Ice/Daff Controller - Mids Included


Nemu_

 

Posted

I have been slowly working on my Ice Control/Dark Affinity Controller, something I do not see on the forums, anywhere it seems. I love it to this point, though I find right now around level 31 that I have extreme problems with endurance. Later on as I get everything filled with enhancements I think this will be less of a problem. I am just looking for suggestions as to what may make this better or more interesting of a build. I play for fun primarily and I love to team and solo, really I feel like I will hit a better stride come level 32 and then 38 but it is slow going at the moment.


Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Zeam: Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Darkness Affinity
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Block of Ice

  • (A) Basilisk's Gaze - Accuracy/Recharge: Level 30
  • (3) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
  • (3) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
  • (5) Basilisk's Gaze - Recharge/Hold: Level 30
  • (5) Thunderstrike - Accuracy/Damage: Level 50
  • (7) Thunderstrike - Accuracy/Damage/Recharge: Level 50
Level 1: Twilight Grasp
  • (A) Doctored Wounds - Heal/Endurance: Level 50
  • (7) Doctored Wounds - Endurance/Recharge: Level 50
  • (9) Doctored Wounds - Heal/Recharge: Level 50
  • (9) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (11) Doctored Wounds - Heal: Level 50
Level 2: Frostbite
  • (A) Impeded Swiftness - Chance of Damage(Smashing): Level 30
  • (11) Positron's Blast - Chance of Damage(Energy): Level 50
  • (13) Trap of the Hunter - Chance of Damage(Lethal): Level 50
  • (27) Positron's Blast - Damage/Recharge: Level 50
  • (27) Positron's Blast - Accuracy/Damage: Level 50
  • (29) Positron's Blast - Accuracy/Damage/Endurance: Level 50
Level 4: Tar Patch
  • (A) Recharge Reduction IO: Level 50
Level 6: Arctic Air
  • (A) Impeded Swiftness - Chance of Damage(Smashing): Level 30
  • (13) Cacophony - Chance of Damage(Energy): Level 30
  • (17) Cacophony - Endurance/Confused: Level 30
  • (19) Malaise's Illusions - Chance of Damage(Psionic): Level 50
  • (19) Malaise's Illusions - Endurance/Confused: Level 50
  • (21) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50
Level 8: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff: Level 50
  • (21) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
  • (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
  • (23) Dark Watcher's Despair - Recharge/Endurance: Level 50
Level 10: Howling Twilight
  • (A) Recharge Reduction IO: Level 50
Level 12: Ice Slick
  • (A) Recharge Reduction IO: Level 50
Level 14: Chilblain
  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50
  • (15) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50
  • (15) Superior Will of the Controller - Endurance/Recharge: Level 50
  • (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50
  • (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50
Level 16: Shadow Fall
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (17) Luck of the Gambler - Defense: Level 50
  • (29) Luck of the Gambler - Defense/Endurance: Level 50
  • (31) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (31) Steadfast Protection - Knockback Protection: Level 30
Level 18: Super Jump
  • (A) Unbounded Leap - +Stealth: Level 50
Level 20: Fade
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (31) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50
Level 22: Kick
  • (A) Hecatomb - Chance of Damage(Negative): Level 50
  • (40) Hecatomb - Damage: Level 50
  • (42) Hecatomb - Damage/Recharge: Level 50
  • (43) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (43) Hecatomb - Accuracy/Recharge: Level 50
Level 24: Tough
  • (A) Endurance Reduction IO: Level 50
  • (37) Endurance Reduction IO: Level 50
Level 26: Glacier
  • (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50
  • (40) Unbreakable Constraint - Hold/Recharge: Level 50
  • (43) Unbreakable Constraint - Endurance/Hold: Level 50
  • (46) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
  • (46) Unbreakable Constraint - Accuracy/Recharge: Level 50
Level 28: Soul Absorption
  • (A) Recharge Reduction IO: Level 50
  • (50) Recharge Reduction IO: Level 50
Level 30: Weave
  • (A) Endurance Reduction IO: Level 50
  • (37) Endurance Reduction IO: Level 50
Level 32: Jack Frost
  • (A) Edict of the Master - Defense Bonus: Level 40
  • (33) Sovereign Right - Resistance Bonus: Level 50
  • (33) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50
  • (33) Call to Arms - Defense Bonus Aura for Pets: Level 30
Level 35: Ice Blast
  • (A) Decimation - Accuracy/Damage: Level 40
  • (36) Decimation - Damage/Endurance: Level 40
  • (36) Decimation - Damage/Recharge: Level 40
  • (36) Decimation - Accuracy/Endurance/Recharge: Level 40
  • (37) Decimation - Accuracy/Damage/Recharge: Level 40
Level 38: Dark Servant
  • (A) Touch of the Nictus - Chance for Negative Energy Damage: Level 50
  • (39) Cloud Senses - Chance for Negative Energy Damage: Level 30
  • (39) Cloud Senses - ToHit Debuff: Level 30
  • (39) Cloud Senses - Accuracy/ToHitDebuff: Level 30
  • (40) Cloud Senses - Accuracy/Recharge: Level 30
Level 41: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
  • (42) Recharge Reduction IO: Level 50
Level 44: Frozen Armor
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (45) Red Fortune - Endurance/Recharge: Level 50
  • (45) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (45) Red Fortune - Defense: Level 50
  • (46) Red Fortune - Endurance: Level 50
Level 47: Ice Storm
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (48) Positron's Blast - Damage/Endurance: Level 50
  • (48) Positron's Blast - Damage/Recharge: Level 50
  • (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (50) Positron's Blast - Chance of Damage(Energy): Level 50
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO: Level 50
Level 4: Health
  • (A) Miracle - +Recovery: Level 40
  • (34) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 4: Hurdle
  • (A) Jumping IO: Level 50
Level 4: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (34) Performance Shifter - EndMod: Level 50
  • (34) Endurance Modification IO: Level 50
------------


