Fire/Storm - I need help.
Is the pvp +3% def off limits? Also I am assuming you are a VIP and have access to incarnate right? If thats the case then just a minor tweak to your build is needed, then pick up the T3 agility alpha (T3 is really easy to get) and voila you are softcapped :P
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Spellward: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19)
Level 1: Gale -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(34), ExStrk-Dam%(34)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(27), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 4: Hover -- LkGmblr-Rchg+(A), DefBuff-I(5), EndRdx-I(5), Zephyr-Travel(48), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
Level 6: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dam%(33)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(9), EndRdx-I(9)
Level 10: Steamy Mist -- LkGmblr-Rchg+(A), DefBuff-I(11), EndRdx-I(11)
Level 12: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(15), GSFC-Build%(17)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36), Zephyr-ResKB(37)
Level 16: Freezing Rain -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(37), LdyGrey-DefDeb/Rchg/EndRdx(37), LdyGrey-Rchg/EndRdx(40), LdyGrey-DefDeb/EndRdx(42)
Level 18: Blaze -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(21), SMotCorruptor-Acc/Dmg/Rchg(21), SMotCorruptor-Dmg/EndRdx/Rchg(23), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(23), SMotCorruptor-Rchg/Dmg%(25)
Level 20: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-ToHitDeb/EndRdx(36), DarkWD-ToHitDeb/Rchg(36)
Level 22: Afterburner -- LkGmblr-Rchg+(A)
Level 24: Kick -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27), GA-3defTpProc(50)
Level 28: Weave -- LkGmblr-Rchg+(A), DefBuff-I(29), EndRdx-I(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Inferno -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43)
Level 35: Tornado -- BldM'dt-Acc(A), BldM'dt-Dmg/EndRdx(46), BldM'dt-Acc/EndRdx(46), BldM'dt-Acc/Dmg/EndRdx(46), BldM'dt-Dmg(48), BldM'dt-Acc/Dmg(48)
Level 38: Lightning Storm -- Dev'n-Hold%(A), Apoc-Dmg(39), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Dmg/EndRdx(40), Apoc-Acc/Rchg(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB(A), ResDam-I(45), ResDam-I(45), EndRdx-I(45)
Level 47: Force of Nature -- RechRdx-I(A)
Level 49: Power Build Up -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(3), EndMod-I(3)
Level 50: Agility Partial Core Revamp
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Yep, VIP. My char is currently sitting on 43, not bad for a week of play without farms.
The pvpIO may be a bit pricey, but it can be done I suppose.
Can I get some comments about endurance management? Recharge is looking alright for me, but I'm having a hard time reading mids to work out if I'll burn out of end or not.
Ok well your end is a bit high it might be a bit of a problem. Have you considered coming redside for a a day and getting the PPPs? Or is this a concept toon that you want to have power on? Mu has some great end powers to help with the hog that is storm. Also that end redux in combat jumping doesnt help much so instead take that out and put another in steamy mist for more overall end redux and then take mu and you get this. (with an extra power if you want it)
http://www.cohplanner.com/mids/downl...738CBF4B41F5CB
Ok well your end is a bit high it might be a bit of a problem. Have you considered coming redside for a a day and getting the PPPs? Or is this a concept toon that you want to have power on? Mu has some great end powers to help with the hog that is storm. Also that end redux in combat jumping doesnt help much so instead take that out and put another in steamy mist for more overall end redux and then take mu and you get this. (with an extra power if you want it)
http://www.cohplanner.com/mids/downl...738CBF4B41F5CB |
Building a Fire/Storm blueside, I've read some of the guides, loving the playstyle and melting people down, but I have next to no idea what to build for. So I attempted to softcap range and work on recharge, but it didn't work so well. Anyone able to take a gander?
My budget can cover LOTG+7.5% Rech, but purples will be a stretch.
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Spellward: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Fire Blast
- (A) Thunderstrike - Accuracy/Damage
- (7) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (19) Thunderstrike - Damage/Endurance/Recharge
Level 1: Gale- (A) Explosive Strike - Damage/Knockback
- (34) Explosive Strike - Accuracy/Knockback
- (34) Explosive Strike - Chance for Smashing Damage
Level 2: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (25) Positron's Blast - Damage/Endurance
- (27) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (31) Positron's Blast - Chance of Damage(Energy)
Level 4: Hover- (A) Luck of the Gambler - Recharge Speed
- (5) Defense Buff IO
- (5) Endurance Reduction IO
- (48) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 6: Rain of Fire- (A) Positron's Blast - Accuracy/Damage
- (31) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Accuracy/Damage/Endurance
- (33) Positron's Blast - Chance of Damage(Energy)
Level 8: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (9) Defense Buff IO
- (9) Endurance Reduction IO
Level 10: Steamy Mist- (A) Luck of the Gambler - Recharge Speed
- (11) Defense Buff IO
- (11) Endurance Reduction IO
Level 12: Aim- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 14: Fly- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (37) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Freezing Rain- (A) Touch of Lady Grey - Defense Debuff
- (37) Touch of Lady Grey - Defense Debuff/Recharge
- (37) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (40) Touch of Lady Grey - Recharge/Endurance
- (42) Touch of Lady Grey - Defense Debuff/Endurance
Level 18: Blaze- (A) Superior Malice of the Corruptor - Accuracy/Damage
- (21) Superior Malice of the Corruptor - Damage/Recharge
- (21) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
- (23) Superior Malice of the Corruptor - Damage/Endurance/Recharge
- (23) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
- (25) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
Level 20: Hurricane- (A) Dark Watcher's Despair - To Hit Debuff
- (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (36) Dark Watcher's Despair - To Hit Debuff/Endurance
- (36) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 22: Afterburner- (A) Luck of the Gambler - Recharge Speed
Level 24: Kick- (A) Empty
Level 26: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Steadfast Protection - Knockback Protection
Level 28: Weave- (A) Luck of the Gambler - Recharge Speed
- (29) Defense Buff IO
- (29) Endurance Reduction IO
Level 30: Hasten- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
Level 32: Inferno- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Tornado- (A) Blood Mandate - Accuracy
- (46) Blood Mandate - Damage/Endurance
- (46) Blood Mandate - Accuracy/Endurance
- (46) Blood Mandate - Accuracy/Damage/Endurance
- (48) Blood Mandate - Damage
- (48) Blood Mandate - Accuracy/Damage
Level 38: Lightning Storm- (A) Devastation - Chance of Hold
- (39) Apocalypse - Damage
- (39) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (40) Apocalypse - Damage/Endurance
- (40) Apocalypse - Accuracy/Recharge
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Temp Invulnerability- (A) Steadfast Protection - Knockback Protection
- (45) Resist Damage IO
- (45) Resist Damage IO
- (45) Endurance Reduction IO
Level 47: Force of Nature- (A) Recharge Reduction IO
Level 49: Power Build Up- (A) Recharge Reduction IO
Level 1: Brawl- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
Level 1: Prestige Power Slide- (A) Empty
Level 1: Prestige Power Quick- (A) Empty
Level 1: Prestige Power Rush- (A) Empty
Level 1: Prestige Power Surge- (A) Empty
Level 1: ScourgeLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Flight Speed IO
Level 2: Health- (A) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (3) Endurance Modification IO
- (3) Endurance Modification IO
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Set Bonus Totals: