Staff/NRG


EJI

 

Posted

Currently at lv 40. This will be my end build please critic. Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Prey Mantis: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(33)
Level 2: Guarded Spin -- Erad-Dmg(A), Erad-Acc/Rchg(11), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(13), Erad-Acc/Dmg/EndRdx/Rchg(17), LkGmblr-Rchg+(23)
Level 4: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(15), S'fstPrt-ResDam/Def+(31), GA-3defTpProc(45)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-Acc/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Dmg/EndRdx/Rchg(25), FrcFbk-Rechg%(31)
Level 8: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(15)
Level 10: Super Speed -- HO:Micro(A)
Level 12: Staff Mastery
Level 14: Combat Jumping -- Ksmt-ToHit+(A)
Level 16: Entropic Aura -- EndRdx-I(A)
Level 18: Serpent's Reach -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(39)
Level 20: Energy Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-Psi/Status(40)
Level 22: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 26: Innocuous Strikes -- Erad-Dmg(A), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), FotG-ResDeb%(31)
Level 28: Boxing -- Empty(A)
Level 30: Energize -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(42), Mrcl-Heal/Rchg(42), Mrcl-Heal/EndRdx/Rchg(42), Mrcl-Heal(43)
Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/EndRdx/Rchg(33)
Level 35: Sky Splitter -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(36), SScrappersS-Acc/Dmg/Rchg(36), SScrappersS-Dmg/EndRdx/Rchg(36), SScrappersS-Acc/Dmg/EndRdx/Rchg(37), SScrappersS-Rchg/+Crit(43)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Build%(48), GSFC-ToHit/Rchg(48), GSFC-ToHit(50)
Level 44: Recall Friend -- Winter-ResSlow(A)
Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A), P'Shift-End%(48)
Level 49: Energy Drain -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Panac-Heal/+End(43)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(34), P'Shift-End%(40)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 12: Form of the Body
Level 12: Form of the Mind
Level 12: Form of the Soul
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Agility Core Paragon
Level 50: Vorpal Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Rikti Radial Superior Ally
Level 50: Ageless Radial Epiphany
------------



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Posted

Looks good.

If you're willing to burn a few enhancement boosters, hasten can get by on 2 slots. I'd swap the regen tissue and the numi +/+, and add a numi heal to health with the saved slot, but you may have a better idea.


 

Posted

Quote:
Originally Posted by EJI View Post
Looks good.

If you're willing to burn a few enhancement boosters, hasten can get by on 2 slots. I'd swap the regen tissue and the numi +/+, and add a numi heal to health with the saved slot, but you may have a better idea.
Made the changes. Did help increase regen.
Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Prey Mantis: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(33)
Level 2: Guarded Spin -- Erad-Dmg(A), Erad-Acc/Rchg(11), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(13), Erad-Acc/Dmg/EndRdx/Rchg(17), LkGmblr-Rchg+(23)
Level 4: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(15), S'fstPrt-ResDam/Def+(31), GA-3defTpProc(45)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-Acc/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Dmg/EndRdx/Rchg(25), FrcFbk-Rechg%(31)
Level 8: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(15)
Level 10: Super Speed -- HO:Micro(A)
Level 12: Staff Mastery
Level 14: Combat Jumping -- Ksmt-ToHit+(A)
Level 16: Entropic Aura -- EndRdx-I(A)
Level 18: Serpent's Reach -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(39)
Level 20: Energy Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-Psi/Status(40)
Level 22: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 26: Innocuous Strikes -- Erad-Dmg(A), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), FotG-ResDeb%(31)
Level 28: Boxing -- Empty(A)
Level 30: Energize -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(42), Mrcl-Heal/Rchg(42), Mrcl-Heal/EndRdx/Rchg(42), Mrcl-Heal(43)
Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/EndRdx/Rchg(33)
Level 35: Sky Splitter -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(36), SScrappersS-Acc/Dmg/Rchg(36), SScrappersS-Dmg/EndRdx/Rchg(36), SScrappersS-Acc/Dmg/EndRdx/Rchg(37), SScrappersS-Rchg/+Crit(43)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg(43), GSFC-ToHit(45), GSFC-ToHit/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Build%(48)
Level 44: Recall Friend -- Winter-ResSlow(A)
Level 47: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(48)
Level 49: Energy Drain -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Acc/Rchg(50), P'Shift-Acc/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Heal(17), Numna-Regen/Rcvry+(48), Panac-Heal/+End(50)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(34), P'Shift-End%(40)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 12: Form of the Body
Level 12: Form of the Mind
Level 12: Form of the Soul
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Agility Core Paragon
Level 50: Vorpal Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Rikti Radial Superior Ally
Level 50: Ageless Radial Epiphany
------------



