Animation change for Peacebringers??
It was changed sometime between issue 21 and 22 if I remember right. The reason for the change was because the footstomp animation required you to be on the ground and I think players wanted to be able to use it in the air, such as while combat flight is active.
And for future reference, please post in the proper section.
All Access: Suggestions and Ideas
http://boards.cityofheroes.com/forumdisplay.php?f=603
Ah. Boo. I want my old animation back.
And I thought it was a bug, so I thought I -was- posting in the right section.
I made my first PB in July of 2009. It was rough, yes, especially since I'd decided to do a humanform only peacebringer. Took the better part of a year, because I'm a casual gamer...but I got her to 50. I've never respecced her from the time when fitness became inherent, either.
I like it a lot. I've incarnated her, to T3's except for the hybrid one. Haven't unlocked that yet.
My question is this.....sometime in the last issue or three....Solar Flare's animation changed for her. From a foot stomp one to a hand clap one. Can we have the old animation back? Flavor text from the power itself lends one to believe it's a foot stomp kind of attack. Here, I'll copy/pasta it.
"You channel the might of your Kheldian energy into the very Earth itself. The ground erupts and cracks with luminous energy, blasting all nearby foes, knocking them back and reducing their Defense. Damage: High, Recharge: Slow"
I can't recall exactly when the animation change occurred...but I do know it was after incarnate content. I -think- around the time the Underground trial came out, but I'm not sure.
PLEASE, please please? Old footstompy goodness back?