With the Hami-Nerf, what's the best slotting for Divine Avalanche
Hamidon Exploit Fix.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Well, since I really missed the bus on the 'Hami-Nerf'/'Hami-Exploit Fit' comment window, I guess I'll answer the actual question.
Um, really depends on your build...
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
Best depends on build, of course. I did this on my Katana/Dark:
L53 Nucleolus (x2)
L50+5 Crushing Impact: acc/dam/end
L50+5 Luck of the Gambler: def, def/end, global recharge
95% acc
95% dam
58% def
60% end
10% regeneration
1.12% hit points
7.5% global recharge
I have enough global recharge that lack of recharge enhancement in the power itself was not a concern. My primary goals were accuracy, damage and defense. Endurance mattered to me, but I have Cardiac Core, so it was less critical. Build goals as a whole include recharge and hit points (edit: and defense of course).
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Here is what I did on my Kat/Invuln/Power. I have Nerve Alpha, so that boosts both my Acc and Defense.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 8: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(13), LkGmblr-Rchg+(15), LkGmblr-Def(46)
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
I thought maybe I was going crazy so I just checked and indeed, divine avalanche still has a base recharge of three seconds. My question therefore is why anyone would put any recharge into the power at all? For instance, Werner, wouldn't you be better off with a crushing impact: acc/dam/end?
I thought maybe I was going crazy so I just checked and indeed, divine avalanche still has a base recharge of three seconds. My question therefore is why anyone would put any recharge into the power at all? For instance, Werner, wouldn't you be better off with a crushing impact: acc/dam/end?
|
I could see an argument for recharge if you're trying to stack it super quickly to absorb an alpha or respond to defense debuffs on an otherwise low-recharge build. But I hit 54% lethal and 53% melee with one Divine Avalanche, Dark Armor is pretty good at breaking up an alpha already, and I generally use Barrier to respond to debuffs heavy enough to otherwise kill me.
My build also has a lot of global recharge. Not perma-Hasten levels, but +127.5% while Hasten is up. That's there almost entirely for the benefit of Dark Regeneration, but a side effect is quick stacking of Divine Avalanche if desired.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
You did say besides the "Exploit Fix" you did not request a timeframe for the "other" nerfs
|
But I suspect you knew what I meant.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
|
With the Hami-Nerf, what's the best slotting for Divine Avalanche, +5's Allowed.
Here's the what I came up with today, but I'm sure there's room for improvement.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Level 8: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg:40(A), C'ngImp-Acc/Dmg/Rchg:50(23), GS-Acc/Dmg/End/Rech:50(23), C'ngImp-Dmg/EndRdx/Rchg:50(25), LkGmblr-Def:50(25), LkGmblr-Rchg+:50(27)