How much inf would this cost?
More than it's worth.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
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How much influence would it cost to fully deck out my pb with PvP ios?
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fully deck out my pb with PvP ios |
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pb with PvP ios |
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"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
Blasters are quite good. Dark, Fire, and Psi can be devastating. I'd look into one of those if you want to make a serious PvP build without throwing inf away on something substandard.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
Those might not be as bad in the future, though something with Build Up would likely serve you better. The changes to snipes could make a big difference.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
Exactly 45 billion dollars.
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The changes to snipes haven't been adjusted for PvP, so just like Dark Control, Panther Travel, and Hybrid, we're going to see something totally broken here and something worthless there.
Those might not be as bad in the future, though something with Build Up would likely serve you better. The changes to snipes could make a big difference.
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First off, +22% tohit means you need +38% tohit before DR. That means that the typical blaster will only ever get it with Build up or Aim up, assuming they pick up tactics and kismet.
That's kind of a pain, but /Dev can still hit that high with Tactics and Targeting Drone.
The next part is just silly.
Let's look at fire, since that'll be popular with the snipe.
Blaze does 132 Dmg + 56 DoT in PvE, which is 188 dmg. A Time is 1.188. DPS = 158
Snipe does 172 Dmg + 45 DoT in PvE, which is 217. New A time is 1.848. DPS = 117
In PvE, Blaze does 35% more DPS than the snipe, and the devs are balancing around these numbers we get, with snipes still being good but not Blaze worthy good. In PvP however, the damage of Blaze goes down and the snipe more than doubles.
Blaze does 115 Dmg + 56 DoT in PvP, which is 171 dmg. A time is 1.188. DPS = 143 DPS
Snipe does 266 Dmg + 45 DoT in PvP, which is 311. New A time is 1.848. DPS = 168 DPS
Now, the snipe does 17% more damage with some amazing burst.
Are they even lowering the range on these things? Or do all blasters get a base 150ft snipe (more with /Em and PvP Bonuses) that hits like a truck? At a 12 second recharge, you can probably get it to every 4th attack on Fire.
To give everyone some perspective, [Shout] is the hardest hitting blaster attack, doing 208 Dmg. Total Focus only does 239 damage (At melee).
In fact, Blaster KoB only does 298 Dmg, which is only slightly more burst (while less with DoT counted, and the DoT happens quickly), while being Melee again and not having stupid 200+ range with a near instant animation. The fire snipe hits more like TK blast than it would Will Dom for example.
Everyone just give up now and roll a Fire/Psi/Dark blaster. Seriously.
With all I listed above, this, PPMs and every other mechanic they introduce not being tested with PvP, it's becoming a little hard to play PvP lately. If they aren't going to test things with PvP, they should automatically lock it out until they, or players, test it for them.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
and the new exteded buffs you can buy in the store...oh and power boost if your em.
How much influence would it cost to fully deck out my pb with PvP ios?