Dissapointed in Hybrid
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I know, wtf.
The two things that kept me busy and here were MMs and building my base. They're sorry...they invented popular, fun stuff because it was popular so thus, ummmm, distasteful? |
That former dev is probably referring to the problems with the two systems. The current devs mention quite a bit that whenever they try to change something with the base system it breaks. And the AI of mastermind minions has always been iffy.
Also, former dev, not current.
Culex's resistance guide
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So its working after summoning only... Anyone know if this is a bug or working as intended?
Did some testing on my 50+3 Mercs/Pain MM with the T3 Hybrid Assault Radial Graft. All 6 pets are getting doublehits if they are summoned after Hybrid is activated. They also get the doublehits with each Hybrid activation after the initial (Without needing to resummon).
None of my pets are getting doublehits if summoned first, before Hybrid activation and still do not get doublehits each Hybrid activation after. I am not sure if zoning will affect the need to reuse Assault/resummon pets or if the distance of pet to MM matters. By the looks of the amount of doublehits they are getting, it's pretty strong. |
Hybrid was a straight toggle in the early stage when it hit beta. The end cost was kind of high, 0.52 e/s and some players complained so the devs changed it. IMHO, it's a good power. In the past I have worked just as hard for accolade powers with a 25 min recharge and does a lot less than Hybrid.