SR/MA - Build/Incarnate Advice
You have two purple sets (kinda expensive), but even so I feel the need to ask...
What is your budget? More HP is possible (~2700), but it isn't cheap.
As to Incarnate powers, Musculature would be my suggestion of Alpha. You don't need much else, or benefit hugely from it.
Destiny is a toss-up. Rebirth is obviously nice (heal/regen path), and normally very hard to resist. But, you have Aid Self and may not need it.
Ageless (with debuff resistance) would be nice for an End heal and end-drain resist and to-hit debuff resist.
Any interface with 75% DoT is, of course, the way to go.
As far as budget goes, I'm mostly looking to see what can be done. I don't usually put a lot of money into builds, so I don't keep a lot stockpiled, but I can always get it if I like the look of a build.
More HP would be a good thing, given the pure defence nature of SR, so that would be something to look into.
Here is something to look at and get ideas from. I would actually like a Panacea myself, as the small HP heal is nice for SR/. 2839 HP (w/ accolades). I slotted in a musculature radial, as that would be my choice. But, other alphas could work fine (end-redux/resist wouldn't be amiss, for example).
I would also use a few Boosters to +5 the D/E in the purple sets.
Anyway, it's not perfect, but it might give you some useful ideas.
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Thanks for the build. Certainly gives me something to think on.
Currently working on levelling this tanker up and am having a lot of fun. Problem is I'm not great with Mids and worse with Incarnate stuff, so I'm looking for advice.
The combo will hit Incarnate soft-cap with SO's and Weave, so that's not an issue. I tried building mainly to add +Recharge and some HP/Regen, and while fairly successful on the first (95%) I'm wondering if you guys have any advice on the latter part, or just general stuff I may have missed or can improve on.
Here's the build so far. Haven't thrown any incarnate stuff on yet, still trying to figure out what would be best.
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Omega Operative: Level 50 Natural Tanker
Primary Power Set: Super Reflexes
Secondary Power Set: Martial Arts
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Rchg+(3), LkGmblr-Def(37)
Level 1: Thunder Kick -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(19)
Level 2: Storm Kick -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(21), C'ngImp-Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(23)
Level 4: Cobra Strike -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(25), C'ngImp-Dmg/EndRdx/Rchg(25), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg/EndRdx(27)
Level 6: Focused Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(11)
Level 8: Practiced Brawler -- RechRdx-I(A)
Level 10: Warrior's Provocation -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(34), Mocking-Rchg(34)
Level 12: Evasion -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(13), S'dpty-Def/EndRdx/Rchg(13), LkGmblr-Rchg+(40)
Level 14: Dodge -- GftotA-Def/EndRdx(A), GftotA-Def(15), LkGmblr-Rchg+(43)
Level 16: Agile -- GftotA-Def(A), GftotA-Def/EndRdx(17), LkGmblr-Rchg+(43)
Level 18: Lucky -- GftotA-Def/EndRdx(A), GftotA-Def(19)
Level 20: Boxing -- EndRdx-I(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(40), TtmC'tng-ResDam/EndRdx(42), S'fstPrt-ResDam/EndRdx(42)
Level 24: Focus Chi -- RechRdx-I(A)
Level 26: Quickness -- Run-I(A)
Level 28: Crippling Axe Kick -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(29), SMotTanker-Acc/Dmg/Rchg(29), SMotTanker-Dmg/EndRdx/Rchg(31), SMotTanker-Rchg/Res%(31)
Level 30: Aid Other -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(43)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Dragon's Tail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37), EndRdx-I(37)
Level 38: Eagles Claw -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(40), EndRdx-I(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(45), RgnTis-Regen+(45), P'Shift-End%(46)
Level 47: Aid Self -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(48), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(50)
Level 49: Weave -- GftotA-Def/EndRdx(A), GftotA-Def(50), DefBuff-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(9), Numna-Regen/Rcvry+(9), Numna-Heal(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-End%(5), P'Shift-EndMod/Rchg(46)
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