Ice/TW Build Advice needed


KidDiscordia

 

Posted

Its been a while since I posted anything or really put much effort into a build using IOs. I don't have the cash or the time to invest in earning the cash for all of the nice shiney things on the market. By robbing both Peter and Paul I can come up with 400 million influence, 2400 merits and 10 Hero merits plus some purchases using VIP merits to try and piece together a Ice/TW Tanker.

The goal is to make a General Purpose Tanker, that can function at all levels of the game. I think most of it is self explanitory with a few additions.

ATO Proc in the empty slot for Icicles.
Defensive Sweep is a Proc generator since it give Positional instead of Type Defense.

So give me so feedback!

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Hoarfrost -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(9), Numna-Heal:50(11), Numna-Heal/EndRdx/Rchg:50(23), Numna-Heal/Rchg:50(34)
Level 1: Defensive Sweep -- Acc-I:50(A), Sciroc-Dam%:50(50), Oblit-%Dam:50(50)
Level 2: Crushing Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(7), C'ngImp-Dmg/EndRdx/Rchg:50(33), Achilles-ResDeb%:20(43)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(5), Erad-Acc/Rchg:30(5), Erad-Dmg:30(7), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Zinger-Dam%:50(46)
Level 6: Wet Ice -- EndRdx-I:50(A)
Level 8: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(9), LkGmblr-Def/EndRdx/Rchg:50(11), LkGmblr-Def:50(25)
Level 10: Chilling Embrace -- EndRdx-I:50(A), ImpSwft-Dam%:30(48)
Level 12: Icicles -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(13), Sciroc-Acc/Dmg:50(13), Empty(23)
Level 14: Super Jump -- SprngFt-EndRdx/Jump:50(A)
Level 16: Follow Through -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/Rchg:50(17), C'ngImp-Acc/Dmg/EndRdx:50(17), C'ngImp-Dmg/EndRdx:50(19), C'ngImp-Dmg/EndRdx/Rchg:50(33)
Level 18: Glacial Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def/EndRdx/Rchg:50(21), LkGmblr-Def:50(25)
Level 20: Build Momentum -- GSFC-ToHit/EndRdx:50(A), GSFC-Rchg/EndRdx:50(21), GSFC-ToHit/Rchg/EndRdx:50(31), GSFC-ToHit/Rchg:50(48)
Level 22: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 24: Boxing -- Empty(A)
Level 26: Energy Absorption -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), Efficacy-EndMod/EndRdx:50(27), Efficacy-EndMod/Rchg:50(31), Efficacy-EndMod:50(34)
Level 28: Rend Armor -- SMotTanker-Acc/Dmg:50(A), SMotTanker-Dmg/Rchg:50(29), SMotTanker-Acc/Dmg/Rchg:50(29), SMotTanker-Dmg/EndRdx/Rchg:50(31), SMotTanker-Acc/Dmg/EndRdx/Rchg:50(33), Empty(43)
Level 30: Taunt -- Mocking-Taunt/Rchg/Rng:50(A), Mocking-Taunt/Rng:50(46)
Level 32: Hibernate -- Heal-I:50(A)
Level 35: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Rchg:50(36), Oblit-Dmg:50(36), Oblit-%Dam:50(37), Oblit-Dmg/Rchg:50(43)
Level 38: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Rchg:50(39), Oblit-Dmg:50(39), Oblit-%Dam:50(40), Oblit-Dmg/Rchg:50(46)
Level 41: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(42), RctvArm-ResDam:40(42), RctvArm-EndRdx:40(42)
Level 44: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Def:50(45)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Permafrost -- S'fstPrt-ResDam/Def+:30(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
------------
Level 2: Swift -- Flight-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(15), Mrcl-Rcvry+:40(37), Mrcl-Heal:40(40), RgnTis-Regen+:30(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(15), P'Shift-EndMod/Rchg:50(37), P'Shift-EndMod/Acc:50(40)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 10% DamageBuff(Smashing)
  • 10% DamageBuff(Lethal)
  • 10% DamageBuff(Fire)
  • 10% DamageBuff(Cold)
  • 10% DamageBuff(Energy)
  • 10% DamageBuff(Negative)
  • 10% DamageBuff(Toxic)
  • 10% DamageBuff(Psionic)
  • 8% Defense(Smashing)
  • 8% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 7.38% Defense(Energy)
  • 7.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 11.13% Defense(Melee)
  • 5.19% Defense(Ranged)
  • 3% Defense(AoE)
  • 3.6% Max End
  • 67.5% Enhancement(RechargeTime)
  • 59% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 10% FlySpeed
  • 309.2 HP (16.5%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 3.3%
  • MezResist(Immobilize) 5.5%
  • MezResist(Stun) 4.4%
  • 9% (0.15 End/sec) Recovery
  • 74% (5.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 2.52% Resistance(Toxic)
  • 2.52% Resistance(Psionic)
  • 10% RunSpeed



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"The only thing to crave is Immortality, and Death is the last rube to cheat."

