New Expansion: Gangs
Do you envision them being akin to the Soldiers of Arachnos? Being their own EAT and unique primary/secondary powersets, along with storyline?
Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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I could see them being similar, but a lot of gangs, using the Freakshow as an example, are a mix of powers already in the game and unique powers. For example, a Juicer, which is a Freakshow Lieutenant, has a mix of Electric Blast, Electric Melee, and Regeneration, while another Lieutenant, like a Smasher or a Slicer, uses the Freakshow's unique limb enhancements. It would sort of be choosing Bane/Crab with some gangs, like Freakshow, but it would be more of a concrete pick with others. For example, Vahzilok only has 1 human Minion/Lieutenant, so you would be locked with them until you got up to the Boss promotion.
Basically, I've had this idea since I started playing in '06. A game mode where you join one of the many gangs and organizations of CoX, and get promoted through the ranks of Minion-Boss. It would kind of be like Praetoria, but you would start in a modified zone of where that gang is based, so for the Freakshow you would start in Crey's Folly, Vahzilok would be in Sewers below Paragon/Rogue Isles, ect, and you would stay there until level 20, and you would choose to become a hero or villain, based on a choice you make on the last mission arc. What do you guys think? I have a small list of gangs that i think would be good, and where they would start. Please post some suggestions and critiques!
Freakshow - Crey's Folly/Sharkhead
Vahzilok - Sewers
Circle of Thorns - Oranbega
Outcasts - The Hollows
NOTE: Please stay away from small gangs with not that many options, like the Hellions or the Skulls. While they are gangs in the game, the choices you have are pretty restricted.