Hybrid Control and Pets
None of the Hybrid powers (aside from Support) benefit pets, by intended design.
And Doublehit does show up in the combat text log. I don't think there's really a need for it (or the other notifications) to pop up over your target's head after an attack, but that's a matter of preference more than anything.
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Now I tried assault instead and what do you know, I see doublehit damage showing up in my pet combat window for phantom army decoy.
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Heh, looked over that completely. Makes me wonder if that's the bug, because I recall hearing that only pseudopets were supposed to inherit Hybrid powers.
Phantom Army also wouldn't benefit from Support due to that whole unable to affect them thing... Maybe they made a special case for PA with the Assault power? *scratches head*
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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Heh, looked over that completely. Makes me wonder if that's the bug, because I recall hearing that only pseudopets were supposed to inherit Hybrid powers.
Phantom Army also wouldn't benefit from Support due to that whole unable to affect them thing... Maybe they made a special case for PA with the Assault power? *scratches head* |
Hopefully that doesn't change, illusion doesn't have as many "regular" control powers, so the control tree I find really is weak for them, imho. I can imagine how nice it'd be for my plant controller who can spam roots every couple of seconds, quite a difference.
Support would be weak because as you said it wouldn't affect phantom army. Assault is the only one I'm finding worth the time, unless they decide to make PA work with the control hybrid as well.
There are some bugs with Assault and Control as currently implemented for pets. By launch, the desired behavior is that the benefits from any given Hybrid slot pass to your pets, but at a reduced strength, such that the Hybrid slot provides equal benefit to both a Mastermind and, say, a Defender. I saw someone post a 15 second Pylon clear the other day - that's probably not working as intended. The powers should all be within the same realm of viability for all ATs.
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As per above, pets should get less benefit than their owner, but if any pets aren't getting any benefits at all from a Hybrid power, that's almost certainly a bug.
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Really, we'd need a redname to clarify to be 100% sure, but I think the post you quoted is no longer applicable.
Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093
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For What it's worth, I tried Control Core Embodiment on my Gravity dominator and his singularity had both the Control! and Waylay! effects fire.
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/facepalm - Apply Directly to the Forehead!
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Actually Hybrid Assault DOES affect pets... including Phantom Army and Phantasm and Lore Pets. You simply have to activate Hybrid BEFORE you summon your pets and they will inherit the ability to stack the buff on themselves or do doublehits. I have tested this myself and seen it to be true.
After specific testing with my Ill/Rad using Assault Hybrid, I can confirm the following:
* Pets will only benefit from Hybrid when summoned AFTER Hybrid has been activated
* When Hybrid is deactivated pets will lose their benefits even if the pet duration lasts beyond the Hybrid duration.
* Phantom Army and Phantasm are both benefiting from Doublehit or the stacking damage buff (depending on which route you choose).
Also, in cases where the Hybrid toggle bugs out and doesn't shut off, your pets will NOT gain benefits beyond the alotted time even though it may appear your toggle is still on past its duration. You'll also find the cooldown does not begin till you turn off the "non-working" toggle.
Jem - Ill/Rad Controller Lv 50+3 Nic - Mind/Psi Dominator Lv 50+3 Lady Liberation - Invuln/SS Tanker Lv 50+1 Invicitx - Demon/Pain Mastermind Lv 50+1 Celeste - Emp/Arch Defender Lv 50+1 Nightsilver - DB/WP Scrapper Lv 34 Dusk Howl - StJ/Regen Brute Lv 32 Kyriani - Time/Energy Defender Lv 41Psifire - FF/Psi Defender Lv 50
Star Lighter - LB/LA Peacebringer Lv 30
I would like to just see a response from a Red Name listing exactly how each hybrid power is supposed to affect each type of pet. Dont want the world. Just a clear answer.
Ok, I first went down this tree as it sounded good for my illusion controller to add a bit of extra control and damage.
After some testing however, I've found it does not work for pets, at least the damage proc part of it doesn't. I put down a spectral terror or flash and since enemies are now controlled I start to see "Waylay" messages from my own attacks, but none from my phantom army or phantasm. Strangely enough, I did get a "control" message from my spectral terror on occasion though.
Now I tried assault instead and what do you know, I see doublehit damage showing up in my pet combat window for phantom army decoy. Also kind of curious there is text spam for when control works, "waylay" and "control", but no "doublehit" message, but that's a side issue.
Anyway, interface, hybrid assault, and of course hybrid support work for pets, but control doesn't. Seems...odd. That really the way it is suppose to work? It ends up making assault a better pick for my controller than control, which to me is also odd.