Widow of the Night...


Doomguide

 

Posted

As such, I am presenting another Night Widow build for people to pick apart. This is as best as I could remember of it since I'm posting from work. I've ended up really like the archetype and have finally started getting into really taking on the incarnate stuff. This toon seems to flow a lot better for me when I do get to play. Thoughts? Critiques? Some "WTF are you slotting like this for" comments?


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

RV: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Poison Dart

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (46) Thunderstrike - Damage/Endurance/Recharge
Level 1: Combat Training: Defensive
  • (A) Defense Buff IO
Level 2: Strike
  • (A) Damage Increase IO
  • (7) Damage Increase IO
  • (7) Damage Increase IO
  • (9) Endurance Reduction IO
  • (9) Recharge Reduction IO
  • (50) Accuracy IO
Level 4: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Recharge Speed
Level 6: Super Jump
  • (A) Jumping IO
  • (34) Jumping IO
Level 8: Follow Up
  • (A) Mako's Bite - Damage/Endurance
  • (11) Mako's Bite - Damage/Recharge
  • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage
  • (13) Damage Increase IO
  • (48) Accuracy IO
Level 10: Indomitable Will
  • (A) Resist Damage IO
  • (37) Titanium Coating - Resistance
Level 12: Spin
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (15) Scirocco's Dervish - Damage/Endurance
  • (15) Scirocco's Dervish - Damage/Recharge
  • (17) Scirocco's Dervish - Accuracy/Recharge
  • (17) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (46) Damage Increase IO
Level 14: Lunge
  • (A) Damage Increase IO
  • (19) Damage Increase IO
  • (19) Damage Increase IO
  • (21) Recharge Reduction IO
  • (21) Endurance Reduction IO
Level 16: Tactical Training: Assault
  • (A) Endurance Reduction IO
Level 18: Slash
  • (A) Hecatomb - Damage
  • (23) Hecatomb - Damage/Recharge
  • (23) Hecatomb - Accuracy/Damage/Recharge
  • (25) Hecatomb - Accuracy/Recharge
  • (25) Hecatomb - Damage/Endurance
  • (48) Hecatomb - Chance of Damage(Negative)
Level 20: Tactical Training: Leadership
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 22: Mask Presence
  • (A) Defense Buff IO
  • (43) Luck of the Gambler - Recharge Speed
Level 24: Foresight
  • (A) Defense Buff IO
  • (39) Titanium Coating - Resistance
Level 26: Mental Training
  • (A) Run Speed IO
  • (34) Run Speed IO
Level 28: Mind Link
  • (A) Adjusted Targeting - Recharge
  • (45) Adjusted Targeting - To Hit Buff/Recharge
  • (45) Luck of the Gambler - Endurance/Recharge
  • (45) Luck of the Gambler - Defense/Recharge
  • (48) To Hit Buff IO
Level 30: Eviscerate
  • (A) Damage Increase IO
  • (31) Damage Increase IO
  • (31) Damage Increase IO
  • (31) Endurance Reduction IO
  • (33) Accuracy IO
  • (46) Recharge Reduction IO
Level 32: Placate
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 35: Psychic Scream
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 38: Elude
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 41: Gloom
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (42) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (42) Dark Watcher's Despair - Recharge/Endurance
  • (42) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 44: Aid Other
  • (A) Empty
Level 47: Aid Self
  • (A) Miracle - Heal
  • (50) Healing IO
Level 49: Combat Jumping
  • (A) Red Fortune - Defense
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Conditioning
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO
Level 4: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (27) Numina's Convalescence - Heal
  • (27) Numina's Convalescence - Heal/Recharge
Level 4: Hurdle
  • (A) Jumping IO
Level 4: Stamina
  • (A) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Recharge
  • (29) Endurance Modification IO
Level 50: Musculature Radial Boost
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Posted

Quote:
Originally Posted by Shizuniza View Post
... Some "WTF are you slotting like this for" comments?
That pretty much sums it up.


 

Posted

Is this the live build or a planned one?


 

Posted

Quote:
Originally Posted by Shizuniza View Post
Some "WTF are you slotting like this for" comments?
More like WTF are you trying to achieve with this build? Widows play like scrappers (specifically like claws/SR), so keep that in mind when planning.

Power picks:
Skip poison dart - if you really want a ranged attack, choose mental blast.
You will need swipe for a flowing single-target attack chain.
Medicine pool is garbage, tough+weave has better value.
You shouldn't need elude.
You won't be using gloom.

Slotting:
Use Mako's and touch of death in melee attacks for defense bonuses, not as much ToD since combat training already gives quite a bit of melee def.
Slotting just 5 IO's from a purple damage set is more cost effective since the bonus from the 6th is mostly unneeded.
Defense powers need at least 3 slots - you want at least 45% total defense to all positions.


Global - @Seigi no Akuma | Freedom mains:
Galvanized Justice - Electric Melee/Shield Scrapper
Overclocked Justice - Fire Blast/Traps Corrupter
Insanguinato - Fire Blast/Kinetics Corrupter
Insanguinata - Night Widow/Fortunata

 

Posted

This is the current one and I like the archetype, just not the current slotting. The tion seems to hold its own so far but I know it is very lacking so I decided it needed to be overhauled. I like playing it more on the attack first and kill often theory within in a respectable amount of inf spent on it. I only get to play a little bit at a time as it is. Miss really made me cringe looking at the build so I figured it was time to look for help.


 

Posted

I will have a go at it tonite.