Water/Rad build - critique pls :)
It became clear you were trying to make an inexpensive build, to which you did a pretty good job. The changes I've made to it will undoubtedly raise the price, but the toon is more solid. Soft-capped Smashing, Lethal, Energy, ALMOST Negative, and Ranged. Packed in quite a bit more recharge. Some of your power choices indicated you like the option to fight ranged or up-close. To compensate for this since I couldn't fit in more healthy of Melee Defenses you now have EMP Pulse. It's slotted for it's set bonuses and to actually see use. EMP+Choking Cloud+Decent Melee Defenses and Soft Capped S/L should make you formidable up close. Even if you need Whirlpool just drop it where you're standing. You elected to take Steam Spray and in my early opinion of Steam Spray it's all or nothing. I utilized the ATO set giving Steam Spray huge amounts of damage and a proc, this power is also best used up close. If you have end problems, take Cardiac. Let me know what you think and lets get the build ironed out!
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I like a lot of what you did but the only tough one, for me, is the ATO set. I have a glad armor proc around but the ATO set is big $. I also think you may have underslotted the radiation infection power since it is a key power for a rad. Let me see what I can do...
Just put one together and hoping we can all fine tune this. Seems like a fun combo.
http://www.cohplanner.com/mids/downl...59FF032E0C043F