They trained the Rikti to drop Fire on people, but they won't let them write (Censored) on their spaceships because it is obscene!

 

Posted

A couple of quick thoughts as I look at your build.

I dislike the use of Oblits in Whirling Smash and Arc of Destruction as the set has extremely poor endurance reduction. It's also a set focused on Positional Defense, not Typed Defense, which is Ice's strength.

My preference would also to limit the amount of slots allocated to Health and Stamina. 2 in Health, and 3 in Stamina and use them else where. Such as adding a slot to CJ for Karma +to hit. Maybe push Icicles to 6 slots, 5 of which would be dedicated to Scirocco's Dervish.

I haven't taken the time to put together a build for my Ice/TW yet so I don't have anything I can show you at the moment, but those are places I'd change right off the bat.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

I would also switch out the numa set with DW instead to give u the extra 5% recharge. I have a Ice/TW build for mine it has Fly in it instead of SJ.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Kitty Titan: Level 50 Natural Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Titan Weapons
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-EndRdx/Rchg(5)
Level 1: Defensive Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(5), Erad-Acc/Dmg/Rchg(7), Erad-Dmg/Rchg(7)
Level 2: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Rchg(15), S'fstPrt-ResDam/Def+(46)
Level 4: Titan Sweep -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(11)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Fly -- Flight-I(A)
Level 10: Boxing -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(46)
Level 12: Icicles -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(43), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43)
Level 14: Chilling Embrace -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/EndRdx(46)
Level 16: Taunt -- Range-I(A), Zinger-Taunt/Rchg(17), Zinger-Taunt/Rchg/Rng(17), Zinger-Acc/Rchg(19), Zinger-Taunt/Rng(19), Zinger-Dam%(21)
Level 18: Glacial Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-EndRdx/Rchg(23)
Level 20: Build Momentum -- Rec'dRet-ToHit(A), Rec'dRet-Pcptn(25), RechRdx-I(25), RechRdx-I(27)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(29), RctvArm-EndRdx(29)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-EndRdx/Rchg(33), LkGmblr-Def/EndRdx/Rchg(33)
Level 28: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/EndRdx/Rchg(36)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 32: Hibernate -- P'Shift-End%(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(45), P'Shift-Acc/Rchg(50)
Level 35: Whirling Smash -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Acc/Dmg/Rchg(37)
Level 38: Arc of Destruction -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Follow Through -- Mako-Dmg/EndRdx(A), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Acc/Dmg(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-EndMod/Acc(40)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Momentum



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Posted

Quote:
Originally Posted by Rangle M. Down View Post
A couple of quick thoughts as I look at your build.

I dislike the use of Oblits in Whirling Smash and Arc of Destruction as the set has extremely poor endurance reduction. It's also a set focused on Positional Defense, not Typed Defense, which is Ice's strength.

My preference would also to limit the amount of slots allocated to Health and Stamina. 2 in Health, and 3 in Stamina and use them else where. Such as adding a slot to CJ for Karma +to hit. Maybe push Icicles to 6 slots, 5 of which would be dedicated to Scirocco's Dervish.

I haven't taken the time to put together a build for my Ice/TW yet so I don't have anything I can show you at the moment, but those are places I'd change right off the bat.
What would you suggest in place of th Oblits? I am also not sure about the value of the Karma with +59% accuracy in the build now. I see it alot in other melee builds, but I'm on the fence. I do have a Winter's Gift Resist Proc that could go there if Ice doesn't have enough Slow Resist now.

The number of slots in health have bothered me as well, with the three procs in there some of the 2 slot bonuses in those sets are useful as well, but again I am open to alternatives.

LSK -
I did have Doctor's Wounds set in Hoarfrost initially, but it seemed that the set bonuses I got from Numi were more useful then another 5% recharge. It is perhaps against standard practice, so a little more insight behind your comment would be great.


