DP/MM Blaster Build
Noone? Really? Damn....
from just a casual look I'd say try to get the other 2 pieces of Thunderstrike in Dual Wield, and unless you can get all 6 of the blaster's Wrath upgraded to the superior with catalysts, you'd actually get more ranged defense with Thunderstrike 6 slotted.
OK now that I've taken a longer look, in addition to 6 slotting thunder strike in Dual wield, I'd move the Numina Proc from Health to hoarfrost, drop Maneuvers and weave to 3 slots, go 1 Lotg 7.5 and 2 Cyto skeleton Hami-os (Defens/End Red) also go with that slotting with combat Jumping. I can't think of anything more that will help get to Range softcap.
On Justice
Global @Desi Nova Twitter: @desi_nova Steam: Desi_nova. I don't do Xbox or PS3
Hey guys, looking for some advice on how to softcap my ranged defense with this character. Any modifications you'd suggest? Thanks.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Psyravant: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Mental Manipulation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Cold Mastery
Villain Profile:
Level 1: Pistols
- (A) Blaster's Wrath - Accuracy/Damage: Level 50
- (3) Blaster's Wrath - Damage/Recharge: Level 50
- (3) Blaster's Wrath - Accuracy/Damage/Recharge: Level 50
- (5) Blaster's Wrath - Accuracy/Damage/Endurance: Level 50
- (5) Blaster's Wrath - Accuracy/Damage/Endurance/Recharge: Level 50
- (7) Blaster's Wrath - Recharge/Chance for Fire Damage: Level 50
Level 1: Subdual- (A) Debiliative Action - Disorient Bonus: Level 30
Level 2: Dual Wield- (A) Thunderstrike - Damage/Endurance: Level 50
- (9) Thunderstrike - Damage/Recharge: Level 50
- (9) Thunderstrike - Accuracy/Damage: Level 50
- (11) Thunderstrike - Accuracy/Damage/Endurance: Level 50
Level 4: Empty Clips- (A) Achilles' Heel - Chance for Res Debuff: Level 20
- (7) Positron's Blast - Accuracy/Damage: Level 50
- (13) Positron's Blast - Damage/Endurance: Level 50
- (13) Positron's Blast - Chance of Damage(Energy): Level 50
- (15) Positron's Blast - Damage/Range: Level 50
- (15) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 6: Swap AmmoLevel 8: Maneuvers
- (A) Luck of the Gambler - Defense: Level 50
- (17) Luck of the Gambler - Defense/Endurance: Level 50
- (42) Luck of the Gambler - Recharge Speed: Level 50
- (42) Luck of the Gambler - Endurance/Recharge: Level 50
Level 10: Hasten- (A) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Kismet - Accuracy +6%: Level 30
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
Level 14: Suppressive Fire- (A) Lockdown - Recharge/Hold: Level 50
- (17) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (23) Lockdown - Accuracy/Recharge: Level 50
- (40) Lockdown - Endurance/Recharge/Hold: Level 50
- (42) Lockdown - Chance for +2 Mag Hold: Level 50
- (46) Lockdown - Accuracy/Hold: Level 50
Level 16: Concentration- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (45) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 18: Bullet Rain- (A) Positron's Blast - Chance of Damage(Energy): Level 50
- (21) Positron's Blast - Damage/Endurance: Level 50
- (19) Positron's Blast - Damage/Recharge: Level 50
- (19) Positron's Blast - Damage/Range: Level 50
- (21) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 20: Drain Psyche- (A) Doctored Wounds - Heal/Recharge: Level 50
- (25) Miracle - Heal/Recharge: Level 40
- (25) Numina's Convalescence - Heal/Recharge: Level 50
- (27) Performance Shifter - EndMod/Recharge: Level 50
- (29) Performance Shifter - EndMod: Level 50
Level 22: Executioner's Shot- (A) Thunderstrike - Damage/Endurance: Level 50
- (34) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (40) Thunderstrike - Accuracy/Damage: Level 50
- (40) Thunderstrike - Damage/Recharge: Level 50
- (45) Thunderstrike - Accuracy/Damage/Endurance: Level 30
- (46) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 24: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
Level 26: Piercing Rounds- (A) Positron's Blast - Damage/Recharge: Level 50
- (34) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (36) Positron's Blast - Chance of Damage(Energy): Level 50
- (36) Positron's Blast - Accuracy/Damage: Level 50
- (36) Positron's Blast - Damage/Range: Level 50
Level 28: World of Confusion- (A) Coercive Persuasion - Confused: Level 50
- (29) Coercive Persuasion - Confused/Recharge: Level 50
- (31) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
- (31) Coercive Persuasion - Accuracy/Recharge: Level 50
