Getting an Ice/Ice/Ice soft capped
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Here is your build (in the future you can just post the data chunk).
Your build is ok. You have your attacks fully slotted out (which is good) and you have a goal of softcapping to Ranged. You have Ice Storm with just the base slot, Hover overslotted, Aim and Buildup with just one slot and Aid Self over slotted. Stamina is underslotted. You also have two (I'm guessing as they are typically unused unless you solo alot) set mules in Flash Freeze and Frozen Aura.
First, are you married to Ice/Ice/Cold Mastery? Frozen Armor is typed Defense shield. I would probably go for a Ranged softcapped build with a Resistance shield underneath (layered defense strategy).
My fire/energy blaster has capped ranged with charged armor underneath. My melee centric sapper (Electric Blaster) so when IO'd him I went for softcapped to S/L.
Here is a rework of your build - softcapped to Ranged and 33% to S/L and 37% to Energy
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@Deadboy
Ty a lot Not sure if I'm gonna use the changed build as is but it sure gave me a lot of ideas on how to improve.
Much appreciated.
Cheers, PN
Infinity
- Project Nova 50 fire/em tanker
- Nuclear Atom 42 earth/rad controller
- Cellular Flux 32 spines/regen scrapper
Justice
- Jenny Atom 32 rad/rad defender
- Askur Yggdrasil 33 earth/fire tanker
And heaps of alts.
Deadboy covered most of it. Also, you have no kb protection though that can be remedied easily enough by switching a BotZ piece for the -kb IO. Also, come i24 you may want chilling embrace as that power will grant +regen... though I could be misremembering.
I'm going to toss this build out as it may give you some ideas... It's not a finalized live build, but a work in progress. I'm kind of thinking I may replace the medicine pool with hasten and hoarfrost, as hit points aren't where I want them. Also concerned with recovery for very difficult solo work, but it looks ok for team use. I went Ice^3 mostly for theme, but since I took a s/l shield, I capped both s/l and ranged. Also, I like to get in the mix to drop ice patch, etc. Anyhoo, might give you some food for thought. You might be able to adjust powers (swap cj for hover, freezing touch for bitter freeze ray, etc).
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If you are going to hover blast you can drop ice patch
Ice storm is under slotted, frozen aura and flash freeze are not needed
Hover is over slotted, you could take those slots and put them into chilblain for even more ranged defense.
Revised your build a bit so now you have softcapped ranged def and 33% s/l
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Ice Bolt -- Thundr-Acc/Dmg:31(A), Thundr-Dmg/EndRdx:31(3), Thundr-Dmg/Rchg:31(3), Thundr-Acc/Dmg/Rchg:31(5), Thundr-Acc/Dmg/EndRdx:31(7), Thundr-Dmg/EndRdx/Rchg:31(13)
Level 1: Chilblain -- Thundr-Acc/Dmg:31(A), Thundr-Dmg/EndRdx:31(15), Thundr-Dmg/Rchg:31(15), Thundr-Acc/Dmg/Rchg:31(17), Thundr-Acc/Dmg/EndRdx:31(17), Thundr-Dmg/EndRdx/Rchg:31(19)
Level 2: Ice Blast -- Thundr-Acc/Dmg:31(A), Thundr-Dmg/EndRdx:31(19), Thundr-Dmg/Rchg:31(21), Thundr-Acc/Dmg/Rchg:31(21), Thundr-Acc/Dmg/EndRdx:31(23), Thundr-Dmg/EndRdx/Rchg:31(23)
Level 4: Fly -- Zephyr-Travel/EndRdx:31(A)
Level 6: Aim -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(37)
Level 8: Freeze Ray -- Lock-Acc/Hold:31(A), Lock-Acc/Rchg:31(9), Lock-Rchg/Hold:31(9), Lock-EndRdx/Rchg/Hold:31(11), Lock-Acc/EndRdx/Rchg/Hold:31(11), Lock-%Hold:31(13)
Level 10: Hover -- LkGmblr-Rchg+:31(A), Zephyr-Travel/EndRdx:31(42), Zephyr-Travel:31(43)
Level 12: Frost Breath -- SBlastersW-Acc/Dmg:50(A), SBlastersW-Dmg/Rchg:50(27), SBlastersW-Acc/Dmg/Rchg:50(27), SBlastersW-Acc/Dmg/EndRdx:50(29), SBlastersW-Acc/Dmg/EndRdx/Rchg:50(29), SBlastersW-Rchg/Dmg%:50(31)
Level 14: Maneuvers -- LkGmblr-Rchg+:31(A), LkGmblr-Def:31(37), HO:Cyto(37)
Level 16: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(39)
Level 18: Bitter Ice Blast -- Thundr-Acc/Dmg:31(A), Thundr-Dmg/EndRdx:31(33), Thundr-Dmg/Rchg:31(33), Thundr-Acc/Dmg/Rchg:31(33), Thundr-Acc/Dmg/EndRdx:31(34), Thundr-Dmg/EndRdx/Rchg:31(34)
Level 20: Boxing -- Stpfy-Acc/Rchg:31(A), Stpfy-EndRdx/Stun:31(43), Stpfy-Acc/EndRdx:31(43), Stpfy-Stun/Rng:31(46), Stpfy-Acc/Stun/Rchg:31(46), Stpfy-KB%:31(48)
Level 22: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 24: Weave -- LkGmblr-Rchg+:31(A), LkGmblr-Def:31(25), HO:Cyto(25)
Level 26: Stimulant -- Empty(A)
Level 28: Shiver -- Acc-I:30(A)
Level 30: Aid Self -- IntRdx-I:50(A), Dct'dW-Heal/EndRdx:31(31), Dct'dW-Heal:31(31), Dct'dW-Heal/EndRdx/Rchg:31(48), Dct'dW-Rchg:31(50), Dct'dW-Heal/Rchg:31(50)
