Weapons and Redraw
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It would be completely possible, the question is if it's practical. Back in the day when it was just BaBs doing all the animation work, it was pretty definitely impractical (at least without holding up everything else)... but, Paragon now exists, and the Dev team is far larger today.
Would it be possible, I'm sure through some code and animation wizardry, to make it so our powers we use in our Primary/Secondary sets don't force us toredraw our weapons?
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Some powers don't cause weapon redraw, such as Brawl |
I'd certainly love it if the Devs could get around to it... but the question is always: what do you want to bump? Fortunately, development has increased to such a pace that bumping, say, a powerset doesn't mean a half a year where you get nothing! Hell, post Freedom we've gotten somewhere around as many new powersets as pre-Freedom (seriously, it was pretty shocking!)
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Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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Personally its not weapon redraw that bugs me as much as shield. Activating all of shield's toggles (except One With the Shield) takes forever X_X.
http://www.virtueverse.net/wiki/Shadow_Mokadara
If they did do this, it would make weapon-based pool sets far more likely...
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
Would it be possible, I'm sure through some code and animation wizardry, to make it so our powers we use in our Primary/Secondary sets don't force us toredraw our weapons?
I recently asked this on Freedom Fridays Facebook QA, the reply was that it would definitely be brought up, which I and am sure many others very much appreciate.
This problem limits my concepts quite a bit. I know this is a personal peeve, but I really can't stand redraw and will do whatever I can to limit it. When choosing powers for a character I want to use a Weapon with I'm almost always drawn to something "set and forget" like Willpower. Or avoiding fast sets Kinetics when going with a ranged Weapon, same problem.
I'd love to use more armors, such Fiery Aura and even the antithesis to set and forget, Regeneration, but the thought of increasing the amount of redraw sends the character concept back to the drawing board pretty fast. So I find myself limited to hand and elemental sets when considering "busier" primary/secondaries.
Some powers don't cause weapon redraw, such as Brawl, which gives me hope that this is possible. I'm not asking for a complete removal of redraw, but asking that it be eliminated from at least our Primary/Secondary powers. Everything else would be fair game, but no longer would your Build Up or Heal make your weapon disappear only to redraw it seconds later.
I know its likely a lot of work for what would be a QoL feature, but I know my altitis would very much appreciate it. I'd probably end up buying even more slots too, so $$$.