A bit of help on my DM/Invuln
Almost positive that over time the Perf Shifter set of three will be better than the 3 end mods, but it isn't as reliable a stream. The best bet purely based on end recovery (again, averaged over time) for 3 slots over time is Perf Shift Proc, Perf Shift End Mod, Generic End Mod IO.
I don't think any of the arrangements will totally solve your end issues, however.
Ah, I was hoping I shouldn't need another respec. Guess I need to squeeze a bit more enrdx from atatcks.
Removed the KD Proc from Smite and used a dmg/end/rchg, also reworked a bit the enhancements on Siphon Life and Midnight Grasp to squeeze a bit more endrdx. Swapped from Numina Unique to Miracle (guess Melee Hybrid should give me all the +regen I'll need) and moved the second slot I was using on health to Stamina so I have slotted Stamina with 4 Performance Shifters (once using a 4th slot, thought I could get the 2.5% extra recovery).
All in all, should be an improvement and hopefully Dark Consumption and Ageless will smooth the issue more smoothly than what I have so far.-
Thanks for helping.-
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(19), HO:Nucle(40)
Level 1: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-ResDam(37)
Level 2: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(3), Erad-Dmg(19), SScrappersS-Acc/Dmg/EndRdx/Rchg(31), SScrappersS-Dmg/Rchg(34), SScrappersS-Dmg/EndRdx/Rchg(37)
Level 4: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(13)
Level 6: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/EndRdx/Rchg(7), TtmC'tng-ResDam/EndRdx(15)
Level 8: Siphon Life -- SScrappersS-Acc/Dmg(A), SScrappersS-Rchg/+Crit(9), SScrappersS-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), Mako-Acc/Dmg/EndRdx/Rchg(11)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/EndRdx/Rchg(17)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/EndRdx/Rchg(21), TtmC'tng-ResDam/EndRdx(23)
Level 22: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(42)
Level 24: Resist Elements -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(25)
Level 26: Soul Drain -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Dmg/EndRdx(40)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(29), LkGmblr-EndRdx/Rchg(46)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31), LkGmblr-EndRdx/Rchg(43)
Level 32: Midnight Grasp -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(33), S'ngH'mkr-Dmg/Rchg(33), S'ngH'mkr-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Acc/EndRdx/Rchg(34)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42), LkGmblr-EndRdx/Rchg(42)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-EndRdx/Rchg/Hold(46), BasGaze-Rchg/Hold(46)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/Rchg(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(50), Erad-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc(36), P'Shift-EndMod(43), P'Shift-End%(43)
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Melee Core Embodiment
Level 50: Ageless Total Radial Invocation
Level 50: Void Total Radial Judgement
------------
------------
Set Bonus Totals:
- 21.63% Defense(Smashing)
- 21.63% Defense(Lethal)
- 21.63% Defense(Fire)
- 21.63% Defense(Cold)
- 21.63% Defense(Energy)
- 21.63% Defense(Negative)
- 6% Defense(Psionic)
- 13.81% Defense(Melee)
- 13.81% Defense(Ranged)
- 13.82% Defense(AoE)
- 5.4% Max End
- 4% Enhancement(Heal)
- 36% Enhancement(Accuracy)
- 56.25% Enhancement(RechargeTime)
- 5% SpeedFlying
- 200.8 HP (15%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- MezResist(Immobilized) 8.25%
- MezResist(Terrorized) 2.2%
- 10% (0.17 End/sec) Recovery
- 40% (2.23 HP/sec) Regeneration
- 20% ResEffect(SpeedFlying)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(SpeedRunning)
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 30% SpeedRunning
- 36% GlobalChanceMod PlayerCrit
Set Bonuses:
Kinetic Combat
(Smite)
