MA/WP need a new direction for this toon
this is what ive been kicking around and will probably go with.
its a tweaked build of hyperstrikes i found kicking around in the scrapper forum.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Muskiki: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg(31)
Level 1: High Pain Tolerance -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(7), Numna-Heal/Rchg(9), Numna-Heal(9), Numna-Heal/EndRdx(11)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg(15)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(17), RgnTis-Regen+(17)
Level 6: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(25), S'fstPrt-ResDam/Def+(25)
Level 8: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(29)
Level 10: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Rchg+(31)
Level 12: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg(34)
Level 14: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(27), LkGmblr-Rchg+(34)
Level 16: Rise to the Challenge -- HO:Golgi(A), HO:Golgi(34), HO:Golgi(36)
Level 18: Crippling Axe Kick -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(36), SScrappersS-Acc/Dmg/Rchg(36), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/EndRdx(37), P'ngS'Fest-Dmg/Rchg(37)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(39)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 24: Boxing -- Empty(A)
Level 26: Dragon's Tail -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(39), Erad-%Dam(40), SScrappersS-Dmg/EndRdx/Rchg(40), SScrappersS-Acc/Dmg/EndRdx/Rchg(40), SScrappersS-Rchg/+Crit(42)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(42), Aegis-ResDam/Rchg(42), GA-3defTpProc(43)
Level 30: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Rchg+(43), LkGmblr-Def/EndRdx(45)
Level 32: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(43)
Level 35: Eagles Claw -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(46)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(46)
Level 44: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-Rchg/EndRdx(48), GSFC-Build%(48), GSFC-ToHit/Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50)
Level 47: Resurgence -- RechRdx-I(A)
Level 49: Physical Perfection -- P'Shift-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Mrcl-Rcvry+(19)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21)
Level 50: Agility Core Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Here is something I created for you. Perma-hastened, and (when you pop SoW) caps Resistance for Smashing/Lethal. I avoided Purples and the ATIOs, for cost reasons.
Hero Plan by Evangaurt
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Thunder Kick
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance/Recharge
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance
- (A) Impervium Armor - Resistance
- (5) Impervium Armor - Resistance/Recharge
- (7) Impervium Armor - Resistance/Endurance
- (7) Impervium Armor - Resistance/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage/Endurance
- (9) Crushing Impact - Accuracy/Damage
- (9) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Accuracy/Damage/Recharge
- (11) Crushing Impact - Damage/Recharge
- (A) Impervium Armor - Psionic Resistance
- (33) Impervium Armor - Resistance
- (34) Impervium Armor - Resistance/Endurance
- (34) Impervium Armor - Resistance/Recharge
- (40) Impervium Armor - Resistance/Endurance/Recharge
- (A) Miracle - +Recovery
- (A) Crushing Impact - Accuracy/Damage/Endurance
- (13) Crushing Impact - Damage/Endurance/Recharge
- (13) Crushing Impact - Accuracy/Damage
- (15) Crushing Impact - Damage/Recharge
- (48) Crushing Impact - Damage/Endurance
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Adjusted Targeting - Recharge
- (15) Adjusted Targeting - To Hit Buff
- (17) Adjusted Targeting - To Hit Buff/Recharge
- (17) Adjusted Targeting - To Hit Buff/Endurance
- (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (A) Kismet - Accuracy +6%
- (19) Kismet - Defense/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Touch of Death - Damage/Endurance/Recharge
- (21) Touch of Death - Damage/Endurance
- (21) Touch of Death - Damage/Recharge
- (23) Touch of Death - Accuracy/Damage
- (23) Force Feedback - Chance for +Recharge
- (A) Stupefy - Accuracy/Recharge
- (25) Stupefy - Accuracy/Stun/Recharge
- (25) Stupefy - Stun/Range
- (27) Stupefy - Accuracy/Endurance
- (27) Stupefy - Endurance/Stun
- (A) Numina's Convalescence - Endurance/Recharge
- (29) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (39) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Recharge
- (A) Efficacy Adaptor - EndMod/Endurance
- (31) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (31) Efficacy Adaptor - EndMod/Recharge
- (31) Efficacy Adaptor - EndMod
- (33) Efficacy Adaptor - EndMod/Accuracy
- (33) Efficacy Adaptor - Accuracy/Recharge
- (A) Titanium Coating - Resistance
- (42) Titanium Coating - Resistance/Endurance
- (42) Titanium Coating - Resistance/Recharge
- (42) Titanium Coating - Resistance/Endurance/Recharge
- (43) Titanium Coating - Endurance
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense
- (A) Crushing Impact - Accuracy/Damage/Endurance
- (36) Crushing Impact - Damage/Endurance
- (36) Crushing Impact - Accuracy/Damage
- (36) Crushing Impact - Accuracy/Damage/Recharge
- (37) Crushing Impact - Damage/Recharge
- (A) Energy Manipulator - EndMod/Recharge
- (43) Energy Manipulator - EndMod
- (43) Energy Manipulator - Chance to Stun
- (A) Impervious Skin - Status Resistance
- (45) Impervious Skin - Resistance/Endurance
- (46) Impervious Skin - Resistance/Recharge
- (46) Impervious Skin - Endurance/Recharge
- (46) Impervious Skin - Resistance/Endurance/Recharge
- (48) Steadfast Protection - Resistance/+Def 3%
- (A) Rectified Reticle - Increased Perception
- (45) Rectified Reticle - To Hit Buff
- (45) Rectified Reticle - To Hit Buff/Recharge
- (A) Efficacy Adaptor - EndMod/Endurance
- (48) Efficacy Adaptor - EndMod
- (50) Efficacy Adaptor - EndMod/Recharge
- (50) Efficacy Adaptor - EndMod/Accuracy
- (A) Recharge Reduction IO
- (A) Empty
Level 1: Prestige Power Dash
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
This is my build for Tiffany Blackheart -- softcapped for smashing/lethal, and close for energy/neg energy. Not perma-hastened I think, but good recharge, enough for me anyway. Probably a fairly expensive build, but very tough and fun to play.
