Staff/Regen build


Dizzy_Dazzler

 

Posted

Anyone have a good staff/regen build? I've been messing around with a few options, but I can't seem to get it right. If anyone has one, I would greatly appriciate it.

Thanks!


 

Posted

YES!

I paired my Staff Brute with Regen because I have not yet tried Brute Regen, and I thought the the fact that Regen treats all damage the same sounded pretty refreshing..that, and I have a level 50 Dark/Regen who does well solo in Dark Astoria.

But, but, but...I have not seen any Staff/Regens about.

I see scads and scads of Staff/Willpower but no Regen.

I came to the forums to see if there is something wrong with this pairing that everybody but I can see.

I am going to keep an eye on this thread.

Lisa-Glad she is not the only Staff/Regen Brute..I was beginning to think I was


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Try this on, it's my scrapper...and there have been several threads about this same pairing....here and scrapper forums...my build is pricey but you will get some ideas...it won't all translate though...brutes don't get Shadowmeld...you can go with something else there though.

Also there is a guide in my sig for /regen toons.

Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Thunderous Stick: Level 50 Mutation Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/Dmg/EndRdx/Rchg:50(46)
Level 1: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(5), Numna-Heal/Rchg:50(7), Numna-Regen/Rcvry+:50(7)
Level 2: Precise Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/EndRdx/Rchg:50(11), Mako-Acc/Dmg/EndRdx/Rchg:50(13)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(13), Dct'dW-Rchg:50(15), Dct'dW-Heal/Rchg:50(15), Dct'dW-Heal/EndRdx/Rchg:50(17)
Level 6: Guarded Spin -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(17), Oblit-%Dam:50(19), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Dmg/Rchg:50(31)
Level 8: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(34), P'Shift-End%:50(36)
Level 10: Eye of the Storm -- SScrappersS-Dmg/Rchg:50(A), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(46), SScrappersS-Acc/Dmg:50(48), Erad-Acc/Dmg/Rchg:30(50), Erad-Acc/Dmg/EndRdx/Rchg:30(50)
Level 12: Dull Pain -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(37), Dct'dW-Heal/EndRdx:50(37), Dct'dW-Heal/Rchg:50(37), Dct'dW-Heal/EndRdx/Rchg:50(39)
Level 14: Staff Mastery
Level 16: Integration -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(42), Dct'dW-Heal/Rchg:50(42), Dct'dW-Heal/EndRdx/Rchg:50(42), Dct'dW-EndRdx/Rchg:50(43)
Level 18: Serpent's Reach -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(43), Apoc-Acc/Rchg:50(43), Apoc-Dmg/EndRdx:50(45)
Level 20: Resilience -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(21), RctvArm-ResDam/Rchg:40(21), RctvArm-ResDam/EndRdx/Rchg:40(23), S'fstPrt-ResDam/Def+:30(23)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(29), GA-3defTpProc:50(29)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 28: Instant Healing -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(39), Dct'dW-Heal/EndRdx:50(40), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(40)
Level 30: Innocuous Strikes -- SScrappersS-Dmg/EndRdx/Rchg:50(A), SScrappersS-Rchg/+Crit:50(34), SScrappersS-Acc/Dmg/Rchg:50(36), Armgdn-Dmg/EndRdx:50(48), Armgdn-Acc/Dmg/Rchg:50(48)
Level 32: Sky Splitter -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(33), Hectmb-Acc/Dmg/Rchg:50(33), Hectmb-Acc/Rchg:50(33), Hectmb-Dmg/EndRdx:50(34)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(36)
Level 38: Moment of Glory -- LkGmblr-Rchg+:50(A), RechRdx-I:50(39), RechRdx-I:50(46)
Level 41: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
Level 47: Dark Blast -- Dev'n-Acc/Dmg:50(A)
Level 49: Shadow Meld -- LkGmblr-Rchg+:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Mrcl-Rcvry+:40(A)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:50(A)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 14: Form of the Body
Level 14: Form of the Mind
Level 14: Form of the Soul
Level 50: Spiritual Core Paragon
Level 50: Void Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
------------



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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22

 

Posted

Thanks! Really wish I could open that build up at work lol. Once I alter it for a brute, I'll repost it.


 

Posted

Here is the build for a brute. I had to tweak it a little, but it’s relatively the same.
Since I can't take shadowmeld, I only have 4 of the lotg +rech, but it’s not that much of a difference.


