Taking a stab at a Stone Broot


Dogma

 

Posted

I'm going for a relatively cheap build (no purples), and survivability. I'm willing to take any advice, as I'm sure this is probably pretty well flubbed.

I am not married to the idea of dark melee, I just like all the utility of it.
I plan on running in Granite, so this is a 'final' build, not a leveling build.

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

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Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Shadow Punch -- SBrutesF-Rech/Fury(A), SBrutesF-Acc/Dmg/EndRdx/Rchg(40), SBrutesF-Acc/EndRdx/Rchg(40), C'ngImp-Dmg/Rchg(42), C'ngImp-Dmg/EndRdx/Rchg(42)
Level 1: Rock Armor -- SW-ResDam/Re TP(A)
Level 2: Smite -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(3), SBrutesF-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 4: Shadow Maul -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg(5), Erad-Acc/Dmg/EndRdx/Rchg(5), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Acc/Rchg(37)
Level 6: Touch of Fear -- Cloud-Acc/EndRdx/Rchg(A), Cloud-ToHitDeb/EndRdx/Rchg(7), Cloud-Acc/Rchg(7), Cloud-Acc/ToHitDeb(31)
Level 8: Siphon Life -- Cloud-Acc/EndRdx/Rchg(A), Cloud-ToHitDeb/EndRdx/Rchg(9), Cloud-Acc/Rchg(9), Cloud-Acc/ToHitDeb(15), Dmg-I(31), Dmg-I(34)
Level 10: Mud Pots -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(11), Erad-Dmg(11), C'ngBlow-Acc/Dmg(13), C'ngBlow-Dmg/EndRdx(13), C'ngBlow-Acc/Rchg(15)
Level 12: Stone Skin -- S'fstPrt-ResDam/Def+(A)
Level 14: Taunt -- RechRdx-I(A)
Level 16: Rooted -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(17), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(19)
Level 18: Earth's Embrace -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(21), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23)
Level 20: Dark Consumption -- RechRdx-I(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam(27)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(29)
Level 28: Soul Drain -- Oblit-%Dam(A), Oblit-Acc/Rchg(42), Oblit-Dmg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(33), C'ngImp-Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Minerals -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
Level 38: Granite Armor -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam(39)
Level 41: Teleport -- EndRdx-I(A)
Level 44: Gloom -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(45), Decim-Dmg/Rchg(45), Decim-Dmg/EndRdx(45), Decim-Acc/Dmg(46)
Level 47: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(48), DarkWD-ToHitdeb/Rchg/EndRdx(48), DarkWD-ToHitDeb(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc(50)
------------


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

At first glance I'm not seeing much in the way of run speed boost in there. It's pretty necessary to avoid falling asleep, trust me.

ETA: I recognize that you took teleport, but man, teleporting to move 10 feet to click a glowie gets old too.


 

Posted

I'll be honest, I've never attempted Stone before for pretty much the issues you just listed. I may have to dig around the boards for speedier build I guess.

Thanks for the reply.


Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)

 

Posted

Nix CJ at the end and take another travel power for non combat travelling (I took SS), must have imo for stoners... makes getting those glowies less painful... or some other power if you need the LOTG recharge... I'm not familiar with DM to suggest any of those.

Also, take kick instead of punch and put a force feedback +rchg in it. 100% rchg for 5 secs is a nice throw away slot.


Badge-Hunter: @Dogma
CIT: @Dogma
XFire: BrckaLo
Playfire: BrckaLo
GamerDNA: CoHDogma

 

Posted

I've got a stone/TW tanker I've been working on, the build itself is kinda trash right now and needs to be reworked, but overall I feel like I did a good job of finding room for speed boosts without sacrificing other stuff. Two of my 5% run speed wont work for you since they're in Energy Mastery powers, but maybe it'll be a useful example of where to find the run speed bonuses. There's a speed guide for Stone linked in either the Brute or Tanker forum as well.