I have a similar build for Nina Ballerina. (I actually have 3 level 50 MA/WP toons).
Y'know... now that I look at it, I'm not entirely sure why I have 2 IOs in Indominatable Will (I actually have a Def rather than Def/End slotted). It adds a bit of Psionic Defense, and I get the 10% regen bonus. Also, three Performance Shifters in Quick Recovery is for the extra hit points I guess, I don't normally slot more than the proc and the End IO (as I did in Stamina). And in my actual game build, I have Pounding Slugfest acc/dam and dam/rech in Storm Kick, which give another 10% regen bonus (which... gives me six >.< need to fix that), but does not do as good a job of balancing the power's attributes.
So... yeah. Every time I look at one of my builds I see something I can probably improve. But this is a very sturdy build anyway!
And my actual game build doesn't have Energy Torrent slotted yet. Because I'm lazy.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Tiffany Blackheart: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(36)
Level 1: High Pain Tolerance -- Mrcl-Rcvry+(A), S'fstPrt-ResDam/Def+(5), Numna-Heal(5), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(15), GA-3defTpProc(40)
Level 2: Cobra Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Acc/EndRdx/Rchg(36)
Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(36)
Level 6: Focus Chi -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(15), Rec'dRet-Pcptn(42)
Level 8: Fast Healing -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal(11), Numna-Heal/EndRdx(48)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(45), HO:Cyto(45)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(40), HO:Cyto(40)
Level 16: Rise to the Challenge -- Numna-Heal/Rchg(A), Numna-Heal(17), Numna-Heal/EndRdx(17), DisWord-ToHitDeb(37), DisWord-ToHitDeb/Rchg(37), DisWord-ToHitDeb/Rchg/EndRdx(43)
Level 18: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), ScrappersS-Acc/Dmg/EndRdx/Rchg(21), ScrappersS-Acc/Dmg/Rchg(23)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(39)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(43)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43)
Level 26: Dragon's Tail -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Dmg/Rchg(27), C'ngBlow-Acc/Dmg(29), C'ngBlow-Acc/Rchg(29), C'ngBlow-Dmg/EndRdx(31)
Level 28: Boxing -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), KntkC'bat-Dmg/EndRdx(42)
Level 30: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(37), HO:Cyto(46)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Hectmb-Dmg/EndRdx(34), Hectmb-Acc/Rchg(34)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Focused Accuracy -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(42)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(45), RctvArm-ResDam/EndRdx/Rchg(50), RctvArm-ResDam/Rchg(50)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), HO:Cyto(48)
Level 49: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(31), Numna-Regen/Rcvry+(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46)
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my lil RWZ Challenge vid
thanks for the responses both of those builds gave me some ideas, though Organica's may be more in my budget as i look at them ill need to play around in mids and ww tosee what i can out.
thanks again for all your time.
this is one of my oldest toons still around and he is a mess.
In fact hes such a mess Im at a loss in ways to fix him however as always any thoughts are appreciated.
I was thinking after posting this really has been one of my most satisfying characters, the sight of him leaping up
and planting an eagles claw with the accompanying sound effect is still awesome to experience.
/i do wish cak had a better animation its a wierd combination looking move that just seems awkward.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
muskiki: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Power Pool: Teleportation
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Dam%(5), Mako-Acc/Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-EndRdx/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(11), RctvArm-EndRdx(11)
Level 2: Cobra Strike -- Rope-Acc/Rchg(A), Rope-EndRdx/Stun(13), Rope-Acc/EndRdx(13), Rope-Stun/Rng(15), Rope-Acc/Stun(15), Rope-Acc/Stun/Rchg(17)
Level 4: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(17), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-ResDam/EndRdx/Rchg(19), TtmC'tng-ResDam(21), TtmC'tng-EndRdx(21)
Level 6: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23)
Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Dmg/EndRdx/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(29)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/Rchg(31), LkGmblr-Def/EndRdx(31), Ksmt-ToHit+(31)
Level 12: Boxing -- Dmg-I(A)
Level 14: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(33), TtmC'tng-ResDam(33)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/Rchg(33), Numna-Heal/EndRdx(34), Numna-Heal/EndRdx/Rchg(34)
Level 18: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 20: Crippling Axe Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37)
Level 22: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(39), Efficacy-EndMod/Acc/Rchg(39)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 26: Stealth -- LkGmblr-Rchg+(A)
Level 28: Heightened Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42), RedFtn-EndRdx(42)
Level 30: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(45), Mako-Acc/EndRdx/Rchg(45), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Dam%(46)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(46), TtmC'tng-ResDam(46)
Level 41: Focused Accuracy -- GSFC-ToHit(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), Mrcl-Rcvry+(48)
Level 47: Recall Friend -- Winter-ResSlow(A)
Level 49: Focus Chi -- ToHit(A)
Level 1: Brawl -- Dmg-I(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Panac-Heal/+End(48), Numna-Heal(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc/Rchg(50)
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