 

Posted

This is what I would do if you are going to stick with Ice Mastery:

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Darkness Affinity
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), Dmg-I:50(5), Dmg-I:50(25)
Level 1: Twilight Grasp -- Cloud-Acc/ToHitDeb:30(A), Cloud-Acc/Rchg:30(25), Cloud-ToHitDeb/EndRdx/Rchg:30(34), Cloud-Acc/EndRdx/Rchg:30(36), Heal-I:50(36), Heal-I:50(36)
Level 2: Chilblain -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(37), Apoc-Acc/Rchg:50(37), Apoc-Dmg/EndRdx:50(37), Apoc-Dam%:50(39)
Level 4: Tar Patch -- RechRdx-I:50(A)
Level 6: Arctic Air -- ImpSwft-Dam%:30(A), CoPers-Conf%:50(7), C'phny-Dam%:30(7), Mlais-Dam%:31(9), CoPers-Conf/EndRdx:50(9), Mlais-Acc/EndRdx:31(11)
Level 8: Frostbite -- Posi-Dam%:31(A), TotHntr-Dam%:31(11), ImpSwft-Dam%:30(13), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(13), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(15), Posi-Acc/Dmg/EndRdx:31(15)
Level 10: Combat Jumping -- LkGmblr-Rchg+:31(A)
Level 12: Ice Slick -- RechRdx-I:50(A)
Level 14: Super Speed -- Zephyr-Travel:31(A), Zephyr-Travel/EndRdx:31(27), Zephyr-ResKB:10(27)
Level 16: Shadow Fall -- LkGmblr-Rchg+:31(A), LkGmblr-Def:31(17), HO:Cyto(17), S'fstPrt-ResDam/Def+:30(19), HO:Ribo(21)
Level 18: Darkest Night -- DarkWD-ToHitDeb:31(A), DarkWD-ToHitdeb/Rchg/EndRdx:31(19), DarkWD-Rchg/EndRdx:31(29), DarkWD-ToHitDeb/EndRdx:31(31)
Level 20: Fade -- HO:Membr(A), LkGmblr-Rchg+:30(21), RedFtn-Def/Rchg:50(43), Aegis-ResDam/Rchg:50(43), TtmC'tng-ResDam/Rchg:50(45)
Level 22: Maneuvers -- LkGmblr-Rchg+:31(A), RedFtn-Def/EndRdx:31(23), RedFtn-EndRdx/Rchg:31(23), RedFtn-Def/EndRdx/Rchg:31(45), RedFtn-Def:31(45), RedFtn-EndRdx:31(46)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- GA-3defTpProc:31(A)
Level 28: Soul Absorption -- P'Shift-EndMod/Acc/Rchg:50(A), Dct'dW-Heal/Rchg:50(29), Efficacy-EndMod/Acc/Rchg:50(39)
Level 30: Weave -- LkGmblr-Rchg+:31(A), LkGmblr-Def:31(31), HO:Cyto(31)
Level 32: Jack Frost -- BldM'dt-Acc/Dmg:31(A), BldM'dt-Dmg/EndRdx:31(33), BldM'dt-Acc/EndRdx:31(33), BldM'dt-Acc/Dmg/EndRdx:31(33), BldM'dt-Acc:31(34), BldM'dt-Dmg:31(34)
Level 35: Howling Twilight -- Amaze-Stun/Rchg:50(A), Amaze-Acc/Stun/Rchg:50(39), Amaze-Acc/Rchg:50(46), Amaze-Stun:50(46), Amaze-EndRdx/Stun:50(50)
Level 38: Dark Servant -- Cloud-Acc/ToHitDeb:30(A), Cloud-Acc/Rchg:30(40), Cloud-ToHitDeb/EndRdx/Rchg:30(40), Cloud-Acc/EndRdx/Rchg:30(40)
Level 41: Ice Blast -- Decim-Acc/Dmg:31(A), Decim-Dmg/EndRdx:31(42), Decim-Acc/EndRdx/Rchg:31(42), Decim-Acc/Dmg/Rchg:31(42), Decim-Build%:31(43)
Level 44: Frozen Armor -- EndRdx-I:50(A)
Level 47: Ice Storm -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Dmg:50(48), Ragnrk-Dmg/EndRdx:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+:20(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- EndMod-I:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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This build is based off my Elec/Dark build template. Another poster said in my thread that it's overkill, but I don't see it that way. I find that layering resist shields on top of the -to hit and the defense I stacked up makes for a very sturdy toon that can be played very, very aggressively. If you would consider going villain side you can get a res shield, an aoe to help with containment damage and another pet.