Help with dark/fire/mu farm build


Blade_of_Fury

 

Posted

I've been trying and trying to get this build be able to farm and not die.... But i failed a lot.. Can anyone please help me make this a great farm build.

Here's the code for mids

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Posted

Please guys please, any piece of advise really i need it!!!


 

Posted

Could you post the build in short/long form because some of us like to comment at work but don't have Mids there.

I will say that you need softcapped fire defense if you are using it for power leveling other toons. If solo ticket farming, just fill up on purple pez and chomp four a minute. Also, make sure the arc is all fire damage. Sometimes people use fire melee attacks that have some s/l damage as well.

I haven't looked at your build because I'm typing this from my phone. LOL


 

Posted

I've considered dm\fire for farming as well and I'm happy to share what I came up with; note, this build is based on my experience with my ss\FA brute farmer I've used for a long time (but I have 2 accts so eventually need another farmer and something different would be nice). Keep in mind you should probably have a build geared towards doing trials before doing the following one as incarnate powers are what make truely badass farmers possible, but without them they tend to be weak... with this build I would get everything to T4 before seriously farming and I would use the phantoms buffers for the AB buff (nice on longer maps like cave farms), ageless for the end, void for the -dmg part of the 'nuke', and degenerative for the -hp and toxic dmg proc in interface; without these incarnate powers the following build would really suck. As someone pointed out fire defense is important, but now that ambush farms have been gimped the Fire Cave Farm is king and I've found about 30% is plenty (without veng), with the heal up every 10 sec I still rarely need to use it, so I stock up on reds, not purps, once you are close to 30% fire defense acc\to hit (for non-ss brutes) and rech are most important. Anyway, any questions feel free to send me an email to acbolt42 at gmail as I don't check the forums much, or in game @ac bolt or @blazing stone.

