Blaster ATO advice


Anodine

 

Posted

Up until now, I haven't really paid much attention to these, but I figured I could try to slot a set into one of my blasters. I own the 6 pieces and I have 4 catalysts so far, but I will wait to slot them until I have all 6 catalysts.

I am pretty sure Blaze is the correct place to put it, but I am open to suggestions and explanations (as I really do not know a lot about attuned IOs in general). My build follows, in case that helps (primarily a ranger).

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Hot Wheels: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Ring of Fire -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(11)
Level 2: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(13), Posi-Acc/Dmg/EndRdx(15), Posi-Dam%(15)
Level 4: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(17), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(21)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(50)
Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 10: Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 12: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(29)
Level 14: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(46)
Level 16: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(27)
Level 18: Blaze -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(21), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(25)
Level 20: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(43)
Level 22: Assault -- EndRdx-I(A)
Level 24: Rain of Fire -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(36), RechRdx-I(46)
Level 26: Boxing -- Empty(A)
Level 28: Consume -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(43)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(37), RctvArm-ResDam(37), S'fstPrt-ResDam/Def+(42)
Level 32: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(39)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(39)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(45)
Level 47: Inferno -- Erad-Dmg(A), Erad-Dmg/Rchg(48), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50), P'Shift-EndMod/Acc(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Pyronic Radial Final Judgement
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Rebirth Radial Epiphany
Level 50: Musculature Radial Paragon
Level 50: Rularuu Radial Superior Ally
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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

I am not a numbers guy, so I am sure someone can point to why I am wrong, but I have put my ATOs in the Targeted AOE powers because the other IO sets are pretty lame for those, so if my blaster has T-AOE, that is where I have put the ATOs so that I don't miss out on other sets' bonuses.


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

Quote:
Originally Posted by shaggy5 View Post
I am not a numbers guy, so I am sure someone can point to why I am wrong, but I have put my ATOs in the Targeted AOE powers because the other IO sets are pretty lame for those, so if my blaster has T-AOE, that is where I have put the ATOs so that I don't miss out on other sets' bonuses.
Hmmm. I pick up significant amounts of extra defense if I slot it in Rain of Fire and Rain recharges 1.7 seconds faster and I'll get the proc in an AoE. Does the proc get two chances to go off since Rain lasts longer than 10 seconds?

I lose .01 end recovery (nothing), 2.5 seconds on Hasten recharge, 3 seconds on Vengeance recharge, 0.6 seconds on Aim/Build Up recharge, 0.4 seconds on Blaze recharge, and a good chunk of damage off Blaze.

Aggghh. That's a tough call, especially if I get two procs per cast out of Rain (I fight stuff that can survive that long often enough for that to matter). Thanks for the idea, now I have to weigh this...


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

I suppose in the end, part of the answer is in what you are looking for? More defense? More recharge? More damage?


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

LOL

Rain of fire, firebreath, fireball are all better places to put it.

Unless you just don't care about the hit your endurance use is going to take in blaze.


 

Posted

Quote:
Originally Posted by Another_Fan View Post
Rain of fire, firebreath, fireball are all better places to put it.

Unless you just don't care about the hit your endurance use is going to take in blaze.
Hmmm.
I go from 6.39 end with my Thunderstrikes to 6.95 with the ATOs. 0.56 end per use; if I use Blaze every 4ish seconds I am looking at another 0.14 end/second. That shouldn't be a problem for my build, but I hadn't thought to check before, thanks.

OTOH, putting it in Rain causes my end per use to improve by 4.42, if i use it every ~25 seconds my end use improves by 0.18 end/second, which brings the net total change to 0.32 end/second. That is not insignificant, but my build doesn't have end issues, so that is not a concern.

Do I get more damage/performance out of the set in Rain than I do in Blaze, since I can bear the cost of using it in Blaze? That is hard to answer considering I use both powers a lot. Blaze will activate 4 or 5 times for every time I activate Rain, that is one thing to consider.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Hey,

Mine are on Firebreath. Slot 5 Apocalpypse enhancements on Blaze!!! (all except for the Damage one)

Regards!


Zero Strykers
Union Server