Brutes and DDR


Caulderone

 

Posted

Mids' links don't work for me, unfortunately.

Quote:
Originally Posted by LowbrowDeluxe View Post
...I ended up 'settling' for going for 32.5 s/l/e/n as the baseline I was shooting for, and then stacking damage or health or whatnot with what I had left over. So maybe I wasn't really playing to the strengths of the armor sets as I tweaked different builds.
Yeah, I think that's affecting the analysis. You targetted the same defense levels, so it's like you didn't even take Cloak of Darkness. You're basically missing the 6% defense it gives you, and in the realm of defense where that can actually make a big difference in how much you can survive.

Also, Dark is a 100% heal every 12 seconds, often averaging no endurance cost if slotted properly and used in large groups. The heal % is per target. You don't really even need to slot for healing, though I personally do. On the downside, you need a target, and you need to be able to hit that target, though that's rarely a problem. It is occasionally one, though.

After that, Dark is more about the subtle advantages I was talking about - mez auras, unsuppressed stealth, endurance and recovery debuff resistance, but they add up. Minions locked down, alpha broken up, no double pulls, and they can't kill you with drains and the like.

You also don't need to skip your mez auras to save endurance. Take Oppressive Gloom if that's a concern. Most people don't take both, and Oppressive Gloom is probably better for most builds.

Unfortunately, I've not played Fire to 50, let alone IO'd one out, so I can't really give you a fair comparison in that sense.

Invuln is great. I can't argue with Invuln. Add a heal, and it's amazing.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
Mids' links don't work for me, unfortunately.



Yeah, I think that's affecting the analysis. You targetted the same defense levels, so it's like you didn't even take Cloak of Darkness. You're basically missing the 6% defense it gives you, and in the realm of defense where that can actually make a big difference in how much you can survive.

Also, Dark is a 100% heal every 12 seconds, often averaging no endurance cost if slotted properly and used in large groups. The heal % is per target. You don't really even need to slot for healing, though I personally do. On the downside, you need a target, and you need to be able to hit that target, though that's rarely a problem. It is occasionally one, though.

After that, Dark is more about the subtle advantages I was talking about - mez auras, unsuppressed stealth, endurance and recovery debuff resistance, but they add up. Minions locked down, alpha broken up, no double pulls, and they can't kill you with drains and the like.

You also don't need to skip your mez auras to save endurance. Take Oppressive Gloom if that's a concern. Most people don't take both, and Oppressive Gloom is probably better for most builds.

Unfortunately, I've not played Fire to 50, let alone IO'd one out, so I can't really give you a fair comparison in that sense.

Invuln is great. I can't argue with Invuln. Add a heal, and it's amazing.
Going to post the form on the dark build, I actually did include Cloak, I think I used the extra defense to let me drop some additional sets. Now that I take a second look at it, though, I do notice that I failed to put back in the PVP +3% defense, which would let me drop another Kinetic Combat and the 'last' Eradication assuming I do put the summer event set in Titan Sweep. The two piece in Build Momentum is superfluous as well, if I was content to stick to 32.5%. Without the need for that Kinetic I could drop Crushing Blow, although I really kind of liked having a second achille's Heel proc. But other than that I'm not sure where to make room for one of the mez toggles. I suppose dropping Physical Perfection, more than likely. I'm still debating with myself what direction to go with for a new alt, or if I should just soldier on and get from T1 to T4 ageless with my SS/FA. Every time I think I'm nearing an answer I look at the damage difference that Fiery Embrace and stacked Rage brings and start debating myself again.

Although, on the other other other hand, I do really like the bursty-ness of TW with all of it's attacks. Once momentum is rolling you can slam out fast-animating aoes till everything is on cooldown, then by the time the one slow attack goes off to reactivate momentum they'd be up again, and with Crushing Blow, Rend Armor, and Follow Through plus probably Arc of Destruction, a pretty solid ST burst chain that also applies some hefty debuffs.

