healing dialog bug
Its a very minor bug in content that isn't often played. With the dev team in full i23 mode its not going to get fixed right away.
Now go and be a good player and file a /bug report and move on.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
I have been filing bug reports about the first two for months, and just one month for Reese.
The bug keeps getting a little worse and/or spreading to new NPCs, somehow.
Also, the automated response email to a bug report suggests posting it on the forums.
1) It may be relatively minor, but that won't stay that way if the pattern of the bug worsening/spreading continues.
2) It's not that minor for some characters, especially considering Daniel Shapiro is a mezzer and Red Bomb is a Destroyer Big Dog boss(nearly immune to mezzes with noticeably high defense and definitely high damage) even if he is downgraded to lieutenant on lowest difficulty.
I hate those Big Dog enemies enough, but having him heal every 25% health marker makes the fight longer than it should be.
was going to test this but ran out of time. maybe you can make a video of it.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Check the chat box int he picture of the Daniel Shapiro defeat.
He spouted his dialog after he hit zero health and then I defeated him again, because he got up, and he spouted the dialog again.
For a couple months at least, he has just healed 25-50% health at every 25% health marker when he spouts dialog, but now he even heals at zero health, essentially resurrecting him.
What is next?
Will he resurrect an infinite amount of times instead of just the one 50% heal on the first time he uses certain dialog?
Will he start repeating all his dialog because of the healing and thus be impossible to defeat due to "infinite regeneration"?
He is not supposed to heal at all, but he heals for 50% each a total of 4 times. That is rather significant.
Well I got a new ninja mastermind and fought the guy, He did in fact heal 25% at each dialog. He still went ker-splat in less than 10 seconds.
I did not get the heal back to full like you described just 75% to 100%, 50% to 75%, 25% to 50% and 0-25%. So, he was twice as tough.
Its not a game breaker bug, it took almost 3 years to fix the level 1 double xp bug, so it will go into the queue of bugs to fix "soon".
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
Interesting
I'm wondering if that may have been the same thing that caused Rommy to Rez an extra time on an ITF a couple of months back. Was sure he went back to full health on all his rezzes but its possible that the Nictus heals may have done the rest.
Mind of Gaia lvl 50 Defiant's first Mind/Storm 'troller.
Deadly Doc 50 Dark/Dark Corr
and lots more on Pinnacle,Union and Defiant
Certain bosses in missions are currently healing 25%-50% health back at every 25% health marker when they spout dialog into the NPC chat channel.
1) Daniel Shapiro, "Retrieve the Survivor List from the Syndicate" from Tunnel Rat in Nova Praetoria.
Wiki page: http://wiki.cohtitan.com/wiki/Tunnel...s_Best_Officer
Picture: http://imageshack.us/f/832/healondialogdoubledefea.jpg/
Daniel Shapiro actually got back up(which is a new and worse instance of this long-standing bug, an occurrence that did not even happen 2 weeks ago) because he spouted his last dialog after he hit zero health. He had to be defeated twice and ended up needing to be damaged 275% of normal(25% heal at 75% health plus 50% 3 times after that plus the original 100% health).
2) Red Bomb, "Extract Red Bomb's Blood" from Doctor Arvin in Nova Praetoria.
Wiki page: http://wiki.cohtitan.com/wiki/Doctor...:_The_Red_Bomb
3) Reese, "Aid your Powers Division Team" from Transmuter in Imperial City.
Wiki page: http://wiki.cohtitan.com/wiki/Transm...Past_Revisited
I have not yet fought the latter 2 since Daniel Shapiro started getting back up after being defeated. It would not be shocking to find those 2 get back up as well, once I get to them, but they seem to "take longer"(as in the bug is less severe for them until days later than Daniel Shapiro's bug got more severe, going by past experience) to experience a worse form of the "heal on dialog" bug.
This is really annoying and problematic, especially for weaker characters.
I really hope the bug doesn't spread to even more NPCs like it spread originally to Red Bomb and, days later, Reese. That could make task forces and trials a VERY big PITA.
You know what really worries me?
This could turn into an infinite healing cycle where he "magically" gains 50% health and gets up after every defeat forever and ever and ever and ever....
Or, he could just never be defeated in the first place due to the "heal that should never happen", making the mission impossible.
The same could happen in every mission where bosses are talkative.
That would break the game very fast.