Ice Slick bug? Known issue? Wai?


Bloodspeaker

 

Posted

Found and tested this with my Ice/earth Dom.

If you cast Ice Slick and then phase shift Ice Slick phases too. When you cancel Phase Shift the Ice Slick remains phased until it's duration expires.

Is this a known issue? Anyone else seeing this?


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Posted

Just to verify - phase shift from the Concealment pool?

I can go check if so. (I don't think any of my ice/ have phase shift, though they may have the warburg temp.)


 

Posted

Tested using the Hyper Phase Warburg temp phase power. 50(+1) Ice/Emp, some level something-teen Council. Also with some tsoo and outcasts near icon.

Put down ice slick - they fall.
Phase - they no longer fall.
Unphase - they start slipping again after a brief delay.

So it is phasing with you, and unphasing when you come back - at least with the warburg temp phase.

Edit: Also seems to affect Earth control: Earthquake. Though I couldn't get the lowbie Lost to run back into it.

Edit 2: Also affects Quicksand.


 

Posted

More troubling is that I summoned Rocky and phased on that Earth controller. He whipped a rock at someone (Freakshow, 30) just before I did, it hit. After, he took a swipe at another and had "Unaffected" show up above the freakshow's head. Verified with a nice, big group of Council - phased before he got there, there were two very solid hits (on a minion that should have been one shot) with a boulder and with fists... with "Unaffected" floating up and th eminion perfectly healthy afterward. Unphase and they start having effect again. Going to burn a third build on one of these just to see if the concealment - phase shift does any differently.


Edit: Also a bad time for it to do so - Volcanic Gasses has the same behaviour.

However, did the otherwise-unused third build, grabbed Concealment - Phase Shift, and it didn't behave any *differently* - the pet-placed-item and pets had their proper effect after phase shift was turned off.

Also:
Took my Zombie/Poison MM into warburg, grabbed the temp power. Set Noxious Gas on one of the Grave Knights. Set to aggressive, phased, dragged into a nice size group of Freakshow... no affect of any sort (other than "Unaffected" showing up over their heads.)

And it is like this on the VIP beta server.


So....
- Phasing with Phase Shift or Hyper Phase has this effect.
- Mobile pets (Rocky) and placed-pets (Ice Slick, Earthquake, Volcanic Gasses, Quicksand) get phased when you do, but unphase when you do as well.
- This does affect mastermind minions (thugs, zombies, etc.) as well.


Don't know:
- There's at least one enemy I can't think of right this second that phases you. If this affects your pets and controls THERE, it becomes much worse.


I'm suspecting this came in with the change to Dimension Shift.


 

Posted

Also had a thought and tested it - and adding this to the "very not good."

Those were all placed pets, or pets with long duration.

Went on my 50 Peacebringer. Summoned both my Lore pets and Photon Seekers, then hit Quantum Flight. Floated over to some Freakshow.

Seekers found targets, exploded, leaving... a bunch of "Unaffected." Polar lights did nothing, either.

I can't see this really being WAI... or if so, properly thought out. Going to pester a redname.

*edit* Same with WS and Essence. (Checking to see if a prerequisite of a dead enemy made a difference. nope. Nebform does it.)


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Don't know:
- There's at least one enemy I can't think of right this second that phases you. If this affects your pets and controls THERE, it becomes much worse.
The first enemy with a phase power that comes to mind is Ghost Widow. I've had her phase my MM and still get damaged by my pets, but that wasn't recent; certainly not since i22.

I can think of other enemies that *cage* you (trap you in a force field), but I don't know if that's the same effect, mechanically, beyond the "affect self only" part. Those would be Ballistae and Wisp Overlords.


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Posted

Quote:
Originally Posted by Bloodspeaker View Post
The first enemy with a phase power that comes to mind is Ghost Widow. I've had her phase my MM and still get damaged by my pets, but that wasn't recent; certainly not since i22.

I can think of other enemies that *cage* you (trap you in a force field), but I don't know if that's the same effect, mechanically, beyond the "affect self only" part. Those would be Ballistae and Wisp Overlords.
OK. It's probably GW I was thinking of from SSA#7. I don't think the cages affect your pets, then, simply from trying Personal Force Field on that Earth controller - that didn't affect anything. (I had the "only affecting self" idea as well while doing this.)


 

Posted

The way it's supposed to work (I thought anyway) was that pseudopets were supposed to follow your phase state as it seems to be doing, but that true pets use their own.

If that's not the case and pets like Singy or whatever are also following your state then it would seem to be borked I'd have thought (since if Singy wanders into your Dimension Shift he should be able to fight and be fought by the enemies contained within, regardless of your phase state).

If all pets follow their masters phase state that makes Dimension Shift very annoying for both you and other Controllers, Dominators and Masterminds.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
The way it's supposed to work (I thought anyway) was that pseudopets were supposed to follow your phase state as it seems to be doing, but that true pets use their own.