Anyway, my point is, I'm mostly just posting this for fun, and to share it since someday someone might think 'Hey, I wonder what a mediocre build for TW/Dark would look like?'. Plus if you can spot any obvious holes I always like learning things. Speaking of which, I didn't realize that Dark Regen's heal was per target, so I learned something already. Thanks. =)

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LkGmblr-Rchg+(A), Erad-Acc/Dmg/Rchg(40), Erad-Dmg(43), Erad-Acc/Dmg/EndRdx/Rchg(48), Erad-Dmg/Rchg(50)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(7)
Level 2: Death Shroud -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg/EndRdx(40), M'Strk-Acc/Dmg/EndRdx(40)
Level 4: Titan Sweep -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(5), Erad-Acc/Dmg/EndRdx/Rchg(5), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Acc/Dmg(37), FrcFbk-Rechg%(37)
Level 6: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(9)
Level 8: Build Momentum -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(42)
Level 12: Follow Through -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Zinger-Dam%(15), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(17)
Level 14: Kick -- Empty(A)
Level 16: Dark Regeneration -- Theft-+End%(A), Nictus-Heal(42), EndRdx-I(42), Nictus-Heal/HP/Regen/Rchg(43), Nictus-Acc/EndRdx/Heal/HP/Regen(43), Nictus-Acc/EndRdx/Rchg(46)
Level 18: Rend Armor -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(21), Hectmb-Dmg/EndRdx(21), Achilles-ResDeb%(36)
Level 20: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Achilles-ResDeb%(39)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(25)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27)
Level 26: Whirling Smash -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(36), FotG-ResDeb%(36)
Level 28: Super Jump -- Winter-ResSlow(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31)
Level 32: Arc of Destruction -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(33), SBrutesF-Acc/Dmg/Rchg(33), SBrutesF-Acc/EndRdx/Rchg(33), SBrutesF-Acc/Dmg/EndRdx/Rchg(34), SBrutesF-Rech/Fury(34)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(50)
Level 38: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(48)
Level 41: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46)
Level 44: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Physical Perfection -- P'Shift-EndMod(A)
Level 49: Acrobatics -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(48)
Level 1: Momentum
Level 50: Ageless Radial Epiphany
Level 50: Ion Core Final Judgement
Level 50: Degenerative Core Flawless Interface
Level 50: Assault Radial Embodiment
Level 50: Cimeroran Core Superior Ally
Level 50: Agility Core Paragon
------------
------------
Set Bonus Totals:
  • 7% DamageBuff(Smashing)
  • 7% DamageBuff(Lethal)
  • 7% DamageBuff(Fire)
  • 7% DamageBuff(Cold)
  • 7% DamageBuff(Energy)
  • 7% DamageBuff(Negative)
  • 7% DamageBuff(Toxic)
  • 7% DamageBuff(Psionic)
  • 17.38% Defense(Smashing)
  • 17.38% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 13% Defense(Energy)
  • 13% Defense(Negative)
  • 3% Defense(Psionic)
  • 10.19% Defense(Melee)
  • 8% Defense(Ranged)
  • 3% Defense(AoE)
  • 3.6% Max End
  • 5% Enhancement(Heal)
  • 66% Enhancement(Accuracy)
  • 67.5% Enhancement(RechargeTime)
  • 10% SpeedFlying
  • 247.4 HP (16.5%) HitPoints
  • 10% JumpHeight
  • 10% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 3.3%
  • MezResist(Immobilized) 9.35%
  • 9.5% (0.16 End/sec) Recovery
  • 50% (3.12 HP/sec) Regeneration
  • 20% ResEffect(SpeedFlying)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(SpeedRunning)
  • 5.52% Resistance(Smashing)
  • 5.52% Resistance(Lethal)
  • 8.04% Resistance(Fire)
  • 8.04% Resistance(Cold)
  • 3% Resistance(Energy)
  • 6.13% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 10% SpeedRunning
  • 1 Null




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Posted

This is my build for TW/Dark...hope it helps you learn a few things...turn incarnates and accolades on please if they're not when you open it up...

Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Nightmare's Shadow v2.0: Level 50 Mutation Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/EndRdx/Rchg:50(5)
Level 1: Dark Embrace -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(9), GA-3defTpProc:50(9)
Level 2: Death Shroud -- FotG-ResDeb%:50(A), FotG-Acc/End/Rech:50(11), FotG-Dam/End/Rech:50(11), Erad-Acc/Dmg/EndRdx/Rchg:30(13), Erad-Acc/Rchg:30(13), Erad-Dmg:30(15)
Level 4: Murky Cloud -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(15), RctvArm-ResDam:40(17), RctvArm-ResDam/EndRdx:40(17), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx/Rchg:40(19)
Level 6: Titan Sweep -- FotG-Acc/Dmg/End/Rech:50(A), FotG-Acc/End/Rech:50(21), FotG-Dam/End/Rech:50(21), Erad-Acc/Dmg/EndRdx/Rchg:30(23), Erad-Acc/Rchg:30(23), Erad-Dmg:30(25)
Level 8: Build Momentum -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(25)
Level 10: Obsidian Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(27), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(29)
Level 12: Follow Through -- SBrutesF-Acc/Dmg/Rchg:50(A), SBrutesF-Rech/Fury:50(29), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(31), Mako-Acc/Dmg:50(31), Mako-Acc/EndRdx/Rchg:50(31), Mako-Dmg/EndRdx:50(48)
Level 14: Taunt -- Zinger-Dam%:50(A)
Level 16: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Rchg:30(36), Erad-Acc/Dmg/Rchg:30(36), Theft-+End%:30(37), Nictus-Acc/EndRdx/Heal/HP/Regen:50(37), Nictus-Acc/EndRdx/Rchg:50(37)
Level 18: Rend Armor -- Hectmb-Dmg/Rchg:50(A), Hectmb-Acc/Dmg/Rchg:50(42), Hectmb-Acc/Rchg:50(42), Hectmb-Dmg/EndRdx:50(43), Hectmb-Dam%:50(43)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/Rchg:50(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(34)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
Level 28: Whirling Smash -- SBrutesF-Dmg/Rchg:50(A), SBrutesF-Acc/EndRdx/Rchg:50(46), SBrutesF-Acc/Dmg:50(46), Erad-Acc/Dmg/EndRdx/Rchg:30(48), Erad-Acc/Dmg/Rchg:30(48), Erad-Dmg:30(50)
Level 30: Cloak of Fear -- N'mare-EndRdx/Fear:50(A), N'mare-Acc/EndRdx:50(40), N'mare-Acc/Fear:50(42)
Level 32: Arc of Destruction -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(40), Armgdn-Dam%:50(40)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(39)
Level 38: Soul Transfer -- Sciroc-Acc/Rchg:50(A)
Level 41: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
Level 47: Superior Conditioning -- P'Shift-End%:50(A)
Level 49: Physical Perfection -- P'Shift-End%:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(43)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(45), P'Shift-EndMod/Rchg:50(46)
Level 1: Momentum
Level 50: Agility Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Ion Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 50: Ageless Radial Epiphany
------------



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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Quote:
Originally Posted by planet_J View Post
This is my build for TW/Dark...hope it helps you learn a few things...turn incarnates and accolades on please if they're not when you open it up...
That is a great build. It manages everything I had except for Defensive sweep, procs and a few uniques, while hitting 45 s/l/e/n instead of 32.5. Putting the erad in Dark Regen is a good spot, too, I like that. Below I do a side by side comparison that shows that it's pretty much superior in almost every way (although I slipped a shade more resists in). I'm going to see about tweaking my 32.5 build some with some of the things you used and see if I can't do a bit better, but I'm somewhat disappointed, to be honest. That last 12.5% defense is a pretty big jump in terms of sturdiness, you'd think I'd have been able to squeeze out more offense giving it up, but in point of fact even direct comparison of attacks you ended up either on par or ahead, not counting the procs I used.

side by side comparison:

Your build has 12.5% more s/l/e/n defense, 5.4% less S/L resist, 1.2% more F/C resist, 2.3% less energy resist, 4.9% less negative resist, 3% less toxic resist, 13.3% more psi resist. Max HP and Max End within less than a percent of each other, with 10% less regen. Without Tactics no confuse protection, and 3 less Knockback. But I really like how you managed Knockback, and think that's a better choice than investing all the way to Acrobatics.

No Hasten on my build, since I'm hoping that I can simply switch to the single target chain in between AOE bursts and it evens out, but with Hasten turned on on your build, and Build Momentum off on both, combat totals are 52.5% more haste, 8.1% less To Hit, 27% less accuracy, and 7% less damage (lol). (And technically the Gaussian proc I put in Tactics). I need to re-examine accuracy, I've never really spent time to figure out how much accuracy is worth trying to build in above what is in the attacks themselves.

And the big category, attacks, with Fury off on both:
Arc of Destruction: Yours: 241 Damage, My build: 220 and the Brute ATO proc
Whirling Smash: Yours: 156.8 Mine: 135.8 and Fury of the Glad proc
Rend Armor: Yours: 289.8 Mine: 279.8 plus achilles heel proc (Not sure how Mids handles damage procs, interesting that the damage proc in Hecatomb works out better in a 5 piece according to mids, though.)
Follow Through: Yours: 243.6 plus ATO proc Mine: 220.6 plus the upcoming Brute ATO2 when it's released
Titan Sweep: Yours 111.9 Mine: 121.7 plus forced feedback
Crushing Blow: Yours: 139.5 Mine: 144.8 plus achilles heel.

