:
Originally Posted by Jack_NoMind View Post
is just so much hot air.

This will increase the effectiveness of Snipe on every Blaster who doesn't obstinately refuse to allow that to happen. Nearly all of the ways I've listed are actually better than Power Boost or Aim/BU bouncing because they don't have the severe cast time penalties, and those are already a direct improvement to most Blasters.

I have to agree with Rodion and disagree with you based on info we know as of now. However, I'll wait til i24 and see what the final changes are going to be before I give my final judgement on the matter.


H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD

 

Posted

Quote:
Originally Posted by Jack_NoMind View Post
Ah, yes, you're right. Cycling Aim, Build Up, and Power Boost (with Tactics + Kismet) would indeed allow a /nrg Blaster to have +22% tohit at all times. That's a whole lot of power activations, though, so although it's technically perma, it's not quite the same as just toggling on Tactics and slotting a Kismet as Corruptors/Defenders will do. At the least, though, it would be fair to say a /nrg blaster can have fast-snipe as often as they like.