Port the Incarnate UI to Apex and Tin Mage?


Agent White

 

Posted

I just lead some quick Apex/Tin Mage runs after... Way too long. I love these TF's, but with them being the intro to Incarnate content I'd love to see the Incarnate Trial UI box added to them- For me personally, the best use out of this would be targeting BM at the end of Apex. I'm so spoiled by trials and I found myself wanting to just click her name in a UI box rather than scanning my screen with my eyes to locate and target her.

I just think that at least for this purpose (as well as I'm sure, countless other purposes throughout the TF's for people who are new to them) this would be a welcome and appreciated feature.


 

Posted

Aww man. No one found anything to argue with or call stupid in my suggestion.. Must be a good post in the "For Fun!" section.

(Yeah, I know. I'm antagonizing the roleplayers and SO-builders. For fun!)


 

Posted

He means it's been a while since he ran them last... not a comment on their length to complete.



 

Posted

Ah, yes, quite right.

A scriptui box would be nice to let players know which of the black clad jerks is Director 11, or how many Champions to defeat to bring back Battle Maiden.

Since there is 'talk' of doing away with the shard-based components and 'currency', it would be nice to convert Apex and Tin Mage into thread-based iTrials.


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Posted

I was thinking since they're incarnate content it'd be neat to roll in the level shifts, but then that'd probably just trivialize them more.

Frankly I'd like to see a couple more incarnate TFs. Though, maybe not with a strict 8 team size.


 

Posted

I agree, this would be a nice feature. Also, since Neuron and Bobcat's health bars already show up in a window, they should be targetable through that window.