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Roland Stone: Level 50 Natural Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Titan Weapons
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Stone Skin -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(3), ImpArm-ResPsi(3)
Level 1: Defensive Sweep -- GftotA-Run+(A), LkGmblr-Rchg+(5), MotTanker-Rchg/Res%(5)
Level 2: Earth's Embrace -- RgnTis-Heal/Rchg(A), RgnTis-Heal/EndRdx/Rchg(7), RgnTis-EndRdx/Rchg(7)
Level 4: Titan Sweep -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(13), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Dam%(17)
Level 6: Rock Armor -- GftotA-Run+(A)
Level 8: Mud Pots -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21), Sciroc-Acc/Dmg/EndRdx(21), Sciroc-Dam%(23)
Level 10: Rooted -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(23), Numna-Heal/EndRdx(25), Numna-Heal(25)
Level 12: Kick -- Empty(A)
Level 14: Tough -- Aegis-Psi/Status(A)
Level 16: Follow Through -- MotTanker-Acc/Dmg(A), MotTanker-Dmg/Rchg(27), MotTanker-Acc/Dmg/Rchg(27), MotTanker-Dmg/EndRdx/Rchg(29), MotTanker-Acc/Dmg/EndRdx/Rchg(29), FrcFbk-Rechg%(50)
Level 18: Weave -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31), GftotA-Run+(33)
Level 20: Build Momentum -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg(33), RechRdx-I(33)
Level 22: Jump Kick -- Empty(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(34)
Level 26: Spring Attack -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Dam%(36)
Level 28: Rend Armor -- Achilles-ResDeb%(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 32: Granite Armor -- GftotA-Run+(A), LkGmblr-Rchg+(37), LkGmblr-Def/EndRdx(39), GftotA-Def/EndRdx(39), ImpArm-ResDam/EndRdx(39), ImpArm-ResDam(40)
Level 35: Whirling Smash -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Sciroc-Dam%(42)
Level 38: Arc of Destruction -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dam%(45)
Level 41: Maneuvers -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(45), LkGmblr-EndRdx/Rchg(46), LkGmblr-Rchg+(46), GftotA-Run+(46)
Level 44: Focused Accuracy -- GSFC-ToHit/EndRdx(A), GSFC-Build%(48)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(50)
Level 49: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A), Run-I(9)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(13)
Level 1: Momentum
Level 50: Resilient Core Paragon
Level 50: Paralytic Radial Flawless Interface
Level 50: Cimeroran Radial Superior Ally
Level 50: Void Radial Final Judgement
Level 50: Melee Radial Embodiment
Level 50: Ageless Core Epiphany
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
------------
------------
Set Bonus Totals:

  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 13.82% Defense(Fire)
  • 13.82% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 21.63% Defense(Psionic)
  • 6% Defense(Ranged)
  • 21.63% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 45% Enhancement(RechargeTime)
  • 25% SpeedFlying
  • 175.7 HP (9.38%) HitPoints
  • 25% JumpHeight
  • 25% SpeedJumping
  • 9.5% (0.16 End/sec) Recovery
  • 62% (4.84 HP/sec) Regeneration
  • 3% Resistance(Smashing)
  • 3% Resistance(Fire)
  • 3% Resistance(Cold)
  • 3% Resistance(Energy)
  • 18.63% Resistance(Negative)
  • 4.89% Resistance(Toxic)
  • 3% Resistance(Lethal)
  • 10.89% Resistance(Psionic)
  • 70.5% SpeedRunning




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Posted

I just built a SS/Stone brute and there's a thread probably on this page still that has the build in it...I tweaked it some, but it's very close to what I ended up with...

For DM you want your attack chain to be Smite->MG->Smite->Siphon Life

Hit Soul Drain as it comes back (I like to slot it with an attack set...like armageddon) and you can use Dark Consumption as a second AoE attack or for end recovery depending on build needs...(I prefer 5-6 slots of oblit or 5 slots of oblit +1 L50 end mod IO)


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22