"The only thing to crave is Immortality, and Death is the last rube to cheat."

They trained the Rikti to drop Fire on people, but they won't let them write (Censored) on their spaceships because it is obscene!

 

Posted

Round 2 after the reading the above comments. Numi is still in Hoarfrost although I have more pieces of Doctor's Wounds available.

Comments appreciated.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Hoarfrost -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(9), Numna-Heal(11), Numna-Heal/EndRdx/Rchg(23), Numna-Heal/Rchg(34)
Level 1: Defensive Sweep -- Acc-I(A), Sciroc-Dam%(50), Zinger-Dam%(50)
Level 2: Crushing Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx/Rchg(33), Achilles-ResDeb%(43)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(5), Erad-Acc/Rchg(5), Erad-Dmg(7), M'Strk-Dmg/EndRdx(34), Zinger-Dam%(46)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def(25)
Level 10: Chilling Embrace -- EndRdx-I(A), ImpSwft-Dam%(48)
Level 12: Icicles -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg(13), Empty(23)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Follow Through -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), C'ngImp-Dmg/EndRdx/Rchg(33)
Level 18: Glacial Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def(25)
Level 20: Build Momentum -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(21), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit/Rchg(48)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(43)
Level 24: Boxing -- Empty(A)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), DefBuff-I(27), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod/Rchg(31), Efficacy-EndMod(34)
Level 28: Rend Armor -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(29), SMotTanker-Acc/Dmg/Rchg(29), SMotTanker-Dmg/EndRdx/Rchg(31), SMotTanker-Acc/Dmg/EndRdx/Rchg(33)
Level 30: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(46)
Level 32: Hibernate -- Heal-I(A)
Level 35: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Rchg(36), Oblit-Dmg(36), EndRdx-I(37), Oblit-Dmg/Rchg(43)
Level 38: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Dmg(39), EndRdx-I(40), Oblit-Dmg/Rchg(46)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42), RctvArm-EndRdx(42)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Permafrost -- S'fstPrt-ResDam/Def+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Void Core Final Judgement
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(37), Mrcl-Heal(40), RgnTis-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(40)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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"The only thing to crave is Immortality, and Death is the last rube to cheat."

They trained the Rikti to drop Fire on people, but they won't let them write (Censored) on their spaceships because it is obscene!

 

Posted

You're new build looks better. I'm still a touch concerned about your endurance usage on your attacks. I think you might have end problems if you don't have a mob to fuel your Energy Absorption.

I have no problems with you using Numina's in Hoarfrost, but I prefer DW since it also gives a recharge bonus.

Anyway, I took an Ice/Mace build I had, and reworked it for Ice/TW. This is probably closer to how I'd prefer my build to be. Take a look at it and see if you find anything you like. Hopefully you'll find something useful.

I included you're choice of Alpha so that it's closer to comparing apples to apples. (Don't pay attention to the levels the slots were placed, as I had Mids auto arrange.)


Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Ice/TW suggested build: Level 50 Science Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Frozen Armor -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(3), GftotA-Def/EndRdx/Rchg(3), GftotA-Def(5)
Level 1: Defensive Sweep -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(5), Erad-Acc/Dmg/EndRdx/Rchg(7), M'Strk-Acc/Dmg/EndRdx(7)
Level 2: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal(11), Dct'dW-Rchg(11)
Level 4: Titan Sweep -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/Rchg(15), C'ngBlow-Dmg/EndRdx(17), Sciroc-Acc/Dmg/EndRdx(17)
Level 6: Wet Ice -- EndRdx-I(A), EndRdx-I(19)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 12: Icicles -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Acc/Dmg(23), C'ngBlow-Dmg/Rchg(23), M'Strk-Acc/Dmg/EndRdx(25), Empty(25)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Follow Through -- MotTanker-Acc/Dmg(A), MotTanker-Acc/Dmg/EndRdx/Rchg(27), MotTanker-Acc/Dmg/Rchg(27), MotTanker-Dmg/EndRdx/Rchg(29), MotTanker-Rchg/Res%(29)
Level 18: Glacial Armor -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(31), GftotA-Def/EndRdx/Rchg(31), GftotA-Def(31)
Level 20: Taunt -- Mocking-Rchg(A), Mocking-Taunt/Rng(33), Mocking-Taunt(33), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(34)
Level 22: Build Momentum -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34), RechRdx-I(36), RechRdx-I(36)
Level 24: Boxing -- Empty(A)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), LkGmblr-Def(36), Efficacy-EndMod(37), Efficacy-EndMod/Rchg(37), Efficacy-EndMod/Acc/Rchg(37), Efficacy-EndMod/Acc(39)
Level 28: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(40), LkGmblr-Def(40), LkGmblr-Def/EndRdx/Rchg(42)
Level 32: Chilling Embrace -- TmpRdns-Acc/EndRdx(A), TmpRdns-EndRdx/Rchg/Slow(42), TmpRdns-Acc/Slow(42), EndRdx-I(43)
Level 35: Whirling Smash -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(45), Sciroc-Acc/Dmg/EndRdx(45)
Level 38: Permafrost -- S'fstPrt-ResDam/EndRdx(A)
Level 41: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), C'ngImp-Acc/Dmg/EndRdx(46)
Level 44: Arc of Destruction -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(48), M'Strk-Acc/EndRdx(48), M'Strk-Acc/Dmg/EndRdx(48), M'Strk-Dmg/EndRdx/Rchg(50)
Level 47: Crushing Blow -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(50), C'ngImp-Dmg/EndRdx/Rchg(50)
Level 49: Hibernate -- EndMod-I(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run
Level 1: Momentum
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(13), P'Shift-End%(15)



