Brute's Fury Slotting in SS/FA/MU Build, but where?


Black_Assassin

 

Posted

Hello everyone,

I'm currently turning my new lvl 50 brute to villain so I can get MU as my Patron and I got this build (Data below) that looked nice to focus on.

I'm not the creator of that build, but it seems quite nice not only for farming, but my goal is farming and being able to run normal mish aswell.

This build is quite tight so I was thinking where to put the new Brute's Fury already thinking about the Superior form of it, cause I'm getting some Catalyst Enh while running Incarnate, so I'll probably get them all (6) when I get all 6 Brute's Fury Enh.

I'd thought of placing them on Electrifying Fences, so I would have 5x 10% Recharge instead of 4 as it is now and the only downside would be the endurance and the accuracy bonus. What you guys think about that?

And one more thing, I'd like some advices on what Incarnate Powers I should get. I have this list in mind:
Alpha -> Cardiac / Musculature / Spiritual (if more rech is needed, I'd say with Ageless sloted in destiny would make that unnecessary, but it's still an option)
Judgement -> Ion or Pyro? Core or Radial?
Interface -> No idea... maybe one for farming and one for normal mish
Lore -> No idea too
Destiny -> Ageless Core

Mid's Build Data:

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

SS+FA+MU: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 1: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(40)
Level 2: Haymaker -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(31)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal(15), Dct'dW-Heal/EndRdx/Rchg(31)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), Krma-ResKB(50)
Level 8: Knockout Blow -- Hectmb-Acc/Dmg/Rchg(A), Hectmb-Dmg/Rchg(9), Hectmb-Dmg/EndRdx(9), Hectmb-Acc/Rchg(19), Hectmb-Dam%(39)
Level 10: Boxing -- Rope-Acc/EndRdx(A)
Level 12: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(46)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(43)
Level 16: Plasma Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(43)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(19)
Level 20: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(21), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(37), Mocking-Rchg(40)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34), Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 30: Temperature Protection -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(36), GA-3defTpProc(37)
Level 32: Foot Stomp -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), FrcFbk-Rechg%(39)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Tactics -- Rec'dRet-Pcptn(A)
Level 41: Mu Lightning -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42), Apoc-Dmg/EndRdx(42), Apoc-Dam%(43)
Level 44: Ball Lightning -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(45), Ragnrk-Knock%(46), P'Shift-End%(46)
Level 47: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), P'Shift-End%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(40)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Reactive Radial Flawless Interface
Level 50: IDF Radial Superior Ally
Level 0: Endurance Increase
Level 0: Health Increase
Level 0: Movement Increase
Level 0: Regeneration Increase
Level 50: Ageless Core Epiphany
Level 50: Cardiac Core Paragon
Level 50: Ion Radial Final Judgement
------------



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Posted

Purple farming? Take soul mastery as its better than mu for normal spawn to spawn farming to help on the bosses

mu for AE farming as you want to be spamming AoEs to be taking out multiple bosses at once


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

I know that when the focus is farming we usually take MU, so I followed that idea, because my main goal is farming (either for PLs in SG or selling Runs).
If I go for soul, I'll be to slow to sell Runs at normal price! Sure It's more survivable than mu, but I don't need to be tanky!
Any ideas for Brute's Fury slotting and Incarnates?


 

Posted

Selling runs. Terrible.

It's not that hard tho. Put brutes fury into foot stomp in place of Armageddon. Spiritual for alpha. Reactive for interface. Tho degenerative might help. Havent played around with it yet so not entirely sure. I go with pyronic myself for judgement cause of the quicker animation. I dont have time to be throwing my hands up and waiting for lightning. Ageless for destiny. Lore isnt really needed but if you want to go that route than phantoms with the non targetable support is ideal. It gives a huge boost to recovery and a decent boost to recharge.


That build is a bit of a mess as well. It doesnt know if it wants to farm or pve. Your best bet is making two builds and having one for each.


 

Posted

I think the idea of this build is to be hybrid, cause it have what it needs to run farms and pve. I wouldnt say it is the most efficient, but looks quite enough!

If i slot Brute's Fury in Foot Stomp I'll have to remove the Armg and the FF (Chance of Regen), and from I've been reading is not the best solution. I don't know much about all that, but I would be glad if u anyone could post me a good SS/FA/MU build for farms (not only fire, but S/L farms too) so we can compare them!

For those who already helped, thx!


 

Posted

Put brute's fury in burn, make sure the proc goes in there...it's up about every 10 seconds which is the right interval, and being an AoE it always hits something so it procs every time. My SS/Fire brute stays pegged around 95-100% fury when farming with the proc in burn.

Leave armageddon and it's lovely proc in footstomp...that is a win/win.


Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

I've got the Brute's Fury in Foot Stomp right now and the Armageddon in Burn with the chance for -res proc, but mine is more of a hybrid build for taking down AVs and GMs. You can also split the Brutes Fury set, to maximize the defense bonus potential. Basically, there is no *best* way to set it up if you want to be running the brute for more than just farming. You end up giving up a little in one way or another.


Don't I know you???

 

Posted

thx guys! ill check the recharge time of each power and try to find the best one!