I was playing around in the costume creator with the new Nature Affinity set when I decided to tinker with the power colors, and suddenly found a bunch of solid-colored squares had replaced some of the wind-blown leaves in the animations. This was quite surprising, as the original animation set performed just fine... because of that, I am lead to believe that the problem lies in the progam, rather than an issue with my grapics card.
The only powers affected seem to be "Wild Baston" and "Entangling Aura"... all the others seem to animate as intended when the color tinted option is selected. The bug itself appears as a group of floating squares (solid patches of the second color selected), which replace the swirling leaves used in the animations for said powers. If it's of any use, I am currently on a system with an AMD Radeon HD 65300 card, with Qaulity level graphic settings on the game itself.
I'd appreaciate it if someone could look into this issue, and get back to me on it. Thank you.
I was playing around in the costume creator with the new Nature Affinity set when I decided to tinker with the power colors, and suddenly found a bunch of solid-colored squares had replaced some of the wind-blown leaves in the animations. This was quite surprising, as the original animation set performed just fine... because of that, I am lead to believe that the problem lies in the progam, rather than an issue with my grapics card.
The only powers affected seem to be "Wild Baston" and "Entangling Aura"... all the others seem to animate as intended when the color tinted option is selected. The bug itself appears as a group of floating squares (solid patches of the second color selected), which replace the swirling leaves used in the animations for said powers. If it's of any use, I am currently on a system with an AMD Radeon HD 65300 card, with Qaulity level graphic settings on the game itself.
I'd appreaciate it if someone could look into this issue, and get back to me on it. Thank you.