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Posted

Normally, if I were taking Energy Aura and using anything BUT Staff, I'd suggest taking Energy Drain sooner. But Form of the Soul's end discount is hilariously good. Almost feels like I'm playing WP again.

However, Energy Drain does one other thing that I think deserves mentioning is the +Def it gives (Which I believe is enhanceable)

If anything I'd take Energy Drain sooner. But that's just me.


 

Posted

Are your sets picked because they give defence or are you on a budget?

I don't know about staff but I know that /NRG can be pushed to reach the I-cap rather than just 45% if you spend enough, and you can still reach perma-hasten.

If budget is no issue I will look at my db/nrg build and see how it can be worked onto a scrapper for you.

Though simply taking Maneuvers instead of Recall Friend would add a good bit of defence. Is there any reason you went with Recall Friend?

Edit: If it helps my db/nrg is below:

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Edit 2: Energy Cloak and Energy Drain were not toggle on when I first looked, so your defence is higher than I first saw, but still I hope you can get some ideas from mine. And I am still happy to help look at increasing your defence if budget is no issue (I am not great at non-purple builds).


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

Quote:
Originally Posted by PrincessDarkstar View Post
Are your sets picked because they give defence or are you on a budget?

I don't know about staff but I know that /NRG can be pushed to reach the I-cap rather than just 45% if you spend enough, and you can still reach perma-hasten.

If budget is no issue I will look at my db/nrg build and see how it can be worked onto a scrapper for you.

Though simply taking Maneuvers instead of Recall Friend would add a good bit of defence. Is there any reason you went with Recall Friend?

Edit: If it helps my db/nrg is below:

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Edit 2: Energy Cloak and Energy Drain were not toggle on when I first looked, so your defence is higher than I first saw, but still I hope you can get some ideas from mine. And I am still happy to help look at increasing your defence if budget is no issue (I am not great at non-purple builds).
Nice build! To answer your question why I took Recall Friend. This is a 'Team Friendly' build. Energy Cloak is only used to stealth quick missions. As for Perma-Hasten. I will be using Enhancement Boosters and Agility Alpha. Should be Perma then. Incarnate Cap is I believe 58.5%. Most Incarnate stuff is team based. So more then likely a couple of my Team-Mates will have Manuvers and with the bonus from Energy Drain and Agility Alpha should put me there.


 

Posted

Quote:
Originally Posted by Issen View Post
Normally, if I were taking Energy Aura and using anything BUT Staff, I'd suggest taking Energy Drain sooner. But Form of the Soul's end discount is hilariously good. Almost feels like I'm playing WP again.

However, Energy Drain does one other thing that I think deserves mentioning is the +Def it gives (Which I believe is enhanceable)

If anything I'd take Energy Drain sooner. But that's just me.
Good point. Your able to pick Energy Drain at lv 35...Hmmm....The soonest I could fit it in is lv 41. Will make the change. Thank You


 

Posted

Quote:
Originally Posted by Mage_Black View Post
Nice build! To answer your question why I took Recall Friend. This is a 'Team Friendly' build. Energy Cloak is only used to stealth quick missions. As for Perma-Hasten. I will be using Enhancement Boosters and Agility Alpha. Should be Perma then. Incarnate Cap is I believe 58.5%. Most Incarnate stuff is team based. So more then likely a couple of my Team-Mates will have Manuvers and with the bonus from Energy Drain and Agility Alpha should put me there.
In that case I will have a second look tomorrow with an eye for the small details and see if I can help in there.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

A quick look at the build suggests that if you plan on actually using Focussed Accuracy then your Kismet becomes useless as you will cap your chance to hit even against +4 enemies, and I assume you will only face that content on a team anyway. Even if you don't use Focussed Accuracy you will still have 95% chance to hit +2's without the Kismet, so personally I would drop it.

