Temporal Selection, skippable?
Personally, I have found it entirely skippable. I had it for a while, and it just... didn't seem to do much.
Yeah it is. That and Disruption would be the two 'most' skippable in the set. All the others are great.
If all you intend to do is 12-24 member trials, then TS would get lost amongst all the various buffs. If you intend to do anything else, 8 member tfs both at 50 and below, then it's a quite helpful power and not just for regen for a tank. If you're at a high recharge level you can easily have it on 3 members and a 4th with some effort.
While I would rank it 9th out of Time's 9 powers, that doesn't make it skippable, Time has 9 very good powers and every Time toon I've made (4 50s) has taken all 9. Still, if you absolutely have to cut something from Time because some pool power will make you that much more effective, then so be it.
Global = Hedgefund (or some derivation thereof)
Yeah, it's a decent power but far from required.
So I'm trying to plan out my Water/Time Corr, and there's a lot of powers I want to take. I do have Temporal Selection now at level 20, and it's great for helping to keep the team "tank" going with the regen it gives. I'm just not completely sure how useful it will be at Incarnate levels when I'm going to have so much stuff to spam as it is. Adding a single target buff on top of it seems like it might get lost in the bustle. Any experienced Time players care to weigh in?