Detail 1 and Horns


AkuTenshiiZero

 

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Originally Posted by Hopeling View Post
As I say in every thread about this, moving Horns into the Ears category (or Detail 2, or whatever) shifts the problem onto a different group of players (those that want to use horns together with non-human ears), but doesn't actually fix it. And adding new anchor points is maybe excessively difficult due to the anchor point thing (I'm no more an expert on that than anyone else in this thread, though). The best and most practical (?) approach seems to be the one Diggis mentions - copy the relevant pieces to multiple categories, so you can choose horns from detail 1 or from detail 2.

I have no idea if that has problems of its own, though; it might require significant work too so that you don't have two sideways sets of horns growing out of your ears, or some such disaster.
I would expect to achieve the duplication they'd have to rerender every piece they wanted to duplicate with a new base point so it aligns with the other node properly.


 

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Very good point. I'm not sure if this is "must to get" but I would use it.


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Consecutive 'better' idea;

-Revamp the Costume Creator.

A UI change was all well and good (depending, it futz'd a few things in ways I didn't like, but eh), but it didn't fix some of the major underlying problems.

This has been long overdue for...well, ages. If it IS possible at all, it should be done. ASAP.


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Originally Posted by Scarab View Post
I am very much a fan of this idea.
It would be nice to be able to add a extra level of customization to horned characters.

Brilliant idea. And whoever came up with this idea is clearly the lyrical genius of our generation
It'd almost be the "last" generation at this point.
Multiple people have suggested this fairly regularly for well over 8 years now. *shrugs*


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Quote:
Originally Posted by Memphis_Bill View Post
You are - unless I'm misreading - asking for another to be added, as I understand it.
That's not necessary. A single anchor point can easily hold multiple costume items and the costume creator would not complain. A bug in weapon selection used to create this quite regularly, such as with Thessalia's Bowtana. Just stick horn and glasses on the same slot, but pick what's there from two different menus.

Of course, that still means UI work, and the team apparently has no UI artist, so...


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As I have said every time this comes up: The fate of my conceptual demonic greaser hangs in the balance. I simply cannot effectively play a demon stuck in 1950's style without access to horns and aviator shades.


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