Incarnate Softcap on a /Invuln?


LineNoise

 

Posted

I'm posting this in the general discussions forum because it technically applies to both Brutes and Scrappers. Is it theoretically possible to attain 59% S/L/E/N defense with the Invulnerability secondary? In my head it seems like it is, but every time I try for it the sacrifices are insane and I don't even get there.

What's the highest you've gotten on your /Invuln?


@Rorn ---- Blue Baron ---- Guardian

 

Posted

I got 45% defense smashing/lethal on an invulnerability tank with no toggles.


 

Posted

59% on both S/L and E/N. Good luck. All of your set bonus will have to be used for that, so say goodbye to any extra recharge. Even than It will probably be difficult.

I worked my Invulnerable brute to soft cap for both. Anything extra the league can usually provide you. Very rare for there to not be some type of shield, barrier, or maneuvers available.


 

Posted

Quote:
Originally Posted by Vauluur View Post
I'm posting this in the general discussions forum because it technically applies to both Brutes and Scrappers. Is it theoretically possible to attain 59% S/L/E/N defense with the Invulnerability secondary? In my head it seems like it is, but every time I try for it the sacrifices are insane and I don't even get there.

What's the highest you've gotten on your /Invuln?
I took my Katana/Invul to 59% S/L, assuming saturated Invincibility. Didn't really sacrifice any offense to do it, since my attack chain is fully 6-slotted. I have to use Flashing Steel instead of gapless GD/GC/SD/GC, but that also gets me more -Res procs, so I figure it's about a wash.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

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Xiana Wu: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Flashing Steel -- SScrappersS-Acc/Dmg(A), SScrappersS-Acc/Dmg/Rchg(7), SScrappersS-Dmg/EndRdx/Rchg(9), Armgdn-Dam%(9), Achilles-ResDeb%(11), FotG-ResDeb%(11)
Level 4: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(17), Aegis-ResDam(19)
Level 6: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(21), Dct'dW-Rchg(23)
Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(23)
Level 10: Build Up -- RechRdx-I(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(29)
Level 16: Unyielding -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31)
Level 18: The Lotus Drops -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-%Dam(33), M'Strk-Dmg/EndRdx/Rchg(33), Achilles-ResDeb%(33)
Level 20: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(34), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(34)
Level 22: Resist Energies -- ResDam-I(A)
Level 24: Resist Elements -- ResDam-I(A)
Level 26: Soaring Dragon -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(37), Achilles-ResDeb%(50)
Level 28: Invincibility -- GftotA-Def/EndRdx(A), GftotA-Def(37), LkGmblr-Def/EndRdx(37), LkGmblr-Rchg+(39)
Level 30: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(40)
Level 32: Golden Dragonfly -- SScrappersS-Dmg/Rchg(A), SScrappersS-Acc/Dmg/EndRdx/Rchg(40), SScrappersS-Rchg/+Crit(40), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Erad-%Dam(42)
Level 35: Tough Hide -- DefBuff-I(A), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 38: Tactics -- EndRdx-I(A)
Level 41: Ring of Fire -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(43), GravAnch-Acc/Rchg(45), GravAnch-Immob/EndRdx(45), GravAnch-Hold%(45)
Level 44: Fire Blast -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(46), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Acc/Dmg/EndRdx/Rchg(46)
Level 47: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50), Posi-Dam%(50)
Level 49: Vengeance -- AdjTgt-Rchg(A)
Level 50: Musculature Total Core Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(13), Numna-Heal(13), Numna-Regen/Rcvry+(15)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15), P'Shift-End%(17)
Level 1: Critical Hit
Level 4: Ninja Run



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Posted

It really depends I think on what your primary is (and thus what it requires for you to operate well) and your budget.
Some sets like Dual Blades don't need a whole lot of recharge to be effective so they will give you more leeway in getting your defenses high.
But with the proper budget, 59% can be attained with saturated Invincibility.

You got me looking at the build for my db/inv scrapper and I actually pulled off incarnate softcap for all but psi with some tweaks. Think I may have to respec


@Viper Kinji
Currently working on:
Turtle Snapper - SD/MA/Ice Tanker