- MezResist(Immobilized) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Resist Physical Damage)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Shadow Maul)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
(Shadow Maul)
- 40.16 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Temp Invulnerability)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Siphon Life)
- 40.16 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Super Jump)
- 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying)
(Unyielding)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Tough)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Resist Energies)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Resist Elements)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Resist Elements)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Soul Drain)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
(Soul Drain)
- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Invincibility)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Midnight Grasp)
- MezResist(Immobilized) 2.2%
- 15.06 HP (1.12%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Midnight Grasp)
- MezResist(Immobilized) 3.3%
(Tough Hide)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Maneuvers)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Char)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Fire Blast)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Dark Consumption)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
(Stamina)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 25.1 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1568;717;1434;HEX;| |78DA6594DB4E13511486F774A6540A85B694939C4BB150606C853B51145183B658E| |CB521036C61741C9A6951F0CE57D004AF8C46E3AD379E12135FC0E38D8767F0EC1B| |D435B37E4A63276DBED57FFEB5F6DAB3F634B73DDFFCE4ECAD59A1B49CB28C5269B| |9B0EA18C5A274FC3963DD5C15EE15A06FF79EBE9C939694FABCE15CE570B07A675E| |5E967649EA0BF6F52DCB968EB1625A667927B2606F4847DA657D2F68CE6F6E5A7A5| |61A45D35E0F7A3F0A4529D7425E78C65CDF28D38DD63DD79A744A1B66317ABA68AE| |EA739671532EE78C52593A3B5DD4994E5F27207055349127C435E15B62B65C64460| |BCCE40C5153C5513747F1727C224D4146131D1966629A590AC0222A7EE5BB4F883E| |AAFB9319FDC6ECFFA07ADEA1B7CCC47BE631CA55D1939AE77A5A0E5C643667C1F3C| |C19CAF1734FAA1F3D34A0B78629664B8AB915E0C9B8F5036F78CD031FC177CCE09A| |605E6176504223D7178DED5C274E5A139E43D338FB0EFDC74EF284782D11EAE1DAB| |3A4B522AF15BD86D16B18BD2AE489202F52A14BA8A4B461876DC88A212B86AC0EEC| |F00479DBB1423BBC5DF08E6152C7C9D3C91EA5F30877D6E50A34996DBAD7EDCDAFE| |2EFC6F40EFE0031C584859DDACCE435E649CAED51BC5CB527C66BF586413CB9C928| |A649DE3EECA90FDE7E78FBE14DC1BB43DE019CA8812C9FC8C11CB8085E600E616A4| |326738E72E3781E71D41DC67AC31166843C23E865049E243C63E8690CBD3CA4918E| |722FEAE8277E1E139F99935FC12FCC47E41D67AF6FFC1EF733F100BCCF7C1CE2B7D| |13D91FA53D60E3F039F832F989997CC1BD46F9A67E44B634619CC288319F56AD5B7| |9B3EEE291AD0AAEF6E255577375DA764EA94A93A65BA4EC9D62979ADFA7F20144FF| |91524056F9432C97BFA53AB9DA320A989DFB5DA28FBFEEE6BAA72C7C773DC65A66E| |8377998DE1EABF49251F744F3BC7976A62A3265EA98997DAA804E2D76E8C3AAFE2F| |BF16E8D9E8AEDFBFF017509FA0A| |-------------------------------------------------------------------|
Heya,
This is my current DM/Invuln Scrapper. His build is (almost) exactly where I wanted it to be, it is, softcapped to S/L/E/N/F/C, however, his blue bar vanishes really really fast.
As you can see, I can only devote 3 slots in Stamina (I'm sure there are ways to add a 4th slot while keeping him softcapped and without losing rchg but afraid I can't find any) so i thought of changing the 3rd endmod IO and using instead a Performance Shifter Proc but hey, using 3 Performance Shifters grants a sweet +HP bonus so my question is, if I slotted Stamina with 1x Performance Shifter Endmod + 1xPerformance Shifter Endmod/Rchg + 1x Performance Shifter Chance for +End, would my endurance issues improve or get worse compared to the current 3xendmod IO slotting?