Level 32: Blizzard -- Posi-Acc/Dmg:31(A), Posi-Dmg/EndRdx:31(34), Posi-Dmg/Rchg:31(36), Posi-Dmg/Rng:31(36), Posi-Acc/Dmg/EndRdx:31(36)
Level 35: Snow Storm -- Empty(A)
Level 38: Bitter Freeze Ray -- Thundr-Acc/Dmg:31(A), Thundr-Dmg/EndRdx:31(39), Thundr-Dmg/Rchg:31(39), Thundr-Acc/Dmg/Rchg:31(40), Thundr-Acc/Dmg/EndRdx:31(40), Thundr-Dmg/EndRdx/Rchg:31(40)
Level 41: Frozen Armor -- LkGmblr-Rchg+:31(A), LkGmblr-Def:31(42), HO:Cyto(42)
Level 44: Hoarfrost -- Dct'dW-EndRdx/Rchg:31(A), Dct'dW-Heal/Rchg:31(45), Dct'dW-Heal/EndRdx/Rchg:31(45), Dct'dW-Heal:31(45), Dct'dW-Rchg:31(46)
Level 47: Hibernate -- RechRdx-I:30(A)
Level 49: Afterburner -- LkGmblr-Rchg+:31(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:31(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:31(A), Numna-Regen/Rcvry+:31(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(5), P'Shift-End%:21(48)
------------
I made a few dozen builds in Mid's over the week.
I finally found a build that I love, not just like
I went for a non fighting pool, non leadership pool fully ranged defence capped build with the medicine pool and pure ice
I even have slots reserved for the new chilling embrace change.
Only need 1 toggle active to be ranged defense capped in this one. Helps with endurance voes. Using non-superior blaster set so I can easier reach this build. Also using a few seldom used sets to achieve my goals.
So I present to you: The build I am going to use.
Thank you for your input. It all helped.
http://www.cohplanner.com/mids/downl...87CC7F42ACFAF8
Infinity
- Project Nova 50 fire/em tanker
- Nuclear Atom 42 earth/rad controller
- Cellular Flux 32 spines/regen scrapper
Justice
- Jenny Atom 32 rad/rad defender
- Askur Yggdrasil 33 earth/fire tanker
And heaps of alts.
Hi there folks.
I have a level 33 ice blaster that is gonna be my next project of IO'ing out. I would like hover/softcap him and take +damage incarnates later on.
This here is the build I have been messing with. Just want to know if I'm forgetting anything, doing anything wrong or if I gimped myself somehow.
Any and all feedback is appreciated.
Cheers, PN
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Alkul: Level 49 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Ice Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Dmg/EndRdx(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Chilblain -- Acc-I(A)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 4: Frost Breath -- SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(13), SBlastersW-Acc/Dmg/Rchg(13), SBlastersW-Acc/Dmg/EndRdx(15), SBlastersW-Acc/Dmg/EndRdx/Rchg(15), SBlastersW-Rchg/Dmg%(39)
Level 6: Aim -- RechRdx-I(A)
Level 8: Freeze Ray -- Lock-Acc/Hold(A), Lock-Acc/Rchg(23), Lock-Rchg/Hold(25), Lock-EndRdx/Rchg/Hold(25), Lock-Acc/EndRdx/Rchg/Hold(27), Lock-%Hold(27)
Level 10: Hover -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(48)
Level 12: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 14: Afterburner -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36)
Level 16: Build Up -- RechRdx-I(A)
Level 18: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(23)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Aid Other -- Heal-I(A)
Level 24: Ice Storm -- Slow-I(A)
Level 26: Bitter Freeze Ray -- Lock-Acc/Hold(A), Lock-Acc/Rchg(29), Lock-Rchg/Hold(29), Lock-EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(31), Lock-%Hold(31)
Level 28: Shiver -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(34), P'ngTtl-Acc/EndRdx(34), P'ngTtl-Rng/Slow(36), P'ngTtl-EndRdx/Rchg/Slow(39), P'ngTtl--Rchg%(39)
Level 30: Aid Self -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(46), Numna-Heal/Rchg(46), Numna-Heal/EndRdx/Rchg(46), Numna-Heal(48), Numna-Regen/Rcvry+(48)
Level 32: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(37), Posi-Acc/Dmg/EndRdx(37)
Level 35: Flash Freeze -- LgcRps-Acc/Rchg(A), LgcRps-Sleep/Rng(40), LgcRps-Acc/Sleep(43)
Level 38: Frozen Aura -- LgcRps-Acc/Rchg(A), LgcRps-Acc/Sleep(40), LgcRps-Sleep/Rng(40)
Level 41: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(43), RedFtn-EndRdx(43)
Level 44: Hoarfrost -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/Rchg(45), RctvArm-EndRdx/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Resuscitate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
------------
Infinity
- Project Nova 50 fire/em tanker
- Nuclear Atom 42 earth/rad controller
- Cellular Flux 32 spines/regen scrapper
Justice
- Jenny Atom 32 rad/rad defender
- Askur Yggdrasil 33 earth/fire tanker
And heaps of alts.