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Smite

  • (A) Crushing Impact - Accuracy/Damage: Level 50
  • (43) Crushing Impact - Damage/Endurance: Level 50
  • (43) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (46) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (46) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 1: Fire Shield
  • (A) Aegis - Resistance/Endurance: Level 50
  • (13) Aegis - Resistance/Endurance/Recharge: Level 50
  • (13) Aegis - Resistance: Level 50
Level 2: Blazing Aura
  • (A) Superior Brute's Fury - Accuracy/Damage: Level 50
  • (3) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50
  • (3) Superior Brute's Fury - Accuracy/Endurance/Recharge: Level 50
  • (9) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50
  • (11) Superior Brute's Fury - Recharge/Fury Bonus: Level 50
  • (11) Endurance Reduction IO: Level 50
Level 4: Healing Flames
  • (A) Doctored Wounds - Endurance/Recharge: Level 50
  • (5) Doctored Wounds - Heal/Recharge: Level 50
  • (5) Doctored Wounds - Heal/Endurance/Recharge: Level 50
  • (7) Doctored Wounds - Heal: Level 50
  • (9) Doctored Wounds - Recharge: Level 50
Level 6: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (7) Recharge Reduction IO: Level 50
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (23) Kismet - Accuracy +6%: Level 30
  • (48) Karma - Knockback Protection: Level 30
Level 10: Temperature Protection
  • (A) Steadfast Protection - Knockback Protection: Level 30
Level 12: Kick
  • (A) Empty
Level 14: Tough
  • (A) Aegis - Resistance/Endurance: Level 50
  • (15) Aegis - Resistance/Endurance/Recharge: Level 50
  • (15) Aegis - Resistance: Level 50
  • (40) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (40) Gladiator's Armor - TP Protection +3% Def (All): Level 50
Level 16: Plasma Shield
  • (A) Aegis - Resistance/Endurance: Level 50
  • (17) Aegis - Resistance/Endurance/Recharge: Level 50
  • (17) Aegis - Resistance: Level 50
Level 18: Dark Consumption
  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (19) Obliteration - Damage/Recharge: Level 50
  • (19) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (50) Obliteration - Chance for Smashing Damage: Level 50
Level 20: Consume
  • (A) Obliteration - Accuracy/Recharge: Level 50
  • (21) Obliteration - Damage/Recharge: Level 50
  • (21) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (50) Obliteration - Chance for Smashing Damage: Level 50
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (23) Luck of the Gambler - Defense: Level 50
  • (37) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (25) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (25) Luck of the Gambler - Defense: Level 50
  • (36) Luck of the Gambler - Recharge Speed: Level 50
Level 26: Soul Drain
  • (A) Obliteration - Damage: Level 50
  • (27) Obliteration - Accuracy/Recharge: Level 50
  • (27) Obliteration - Damage/Recharge: Level 50
  • (34) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (36) Obliteration - Chance for Smashing Damage: Level 50
Level 28: Burn
  • (A) Armageddon - Damage/Recharge: Level 50
  • (29) Armageddon - Accuracy/Damage/Recharge: Level 50
  • (29) Armageddon - Accuracy/Recharge: Level 50
  • (31) Armageddon - Damage/Endurance: Level 50
  • (31) Armageddon - Chance for Fire Damage: Level 50
  • (31) Eradication - Chance for Energy Damage: Level 30
Level 30: Assault
  • (A) Endurance Reduction IO: Level 50
Level 32: Midnight Grasp
  • (A) Hecatomb - Damage/Recharge: Level 50
  • (33) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (33) Hecatomb - Accuracy/Recharge: Level 50
  • (33) Hecatomb - Damage/Endurance: Level 50
  • (34) Hecatomb - Chance of Damage(Negative): Level 50
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO: Level 50
  • (36) Recharge Reduction IO: Level 50
Level 38: Electrifying Fences
  • (A) Gravitational Anchor - Immobilize/Recharge: Level 50
  • (39) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
  • (39) Gravitational Anchor - Accuracy/Recharge: Level 50
  • (39) Gravitational Anchor - Immobilize/Endurance: Level 50
  • (40) Gravitational Anchor - Chance for Hold: Level 50
Level 41: Ball Lightning
  • (A) Ragnarok - Damage/Recharge: Level 50
  • (42) Ragnarok - Accuracy/Damage/Recharge: Level 50
  • (42) Ragnarok - Accuracy/Recharge: Level 50
  • (42) Ragnarok - Damage/Endurance: Level 50
  • (43) Ragnarok - Chance for Knockdown: Level 50
Level 44: Static Discharge
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (45) Positron's Blast - Damage/Endurance: Level 50
  • (45) Positron's Blast - Damage/Recharge: Level 50
  • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (46) Positron's Blast - Chance of Damage(Energy): Level 50
Level 47: Vengeance
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 49: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest
  • (A) Healing IO: Level 50
Level 4: Ninja Run
Level 4: Swift
  • (A) Run Speed IO: Level 50
Level 4: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (50) Miracle - +Recovery: Level 40
Level 4: Hurdle
  • (A) Jumping IO: Level 50
Level 4: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
  • (48) Performance Shifter - Chance for +End: Level 50
Level 50: Agility Core Paragon
Level 50: Degenerative Radial Flawless Interface
------------



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Posted

I've never played a Dark Melee farmer, but I copied over my SS/Fire build and tried to plug it in. I saw you had Hecatomb in your build, so I kept that, but I took out the other purple sets I use to keep the costs somewhat down. I don't think I would personally use a dark/fire farmer, but if I did, I would probably use a build similar to this one.

I saw you had tough running in your build but a good fire farm will not have smashing/lethal damage so you won't need it. (hint: search for 'reds')

195% recharge, 30.1% fire defense. Get the Spiritual Alpha, ageless destiny, and reactive interface (I still find this the best option), and you are set.

I'm not sure but I imagine the attack chain would be something like:
Ball Lightning-Burn-Shadow Maul-Electrifying Fences-repeat

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

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