This let me swap the Kismet for an LoTG +Rech and use the slot in Guarded Spin to get more damage. I dropped the Eradication: Damage for Scirocco's Dervish: Acc/Dam/End and Dam/Rech. This misses 2% debt protection and gets 10% regen plus gives better stats on the power. An alternative is to use the slot that was an LoTG for a pure defence IO if that is a consideration. I would definitely lose the Eradication: Damage no matter what, replace it with a pure damage IO if you have to (Giving more damage at the cost of only 2% debt reduction) - The same goes with Eye of the Storm and Innocuous Strikes because debt protection is the worst set bonus I can think of.

I don't really know enough about Staff attack chains etc to make any more comments, but most attack sets let you skip more than 1 attack power once you reach a certain level of recharge, so I would check to see if you are able to drop one of your attacks (It may be that you cannot because of the mechanics of Staff, which again I know nothing about).

Lastly IO wise I would use Doctored Wounds (Or preferably Panacea) in Energise for the extra recharge bonus.

I have also noticed that you put off Entropic Aura until level 16, if really low level exemping is important to you then take it at 10 so it is available on the low level trials. I would take Super Speed at 8, Entropic Aura and 10, and Power Shield at 16.

Also swap Boxing and Energise.

Lastly I would say that Energy Cloak is such a great power I would really suggest leaving it on all the time. If you want to drop a defence power for endurance reasons then it is best to drop Weave (And swap the slotting to Energy Cloak) because Energy Cloak is the better of the 2 powers.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

This is a rough build using mine as a base, so it costs (A lot) more than yours since it is aiming higher. I used the same powers as you though.

I haven't sorted the power order or anything, but it might help.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

DB EA: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(13)
Level 2: Guarded Spin -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(3), SScrappersS-Acc/Dmg/Rchg(3), SScrappersS-Dmg/EndRdx/Rchg(5), SScrappersS-Acc/Dmg/EndRdx/Rchg(5), SScrappersS-Rchg/+Crit(7)
Level 4: Dampening Field -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/EndRdx/Rchg(23)
Level 6: Power Shield -- LkGmblr-Rchg+(A), HO:Cyto(15), HO:Cyto(17)
Level 8: Staff Mastery
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx(48)
Level 14: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(15), Aegis-ResDam(39), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(40)
Level 16: Energy Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 18: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), DefBuff-I(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 26: Innocuous Strikes -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(29), FotG-ResDeb%(31)
Level 28: Energize -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(34), Panac-Heal/Rchg(36), Panac-Heal/EndRedux/Rchg(37), Panac-Heal(37), RechRdx-I(37)
Level 30: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31)
Level 32: Eye of the Storm -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg/Rchg(33), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Dmg/Rchg(34), C'ngBlow-Acc/Rchg(34)
Level 35: Energy Drain -- HO:Membr(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36)
Level 38: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 41: Sky Splitter -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42), Hectmb-Dmg/EndRdx(42), Hectmb-Dam%(43), Mako-Dam%(48)
Level 44: Serpent's Reach -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46), GJ-Dam%(46)
Level 47: Combat Jumping -- SW-ResDam/Re TP(A), DefBuff-I(48), DefBuff-I(50)
Level 49: Physical Perfection -- P'Shift-End%(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(43)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 50: Agility Core Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
Level 50: Rebirth Core Epiphany
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------



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Edit: I have the wrong travel power actually, but thats easy fixed

I am actually surprised that it is possible without Maneuvers, though the recharge isn't quite where I would like it.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