If that's not the case and pets like Singy or whatever are also following your state then it would seem to be borked I'd have thought (since if Singy wanders into your Dimension Shift he should be able to fight and be fought by the enemies contained within, regardless of your phase state).

If all pets follow their masters phase state that makes Dimension Shift very annoying for both you and other Controllers, Dominators and Masterminds.

It's not Dimension Shift that's being looked at, though - which is still fairly rare. It's the self-phase powers, which *used* to let your pets keep doing what they were doing (without Supremacy, of course, in the case of a mastermind) and which are paired with travel powers in the case of Khelds (QFly and Nebulous form - which I do use fairly regularly.)


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
It's not Dimension Shift that's being looked at, though - which is still fairly rare. It's the self-phase powers, which *used* to let your pets keep doing what they were doing (without Supremacy, of course, in the case of a mastermind) and which are paired with travel powers in the case of Khelds (QFly and Nebulous form - which I do use fairly regularly.)
Yeah, I know, but it's most likely that this change is related to the changes made to Shift (specifically the ones posted by Arbiter Hawk in the Dim Shift feedback thread where he mentions that pseudos now share their masters state)

I suspect it's an across the board change rippling from that (and which seems to be overzealous as the wording the Redname used seem to say that it was for Pseudos only). Hopefully it's not WAI since it makes no sense for a lot of other characters to force this change on them just for the benefit of one niche power like Dim Shift.


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
Yeah, I know, but it's most likely that this change is related to the changes made to Shift (specifically the ones posted by Arbiter Hawk in the Dim Shift feedback thread where he mentions that pseudos now share their masters state)

I suspect it's an across the board change rippling from that. Hopefully it's not WAI since it makes no sense for a lot of other characters to force this change on them just for the benefit of one niche power like Dim Shift.
Ah, ok. I see what you're saying - kind of the same suspicion I mentioned a few posts back. Anyway, fired off a note - we'll see what the word is.

Today's word: Tintinnabulation.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Ah, ok. I see what you're saying - kind of the same suspicion I mentioned a few posts back. Anyway, fired off a note - we'll see what the word is.

Today's word: Tintinnabulation.


Here's Arbiter Hawks post about how Pseudos are supposed to work within Dimension Shift.

http://boards.cityofheroes.com/showp...7&postcount=11

He's talking about Dimension Shift only here and specifically uses the word "pseudopets" so i'd guess the fact that other Phase powers do the same thing is a knock-on effect and the fact that true pets are affected the same way is some sort of oversight / bug.


 

Posted

Come to think of it, I *do* seem to remember my Singularity adopting my personal phase state. My grav/nrg dom doesn't have Dimension Shift (they waited far too long to make that power useful... ), but he does have Phase Shift. Will have to pop on a bit later and see how that works. Also, my wife's grav/kni troller *does* have Dim Shift, so may be able to do some testing there, if I can correctly grasp what I'm trying to test, here.


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Posted

Quote:
Originally Posted by Bloodspeaker View Post
Come to think of it, I *do* seem to remember my Singularity adopting my personal phase state. My grav/nrg dom doesn't have Dimension Shift (they waited far too long to make that power useful... ), but he does have Phase Shift. Will have to pop on a bit later and see how that works. Also, my wife's grav/kni troller *does* have Dim Shift, so may be able to do some testing there, if I can correctly grasp what I'm trying to test, here.
Oh, with a grav dom it'll be very easy to say. Go to, say, Perez Park - somewhere with a nice, big mass of enemies. Summon singularity. Hit phase shift. Run to the other side of a pack of skulls or hellions.

Singularity *should* knock them around with repel. Instead, you'll see a lot of "Unaffected" pop over their heads until PS wears off.

Again, though, this is *phase* shift we're talking about, not *dimension* shift.

You can also take a mastermind (if you have one high enough) and just do a patrol in Warburg. It'll award you Hyper Phase - which is just a temp Phase Shift. It does the same thing - run into a group the pets should attack. They'll attack. And nothing will be affected until it wears off.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
Singularity *should* knock them around with repel. Instead, you'll see a lot of "Unaffected" pop over their heads until PS wears off.

Again, though, this is *phase* shift we're talking about, not *dimension* shift.
This is indeed the exact behavior (Unaffected) that resulted from summoning Singularity, turning on Phase Shift, and flying through a group of enemies. Worked normally when the phase wore off.

Have yet to test it with the WB temp. Will have to sift through all my (several) MMs to see which, if any, still have this power. Edit: Or for that matter, the Spirit Potion craftable temp power.


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Rift - Faeblight - Bloodspeaker
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Obviously, I don't care about NCSoft's forum rules, now.

 

Posted

Heh, and the first thing I think on seeing that image? Hellion zorched by drone in 3... 2... 1...


Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas

Obviously, I don't care about NCSoft's forum rules, now.