Brute or Scrapper


Issen

 

Posted

Was going to resurrect an old post since Staff is coming next week, but figured I would make a new on the general build area to get input from both the Scrapper and Brute communities. The consensus in my Scrapper post from a few weeks back was that Electric paired better with a Brute than a scrapper, so I am going to pose it this way:

Staff/Energy Scrapper

or

Staff/Electric Brute

Personally, I like fast action, little downtime, being able to survive on my own a lot, and lots and lots of END. For the build, I will focus plenty on +Def set bonuses with an eye toward layered Defenses. Money (ingame) is not an issue.

Discuss...


- Xyzor, Lightning.Rod, Kagyx - Rubber Mulch / Wholesale Candy - Freedom Server

 

Posted

Quote:
Originally Posted by Xyzor View Post
Was going to resurrect an old post since Staff is coming next week, but figured I would make a new on the general build area to get input from both the Scrapper and Brute communities. The consensus in my Scrapper post from a few weeks back was that Electric paired better with a Brute than a scrapper, so I am going to pose it this way:

Staff/Energy Scrapper

or

Staff/Electric Brute

Personally, I like fast action, little downtime, being able to survive on my own a lot, and lots and lots of END. For the build, I will focus plenty on +Def set bonuses with an eye toward layered Defenses. Money (ingame) is not an issue.

Discuss...
Well, yes, in general, Resist-based sets will serve Brutes better than Scrappers.

But as for these specific combos...

Personally, I think that Electric Armor is still the better designed of the two sets, especially on an AT that can reach the 90% resist cap. Between Power Sink and a Lightning Field slotted for Endurance Modification over damage, and you'll be keeping most anything close to you at low-to-none Endurace. (I know it isn't particulalry 'Heroic,' but there's something enjoyable about beating up a Boss or Elite Boss class enemy that has been reduced to standing around and only occasionally lashing out with one of their weaker attacks.)

Energy Aura is no longer armor-plated tissue paper, but some of the odd design features are still there from its origin as a kludge replacement for Ice Armor. Still, it's not a bad choice anymore, especially if you want some form of built-in stealth feature.

Overall, I think the real question here is 'Scrapper or Brute' for Staffs, and on that, I can't really say. I didn't play around with Staff Fighting much on Beta. On paper, it looks like Scrappers won't get as much benefit from Perfection as Brutes will... but that could be far off base.

Good luck!


-This Space Intentionally Left Blank.-

 

Posted

Electric Armor or Energy Aura are solid choices.

And while Brutes benefit more from the raised resist cap, they're both great choices for scrappers.

I have an MA/Elec Scrapper with capped energy resist, and 60% S/L resist.

Now, Energy Aura is typed defense, not positional, so Guarded Spin won't help as much, but it's still good (every little bit counts).

It's largely a matter of preference.


 

Posted

Between higher Resist caps and higher HP, Brutes have better survivability. Because +Damage applies to base damage, scrappers tend to have higher burst damage, especially since Build Up is +100% for Scrappers, and only +80% (of a lower base) for brutes.

Since Staff doesn't have a traditional Build Up, the Brute will probably be able to sustain a closer damage output to a scrapper, and if you go with Electric Armor, the damage aura will be better, since +Damage (including Fury) boosts it, but the scrapper version doesn't crit.

One last consideration: The Electric Brute will easily get all defense to 30-35%, or one to 45%, but the Energy Aura Scrapper will never get Resists that are significantly higher than what's built into the set.

From those two, I'd pick the Brute.


@Roderick