This is my final buHero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Prey Mantis: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Precise Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(5), SScrappersS-Rchg/+Crit(5), Hectmb-Dmg(7), Hectmb-Acc/Rchg(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(33)
Level 2: Guarded Spin -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(11), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(13), FotG-Acc/Dmg/End/Rech(17), FotG-ResDeb%(23)
Level 4: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(15), S'fstPrt-ResDam/Def+(31)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(31)
Level 8: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(15)
Level 10: Super Speed -- HO:Micro(A)
Level 12: Staff Mastery
Level 14: Combat Jumping -- Ksmt-ToHit+(A)
Level 16: Entropic Aura -- EndRdx-I(A)
Level 18: Serpent's Reach -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(37), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(39)
Level 20: Energy Protection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(21), Aegis-Psi/Status(40)
Level 22: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 26: Innocuous Strikes -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(29), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dam%(31)
Level 28: Boxing -- Acc-I(A)
Level 30: Energize -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(42), Mrcl-Heal/Rchg(42), Mrcl-Heal/EndRdx/Rchg(42), Mrcl-Heal(43)
Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(33), Aegis-ResDam/EndRdx/Rchg(33), GA-3defTpProc(45)
Level 35: Sky Splitter -- Hectmb-Acc/Dmg/Rchg(A), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(36), SScrappersS-Dmg/EndRdx/Rchg(36), SScrappersS-Acc/Dmg/EndRdx/Rchg(37), SScrappersS-Acc/Dmg/Rchg(43)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(39), LkGmblr-Def/EndRdx/Rchg(46)
Level 41: Focused Accuracy -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg(43), GSFC-ToHit(45), GSFC-ToHit/EndRdx(46), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Build%(48)
Level 44: Recall Friend -- Winter-ResSlow(A)
Level 47: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(48)
Level 49: Energy Drain -- LkGmblr-Def/Rchg(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Heal(17), Numna-Regen/Rcvry+(48), Panac-Heal/+End(50)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(34), P'Shift-End%(40)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 12: Form of the Body
Level 12: Form of the Mind
Level 12: Form of the Soul
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Vorpal Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Rikti Radial Superior Ally
Level 50: Ageless Radial Epiphany
Level 50: Agility Core Paragon
------------



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ild like to thank everyone for there input.


 

Posted

I have one at 50, and the typed def can be pushed above the i-soft cap if you are not on too much of a budget. Pretty sure this is the build I am currently using. Also the +def can be enhanced in energy drain, and it stacks if your +rech is high enough. About the only time I switch from Body is if I want the +rech for multiple stacks.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Red X Beta Build: Level 50 Magic Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg(5)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(9)
Level 2: Precise Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(9), SScrappersS-Acc/Dmg/Rchg(11), SScrappersS-Dmg/EndRdx/Rchg(11), SScrappersS-Acc/Dmg/EndRdx/Rchg(13), SScrappersS-Rchg/+Crit(13)
Level 4: Guarded Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 6: Eye of the Storm -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(23)
Level 8: Staff Mastery
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 14: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def/Rchg(37)
Level 16: Energy Protection -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39)
Level 18: Serpent's Reach -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Dam%(29)
Level 20: Energy Cloak -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def/Rchg(40)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(40), GA-ResDam(42), GA-End/Res(42)
Level 26: Innocuous Strikes -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(33)
Level 28: Energize -- Numna-Heal(A), Numna-Heal/Rchg(42), Numna-Heal/EndRdx(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Sky Splitter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(34), Hectmb-Dmg/EndRdx(34), Hectmb-Dam%(34)
Level 35: Focused Accuracy -- GSFC-Build%(A)
Level 38: Energy Drain -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(43), Efficacy-EndMod/EndRdx(45), Efficacy-EndMod/Acc/Rchg(45), LkGmblr-Rchg+(45)
Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(46), P'Shift-EndMod/Rchg(48)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 50: Agility Radial Paragon
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Polar Lights Core Superior Ally
Level 50: Clarion Total Core Invocation
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