Water/Dark
I REALLYYYY like it! I never bother to add energy defense to my corrupters, but this showed that you did it without really losing much.
I don't usually try to go for anything above 45% defense to anything. If you are just aiming for 45%, you can lose a few % here and there in your build. I also don't really put much faith in set bonuses that add regen / hit points / recovery to a corrupter. I once made a build trying to stack recovery....and it came up painfully short.
I shimmied around a few slots to come up with this:
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These slots went into petrifying gaze (for more recharge bonus) and tough (to hopefully make it good enough to run it all the time). tough received more resistance, endurance redux, and got that knockback protection back.
I replaced a few luck of the gambler defense with Defense/End from other sets. again, you will lose a small set bonus, but this should cut out a good amount of end usage.
I also retooled dehydrate. Those A/D enhancements are expensive, and putting thunderstrike in there replaces the energy defense lost when i removed slots from fearsome gaze. even if you dont like my other changes, take a look at that power...you have two expensive heal/recharge pieces in there, and the power has a small recharge...you'd be better off with two plain old heals id say.
But overall, i think what you have here is genius! I was debating between a water / dark or water / kin...and this pushes me to water / dark. softcapped S/L/E, GREAT recharge, and even a smattering of resist (7-23% to everything)? yes please.
Here is the build I originally made for this combo, I made a new on with more resistance, but no longer def capped by doing that. This build does have S/L/E capped low end, and huge recharge, but as always could be better at cost of other stuff lol
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Very nice build.
One thought, Whirlpool two ways to go here enhancement wise.
First more or less as you have for the set bonuses and damage.
The second much like one can slot Freezing Rain/Sleet ... with procs. Only since Whirlpool has a solid base damage (unlike FR/Sleet) you don't want to neglect it. So I've been mulling over something along the lines of 2 common damage IO's (or a Ragnarok Dam + a common damage IO) boosted for ED capping damage then filling out with procs likely Achilles -resist plus 3 %damage procs.
Doomguide
Agility T4 gives ya S/L/E/R with this one.
Slotting is not quite optimal elsewhere though.
Pretty fun so far at level 36.
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Repeat Offenders
Here's a water blast / dark build I threw together based on my DP/Dark.
Seems to be soft-capped to S/L/E with reasonable smattering of dark and wb powers. Discuss.