Thanks in advance for your help.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Knock%(19), HO:Nucle(40)
Level 1: Resist Physical Damage -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-ResDam(37)
Level 2: Shadow Maul -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(3), Erad-Dmg(19), SScrappersS-Acc/Dmg/EndRdx/Rchg(31), SScrappersS-Dmg/Rchg(34), SScrappersS-Dmg/EndRdx/Rchg(37)
Level 4: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(5), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(13)
Level 6: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/EndRdx/Rchg(7), TtmC'tng-ResDam/EndRdx(15)
Level 8: Siphon Life -- SScrappersS-Acc/Dmg(A), SScrappersS-Rchg/+Crit(9), SScrappersS-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/EndRdx/Rchg(17)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-ResDam/EndRdx/Rchg(21), TtmC'tng-ResDam/EndRdx(23)
Level 22: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(42)
Level 24: Resist Elements -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(25)
Level 26: Soul Drain -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/Rchg(39), C'ngBlow-Dmg/EndRdx(40)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(29), LkGmblr-EndRdx/Rchg(46)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31), LkGmblr-EndRdx/Rchg(43)
Level 32: Midnight Grasp -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(33), S'ngH'mkr-Dmg/Rchg(33), S'ngH'mkr-Dmg/EndRdx/Rchg(33), HO:Nucle(34), Enf'dOp-Acc/Rchg(34)
Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/Rchg(36)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42), LkGmblr-EndRdx/Rchg(42)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-EndRdx/Rchg/Hold(46), BasGaze-Rchg/Hold(46)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/Rchg(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Dark Consumption -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(50), Erad-Acc/Dmg/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Melee Core Embodiment
Level 50: Ageless Total Radial Invocation
Level 50: Void Total Radial Judgement
------------
------------
Set Bonus Totals:
- 21.63% Defense(Smashing)
- 21.63% Defense(Lethal)
- 21.63% Defense(Fire)
- 21.63% Defense(Cold)
- 21.63% Defense(Energy)
- 21.63% Defense(Negative)
- 6% Defense(Psionic)
- 13.81% Defense(Melee)
- 13.81% Defense(Ranged)
- 13.82% Defense(AoE)
- 5.4% Max End
- 56.25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 36% Enhancement(Accuracy)
- 175.7 HP (13.12%) HitPoints
- MezResist(Immobilized) 7.15%
- MezResist(Terrorized) 2.2%
- 7.5% (0.13 End/sec) Recovery
- 52% (2.9 HP/sec) Regeneration
- 20% ResEffect(SpeedFlying)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(SpeedRunning)
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 25% SpeedRunning
- 36% GlobalChanceMod PlayerCrit
------------Set Bonuses:
Kinetic Combat
(Smite)
- MezResist(Immobilized) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Aegis(Resist Physical Damage)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Eradication(Shadow Maul)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Superior Scrapper's Strike(Shadow Maul)
- 40.16 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
Doctored Wounds(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Aegis(Temp Invulnerability)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Superior Scrapper's Strike(Siphon Life)
- 40.16 HP (3%) HitPoints
- 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
- 3% GlobalChanceMod PlayerCrit, 3% GlobalChanceMod MLCrit, 6% GlobalChanceMod BossCrit, 3% GlobalChanceMod CritPlayer, 3% GlobalChanceMod CritSmall, 6% GlobalChanceMod CritLarge, 3% GlobalChanceMod ECCritModPlayer, 3% GlobalChanceMod ECCritModSmall, 6% GlobalChanceMod ECCritModLarge
Crushing Impact(Siphon Life)
- MezResist(Immobilized) 2.2%
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Winter's Gift(Super Jump)
- 20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying)
Aegis(Unyielding)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Aegis(Tough)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Aegis(Resist Energies)
- 5% SpeedRunning
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Gladiator's Armor(Resist Elements)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection(Resist Elements)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Eradication(Soul Drain)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Cleaving Blow(Soul Drain)
- 1% (0.02 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
Luck of the Gambler(Invincibility)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Smashing Haymaker(Midnight Grasp)
- MezResist(Immobilized) 2.2%
- 15.06 HP (1.12%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Luck of the Gambler(Tough Hide)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.56 HP/sec) Regeneration
- 15.06 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Basilisk's Gaze(Char)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Thunderstrike(Fire Blast)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Positron's Blast(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Eradication(Dark Consumption)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Numina's Convalescence(Health)