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Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Version 3 I guess....

Looked at your build and decided to swap out a LotG set for GotA set. I can see your point about End usage when there aren't targets to draw from with Energy Absorbion, but how often is that going to occur on a Tank? AV fights? Boxing becomes a mule to get some more End Recovery and I may be able to find a couple purples to double the recovery there to 4%. Numina is down to the one Proc in Health. Most of the Procs in the attacks are going to be replaced with End Reduct. IOs. Still on the fence about Defensive sweep and what direction to go with it.

Is it better to increase your End Max or your Recovery per second?

Other comments:
The blank in Icicles is for the ATO Proc.
The common End Reduct IOs will be bumped to 50+5 where possible with priority going to attacks.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(9), Dct'dW-Heal(11), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Rchg(34)
Level 1: Defensive Sweep -- Acc-I(A), Sciroc-Dam%(50), EndRdx-I(50)
Level 2: Crushing Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Dmg/EndRdx/Rchg(33), EndRdx-I(43)
Level 4: Titan Sweep -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(5), Erad-Acc/Rchg(5), Erad-Dmg(7), M'Strk-Dmg/EndRdx(34), EndRdx-I(46)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Frozen Armor -- GftotA-Def/EndRdx(A), GftotA-Def(9), GftotA-Def/EndRdx/Rchg(11), GftotA-Def/Rchg(25)
Level 10: Chilling Embrace -- EndRdx-I(A), ImpSwft-Dam%(48)
Level 12: Icicles -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(13), Sciroc-Acc/Dmg(13), Empty(23)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Follow Through -- SMotTanker-Acc/Dmg(A), SMotTanker-Dmg/Rchg(17), SMotTanker-Acc/Dmg/Rchg(17), SMotTanker-Dmg/EndRdx/Rchg(19), SMotTanker-Acc/Dmg/EndRdx/Rchg(33)
Level 18: Glacial Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def(25)
Level 20: Build Momentum -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(21), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit/Rchg(48)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(43)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(50)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(27), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod/Rchg(31), Efficacy-EndMod(34)
Level 28: Rend Armor -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), EndRdx-I(33)
Level 30: Taunt -- Mocking-Taunt/Rchg/Rng(A), Mocking-Taunt/Rng(46)
Level 32: Hibernate -- Heal-I(A)
Level 35: Whirling Smash -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Rchg(36), Oblit-Dmg(36), EndRdx-I(37), Oblit-Dmg/Rchg(43)
Level 38: Arc of Destruction -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Dmg(39), EndRdx-I(40), Oblit-Dmg/Rchg(46)
Level 41: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx/Rchg(42), ImpArm-EndRdx/Rchg(42)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Permafrost -- S'fstPrt-ResDam/Def+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Void Core Final Judgement
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(15), Mrcl-Rcvry+(37), Mrcl-Heal(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc(40)
Level 1: Momentum
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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"The only thing to crave is Immortality, and Death is the last rube to cheat."

They trained the Rikti to drop Fire on people, but they won't let them write (Censored) on their spaceships because it is obscene!