- (31) Coercive Persuasion - Confused/Endurance: Level 50
- (34) Coercive Persuasion - Contagious Confusion: Level 50
Level 30: Boxing- (A) Damage Increase IO: Level 50
Level 32: Hail of Bullets- (A) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Obliteration - Damage: Level 50
Level 35: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (37) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 38: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (48) Red Fortune - Defense: Level 50
- (48) Red Fortune - Endurance: Level 50
- (50) Red Fortune - Defense/Endurance: Level 50
Level 41: Snow Storm- (A) Pacing of the Turtle - Chance of -Recharge: Level 50
Level 44: Hoarfrost- (A) Numina's Convalescence - Heal/Recharge: Level 50
- (46) Numina's Convalescence - Heal/Endurance: Level 50
- (48) Numina's Convalescence - Heal: Level 50
- (50) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
- (50) Numina's Convalescence - Endurance/Recharge: Level 50
Level 47: Hibernate- (A) Recharge Reduction IO: Level 50
Level 49: Assault- (A) Endurance Reduction IO: Level 50
Level 1: Brawl- (A) Damage Increase IO: Level 50
Level 1: DefianceLevel 1: Prestige Power Dash
- (A) Run Speed IO: Level 50
Level 1: Prestige Power Slide- (A) Run Speed IO: Level 50
Level 1: Prestige Power Quick- (A) Run Speed IO: Level 50
Level 1: Prestige Power Rush- (A) Run Speed IO: Level 50
Level 1: Prestige Power Surge- (A) Run Speed IO: Level 50
Level 1: Sprint- (A) Celerity - RunSpeed: Level 50
Level 2: Rest- (A) Recharge Reduction IO: Level 50
Level 4: Ninja RunLevel 4: Swift
- (A) Run Speed IO: Level 50
Level 4: Health- (A) Miracle - +Recovery: Level 40
- (37) Numina's Convalescence - Heal: Level 40
- (39) Doctored Wounds - Heal: Level 50
Level 4: Hurdle- (A) Jumping IO: Level 50
Level 4: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (39) Performance Shifter - EndMod: Level 50
- (39) Efficacy Adaptor - EndMod: Level 50
Level 6: Chemical AmmunitionLevel 6: Cryo Ammunition
Level 6: Incendiary Ammunition
------------
------------
Set Bonus Totals:
- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 7.25% Defense(Smashing)
- 7.25% Defense(Lethal)
- 8.5% Defense(Fire)
- 8.5% Defense(Cold)
- 19.44% Defense(Energy)
- 19.44% Defense(Negative)
- 6% Defense(Psionic)
- 8.5% Defense(Melee)
- 25.38% Defense(Ranged)
- 11% Defense(AoE)
- 4% Enhancement(Confused)
- 2.5% Enhancement(Held)
- 6% Enhancement(Heal)
- 65% Enhancement(RechargeTime)
- 7.5% Enhancement(Range)
- 66% Enhancement(Accuracy)
- 19% SpeedFlying
- 58.73 HP (4.87%) HitPoints
- 19% JumpHeight
- 19% SpeedJumping
- MezResist(Held) 5.5%
- MezResist(Immobilized) 2.2%
- MezResist(Stunned) 2.2%
- 18% (0.3 End/sec) Recovery
- 22% (1.1 HP/sec) Regeneration
- 5.99% Resistance(Fire)
- 5.99% Resistance(Cold)
- 19% SpeedRunning
------------Set Bonuses:
Blaster's Wrath
(Pistols)
- 7% Enhancement(Accuracy)
- 7.5% Enhancement(Range)
- 3% DamageBuff(All)
- 8.75% Enhancement(RechargeTime)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Thunderstrike(Dual Wield)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
Positron's Blast(Empty Clips)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.5 HP/sec) Regeneration
- 13.55 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Lockdown(Suppressive Fire)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Gaussian's Synchronized Fire-Control(Concentration)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 22.59 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Positron's Blast(Bullet Rain)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Performance Shifter(Drain Psyche)
- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
Thunderstrike(Executioner's Shot)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast(Piercing Rounds)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Coercive Persuasion(World of Confusion)
- 4% (0.07 End/sec) Recovery
- 4% Enhancement(Confused)
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
Obliteration(Hail of Bullets)
- MezResist(Stunned) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
Gladiator's Armor(Tough)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection(Tough)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler(Weave)
- 7.5% Enhancement(RechargeTime)
Red Fortune(Weave)
- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
Numina's Convalescence(Hoarfrost)
- 12% (0.6 HP/sec) Regeneration
- 22.59 HP (1.87%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
Performance Shifter(Stamina)