MA/SR Stalker


Auroxis

 

Posted

I know Martial Arts/Super Reflexes is not the most powerful toon out there, but this was my first stalker, so I thought I'd see what I could do with it.

After getting softcapped defence, I concentrated on +damage. A 42% damage buff is not bad

Is it possible to get any more damage in this build without compromising other areas?

(and yay for six slotted Stamina)

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

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Level 50 Natural Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Crippling Axe Kick
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (9) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Recharge
  • (11) Mako's Bite - Damage/Endurance
  • (11) Mako's Bite - Accuracy/Endurance/Recharge
Level 4: Focused Fighting
  • (A) Red Fortune - Defense
  • (13) Red Fortune - Endurance
  • (13) Red Fortune - Defense/Endurance
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (46) Red Fortune - Endurance/Recharge
Level 6: Assassin's Blow
  • (A) Superior Stalker's Guile - Recharge/Chance to Hide
  • (17) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (17) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (19) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (19) Superior Stalker's Guile - Damage/Recharge
  • (21) Superior Stalker's Guile - Accuracy/Damage
Level 8: Focus Chi
  • (A) Adjusted Targeting - To Hit Buff
  • (21) Adjusted Targeting - Recharge
  • (23) Adjusted Targeting - Endurance/Recharge
  • (23) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 10: Focused Senses
  • (A) Red Fortune - Endurance
  • (27) Red Fortune - Defense
  • (27) Red Fortune - Defense/Endurance
  • (29) Red Fortune - Defense/Recharge
  • (46) Red Fortune - Defense/Endurance/Recharge
Level 12: Placate
  • (A) Recharge Reduction IO
Level 14: Agile
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense
Level 16: Practiced Brawler
  • (A) Recharge Reduction IO
Level 18: Cobra Strike
  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (33) Mako's Bite - Accuracy/Damage
  • (33) Mako's Bite - Damage/Endurance
  • (33) Mako's Bite - Accuracy/Endurance/Recharge
  • (34) Mako's Bite - Damage/Recharge
Level 20: Dodge
  • (A) Luck of the Gambler - Recharge Speed
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Recharge
Level 22: Assault
  • (A) Endurance Reduction IO
Level 24: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 26: Kick
  • (A) Empty
Level 28: Quickness
  • (A) Run Speed IO
Level 30: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 32: Eagles Claw
  • (A) Touch of Death - Accuracy/Damage
  • (39) Touch of Death - Damage/Endurance
  • (39) Touch of Death - Damage/Recharge
  • (40) Touch of Death - Accuracy/Damage/Endurance
  • (40) Touch of Death - Damage/Endurance/Recharge
  • (40) Touch of Death - Chance of Damage(Negative)
Level 35: Evasion
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Red Fortune - Defense
  • (37) Red Fortune - Endurance
  • (37) Red Fortune - Defense/Endurance
  • (37) Red Fortune - Defense/Endurance/Recharge
Level 38: Moonbeam
  • (A) Sting of the Manticore - Chance of Damage(Toxic)
  • (39) Sting of the Manticore - Damage/Endurance/Recharge
  • (43) Sting of the Manticore - Damage/Interrupt/Recharge
  • (45) Sting of the Manticore - Damage/Endurance
  • (45) Sting of the Manticore - Accuracy/Damage
Level 41: Dark Blast
  • (A) Apocalypse - Damage/Recharge
  • (46) Apocalypse - Accuracy/Damage/Recharge
  • (48) Apocalypse - Accuracy/Recharge
  • (48) Apocalypse - Damage/Endurance
  • (48) Apocalypse - Chance of Damage(Negative)
Level 44: Summon Widow
  • (A) Soulbound Allegiance - Damage/Recharge
  • (45) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (50) Soulbound Allegiance - Accuracy/Recharge
  • (50) Soulbound Allegiance - Damage/Endurance
Level 47: Soul Storm
  • (A) Lockdown - Accuracy/Hold
  • (50) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Empty
Level 1: Assassination
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Performance Shifter - Accuracy/Recharge
  • (42) Performance Shifter - EndMod/Accuracy/Recharge
  • (42) Performance Shifter - EndMod/Recharge
  • (42) Performance Shifter - Chance for +End
  • (43) Performance Shifter - EndMod/Accuracy
  • (43) Performance Shifter - EndMod
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 50: Musculature Core Paragon
Level 50: Pyronic Radial Final Judgement
Level 50: Rebirth Radial Epiphany
Level 50: Cognitive Radial Flawless Interface
Level 50: Carnival Radial Superior Ally
------------
------------
Set Bonus Totals:
  • 42% DamageBuff(Smashing)
  • 42% DamageBuff(Lethal)
  • 42% DamageBuff(Fire)
  • 42% DamageBuff(Cold)
  • 42% DamageBuff(Energy)
  • 42% DamageBuff(Negative)
  • 42% DamageBuff(Toxic)
  • 42% DamageBuff(Psionic)
  • 13% Defense(Smashing)
  • 13% Defense(Lethal)
  • 5.81% Defense(Fire)
  • 5.81% Defense(Cold)
  • 8.94% Defense(Energy)
  • 8.94% Defense(Negative)
  • 3% Defense(Psionic)
  • 15.5% Defense(Melee)
  • 14.88% Defense(Ranged)
  • 8.63% Defense(AoE)
  • 24% Enhancement(Accuracy)
  • 80% Enhancement(RechargeTime)
  • 10% SpeedFlying
  • 216.9 HP (18.01%) HitPoints
  • 10% JumpHeight
  • 10% SpeedJumping
  • MezResist(Held) 12.1%
  • MezResist(Immobilized) 18.7%
  • 5% (0.08 End/sec) Recovery
  • 64% (3.21 HP/sec) Regeneration
  • 2.52% Resistance(Smashing)
  • 2.52% Resistance(Lethal)
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 10% SpeedRunning


Story Arcs:
The business of destruction ID: 80848

 

Posted

I also like damage bonuses, but not at the expense of leaving Hecatomb(proc) out of my attack chain.


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