As you can see, with the build as I have it currently, you're ahead or equal in pretty much every possible way, except a couple of percentage of resists and accuracy. I just don't think that accuracy alone is worth giving up 12.5% defense so I suppose it's time for me to revisit my thinking in aiming for 32.5. Worse, I could easily tweak your build to drop Soul Transfer and take Tactics anyway.

So, yeah. Wow. There really doesn't seem to be any point to trying to leverage offense above stacking defense all the way to the soft cap. Thanks, that definitely helps a lot.


 

Posted

I did it that way to run the top DPS ST chain...which is RA-FT-AOD-CB-FT...with BM in there add a WS and a FT

You need hasten to run the top DPS chain...

DS isn't bad for defense purposes...but if you want all out damage and can softcap to S/L/E/N anyway...it's pretty moot...

Also, the Fury proc in FT will actually get you more fury than any other attack as it is in the top chain atleast 2 times if not 3


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Gotcha, that all makes sense. I made some minor tweaks for personal preferences like fixing the color schemes, but honestly couldn't see a single spot I could make any real changes without the whole thing falling apart. as it is, I worry that the borrowed slot stolen from stamina starts bringing endurance down a bit low again. Basically I switched in the two achille's heel procs because I really feel they're wonderful, and switched taunt and soul transfer for Defensive Sweep (just to mule a 5th LotG) and Tactics. That really is a well balanced and thought out build, thanks.

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

BruticusDark: Level 50 Science Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Crushing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(5)
Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), GA-3defTpProc(9)
Level 2: Death Shroud -- FotG-ResDeb%(A), FotG-Acc/End/Rech(11), FotG-Dam/End/Rech(11), Erad-Acc/Dmg/EndRdx/Rchg(13), Erad-Acc/Dmg/Rchg(13), Erad-Dmg(15)
Level 4: Murky Cloud -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(15), RctvArm-ResDam(17), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 6: Titan Sweep -- FotG-Acc/Dmg/End/Rech(A), FotG-Acc/End/Rech(21), FotG-Dam/End/Rech(21), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-Acc/Rchg(23), Erad-Dmg(25)
Level 8: Build Momentum -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(25)
Level 10: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(29)
Level 12: Follow Through -- SBrutesF-Acc/Dmg/Rchg(A), SBrutesF-Rech/Fury(29), SBrutesF-Acc/Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Dmg/EndRdx(48)
Level 14: Defensive Sweep -- LkGmblr-Rchg+(A)
Level 16: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(36), Erad-Acc/Dmg/Rchg(36), Theft-+End%(37), Nictus-Acc/EndRdx/Heal/HP/Regen(37), Nictus-Acc/EndRdx/Rchg(37)
Level 18: Rend Armor -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(43), Hectmb-Dam%(43), Achilles-ResDeb%(46)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 28: Whirling Smash -- SBrutesF-Dmg/Rchg(A), SBrutesF-Acc/EndRdx/Rchg(46), SBrutesF-Acc/Dmg(46), Erad-Acc/Dmg/EndRdx/Rchg(48), Erad-Acc/Dmg/Rchg(48), Erad-Dmg(50)
Level 30: Cloak of Fear -- N'mare-EndRdx/Fear(A), N'mare-Acc/EndRdx(40), N'mare-Acc/Fear(42)
Level 32: Arc of Destruction -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 44: Tactics -- GSFC-Build%(A)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Physical Perfection -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 1: Momentum
Level 50: Agility Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Ion Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 50: Ageless Radial Epiphany
------------
------------
Set Bonus Totals:

  • 26.63% Defense(Smashing)
  • 26.63% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 25.38% Defense(Energy)
  • 25.38% Defense(Negative)
  • 6% Defense(Psionic)
  • 16.31% Defense(Melee)
  • 15.69% Defense(Ranged)
  • 6% Defense(AoE)
  • 7.2% Max End
  • 1.65% Enhancement(Terrorized)
  • 39% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 5% SpeedFlying
  • 213.6 HP (14.25%) HitPoints
  • 5% JumpHeight
  • 5% SpeedJumping
  • Knockback (Mag -10)
  • Knockup (Mag -10)
  • MezResist(Immobilized) 10.45%
  • 9.5% (0.16 End/sec) Recovery
  • 40% (2.5 HP/sec) Regeneration
  • 8.82% Resistance(Fire)
  • 8.82% Resistance(Cold)
  • 5% SpeedRunning
  • 1 Null




Code:
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Posted

Glad I could help...happy hunting.


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22