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Veoki: Level 50 Magic Brute
Primary Power Set: Staff Fighting
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(5), Numna-Heal(7), Numna-Regen/Rcvry+(7)
Level 2: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15), Dct'dW-Rchg(17)
Level 6: Guarded Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46)
Level 8: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-End%(39)
Level 10: Eye of the Storm -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(23), SBrutesF-Acc/Dmg/EndRdx/Rchg(25), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43)
Level 12: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(43), Dct'dW-Rchg(45)
Level 14: Staff Mastery
Level 16: Integration -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(50)
Level 18: Serpent's Reach -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(34), Apoc-Dmg/EndRdx(37)
Level 20: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(40), S'fstPrt-ResDam/Def+(42)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Innocuous Strikes -- SBrutesF-Acc/Dmg/Rchg(A), SBrutesF-Rech/Fury(27), SBrutesF-Acc/EndRdx/Rchg(27), Armgdn-Acc/Dmg/Rchg(29), Armgdn-Dmg/Rchg(29)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Heal(31), Dct'dW-Rchg(34)
Level 30: Super Speed -- Clrty-Stlth(A)
Level 32: Sky Splitter -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
Level 35: Boxing -- Empty(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(48), GA-3defTpProc(50)
Level 44: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Revive -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Mrcl-Rcvry+(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- Empty(A)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 14: Form of the Body
Level 14: Form of the Mind
Level 14: Form of the Soul
Level 50: Spiritual Core Paragon
------------



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Posted

Anyone have any thoughts or changes to the above build? I'm only 37, so I still have a few days before I start buying the sets.


 

Posted

maybe 3x brute fury + 1 or 2 random IO set (acc/dam/rech) with LotG +rech in guard spin you have the 5th LotG+rech


 

Posted

I thought about that, but I’ll lose some defense if I move 3 of the brute’s fury to guardian spin.


 

Posted

3 brute fury (superior) give 5% s/l and a extra 3% max HP its pretty nice


 

Posted

Not gonna recommend staff/regen for people who are rolling a new character since its got loads of clickies and redraw is a pain when you have long animations like staff does. For those who already rolled this and still want a build, here's what I'm using currently.

Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Staff Fighting
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Achilles-ResDeb%(37), Zinger-Dam%(46)
Level 1: Fast Healing -- Heal-I(A), Heal-I(21)
Level 2: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7), Zinger-Dam%(37), Mako-Dam%(37)
Level 4: Guarded Spin -- Erad-Dmg(A), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Erad-%Dam(11), LkGmblr-Rchg+(11), Zinger-Dam%(43)
Level 6: Eye of the Storm -- Erad-Dmg(A), Erad-%Dam(13), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), Sciroc-Dam%(15), Sciroc-Dmg/Rchg(17)
Level 8: Staff Mastery
Level 10: Reconstruction -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(19), Numna-EndRdx/Rchg(21)
Level 12: Quick Recovery -- EndMod-I(A), EndMod-I(17)
Level 14: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-EndRdx/Rchg(40)
Level 16: Integration -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(25), Mrcl-EndRdx/Rchg(27), Mrcl-Heal/Rchg(27), Mrcl-Heal/EndRdx/Rchg(29)
Level 18: Serpent's Reach -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(29), Apoc-Dmg(31), Apoc-Acc/Dmg/Rchg(31), Apoc-Dmg/Rchg(39), Zinger-Dam%(46)
Level 20: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 22: Kick -- Empty(A)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/EndRdx/Rchg(33)
Level 26: Innocuous Strikes -- Erad-%Dam(A), Erad-Dmg(34), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34), Sciroc-Dam%(43), Sciroc-Dmg/Rchg(43)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Sky Splitter -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(36), SBrutesF-Acc/Dmg/Rchg(36), SBrutesF-Acc/EndRdx/Rchg(36), SBrutesF-Acc/Dmg/EndRdx/Rchg(40), SBrutesF-Rech/Fury(40)
Level 35: Super Jump -- Jump-I(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(39)
Level 41: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob(42)
Level 44: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/Rchg(45), BasGaze-Acc/Hold(45)
Level 47: Fire Ball -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50)
Level 49: Instant Healing -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(50), Numna-EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(46)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Level 8: Form of the Body
Level 8: Form of the Mind
Level 8: Form of the Soul
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Vigor Core Paragon
Level 0: Task Force Commander
Level 50: Barrier Total Core Invocation
Level 50: Diamagnetic Partial Core Conversion
Level 50: Vorpal Total Radial Judgement
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I have this built for itrials so I went heavy on the +hp and regen so that I can cap out my HP at 3200 with just dull pain. Originally I had gone for softcapped defenses, but as time went on it seemed like a balanced approach made me overall tougher in trials, with higher hp and regen, since with barrier I was going to hit an average of +20% defenses anyway. Went with vigor instead of spiritual because I don't have hasten and the extra healing % means more to me overall. 45-50% defenses, 3200 hp, and 100hp/sec regen means I basically never die to trash mobs, ever, and when it comes time for a boss fight regen has 2 crashless unkillable clickies so I can tank pretty much anything as well as a stone tank.

There are probably way more optimized builds out there, so take it with that in mind. For me, this is about as much tweaking as I was willing to do, only thing I seriously considered was dropping reconstruction in favor of taunt since I only tend to use it in emergencies, and for that role moment of glory seems to do the same job better.