My StJ/Nin Build (In Need Of Help)


ricohdah

 

Posted

Hope you guys can help me with this. I've tried getting my defenses up as high as possible, and sadly, icapped defenses are far beyond my reach (sitting at 50% without Hide). The problem with this toon is the damn endurance cost, it's just insane seeing my blue bar get close to zero while fighting an EB. I blame AS and CU for this, and I've tried to reduce the costs, but it felt like I gave up a lot of damage for it. I want to take Musculature, but I feel Cardiac would benefit me better. I've swapped out of Soul Mastery for Body Mastery to deal with the endurance, and now I have no idea what I'm doing. Here's my build (Can't copy the full thing for some reason) :

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I'm thinking Soul Mastery + Musculature + Ageless, but right now, I'm thinking Body Mastery + Cardiac + Rebir--

Okay, I have no idea what I'm doing anymore. Help, please!


 

Posted

A few things I can recommend are:

-Numina unique should be slotted in Health. While in Kuji-In Sha, it would need to be cast an average of 10 times to get the recovery buff once. In Health, it is pretty much perma.
-Take the end reduction IOs from Ninja Reflexes, Danger Sense and Kuji-In Rin and slot them in Stamina, PP and Superior Conditioning. All slotted with Performance Shifters IOs. The +2.5% end gain bonus from PF will make it better than end redux in those powers. Also with higher max end, you will get higher end gain with the PF procs. You also get some hp bonuses too.
-Get your +max end accolades, Born and Battle and Marshal.
-If you run around with Sprint active, slot an end redux IO. Hide alone is good enough unless you PVP. Turn Sprint off when in a long fight.
-Go Body Mastery and T4 Musculature Radial. The end mod bonus will help Stam, PP and SC.

I am sure it's doable. My StJ/SR stalker beats up pylons with less end gain than your build with the above changes.

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Posted

Thank you so much, ricodah. Helped me out a lot again, my favorite person on the forums.

Anyways, remade my StJ/Nin Stalker and tried to utilize the Shadow Meld to icap my defenses. It cost a bit more, but man, it's amazing now! I don't have any endurance problems anymore (yet), I'm able to chain together (not the best DPS chain) BU--AS--CU--IB--HB--SB--SC--AS--CU without any endurance issues. Feel so much better now, but posting it here just in case I missed something:

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With this, you think I can go Musculature Core or should I stick with Radial? If I go Radial, thinking I can get Rebirth, but if I go Core, I'd probably need Ageless, right?

And yeah, trying to get those accolades. (Not as easy as I thought)


 

Posted

One cycle of your attack chain (IS-HB-SB-SC-AS-CU) takes 9.504 seconds and uses about 33.15 end total per cycle. You have an end gain of about 2.97 end/sec (PF proc and Musc Radial included) multiplied by the time of your chain, you gain a total of 28.23 end per cycle. So you use 4.92 end per cycle more than you gain. With a max end of 110, you can use your chain nonstop abour 22 times before crashing which is about 3 mins and 40 secs.

With Musc Core, you have an end gain of 2.85 e/s, 27.09 end gain per cycle meaning you are using 6.06 more end per cycle than you gain. You can run your cycle nonstop about 18 times before you crash which is about 2 mins and 53 secs.

Toss in the cast cost of Judgement and Rebirth which is a total of 40 end in 4.48 secs will subtract 26.69 from your max end. With Musc Radial, you can use your cycle about 17 times before crashing (2 mins 40 secs); with Musc Core, you can use your cycle around 13 times before crashing (2 mins 11 secs). Probably won't be able to use Judgement/Rebirth a second time after they recharge.

What does the above information mean for you? Absolutely nothing, just take what you like.


 

Posted

Quote:
Originally Posted by ricohdah View Post
One cycle of your attack chain (IS-HB-SB-SC-AS-CU) takes 9.504 seconds and uses about 33.15 end total per cycle. You have an end gain of about 2.97 end/sec (PF proc and Musc Radial included) multiplied by the time of your chain, you gain a total of 28.23 end per cycle. So you use 4.92 end per cycle more than you gain. With a max end of 110, you can use your chain nonstop abour 22 times before crashing which is about 3 mins and 40 secs.

With Musc Core, you have an end gain of 2.85 e/s, 27.09 end gain per cycle meaning you are using 6.06 more end per cycle than you gain. You can run your cycle nonstop about 18 times before you crash which is about 2 mins and 53 secs.

Toss in the cast cost of Judgement and Rebirth which is a total of 40 end in 4.48 secs will subtract 26.69 from your max end. With Musc Radial, you can use your cycle about 17 times before crashing (2 mins 40 secs); with Musc Core, you can use your cycle around 13 times before crashing (2 mins 11 secs). Probably won't be able to use Judgement/Rebirth a second time after they recharge.

What does the above information mean for you? Absolutely nothing, just take what you like.
I'm going to stick with your idea, you know this way more than I do. Thank you so much!