My MA/SR Scrapper. Would love a review
Looks pretty solid at first glance.
I'd swap the Hecatomb set to whichever power you use most often to give the proc more chances to fire.
I can't open the build because I'm at work (no Mids), but if you're softcapped to all positions with a cushion and endurance sustainable, I'd say you're in good shape.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
normally I'd do something like this (lowered your defense to 45) but, I hear people talk about the new defense caps in DA and i have no idea how we should figure our defense for that. ooh i guess the itrails are the same way?
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Targos Faile: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Dmg/EndRdx/Rchg(13), C'ngImp-Dmg/Rchg(25)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 2: Cobra Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(5), SScrappersS-Acc/Dmg/Rchg(7), SScrappersS-Dmg/EndRdx/Rchg(7), SScrappersS-Acc/Dmg/EndRdx/Rchg(17), SScrappersS-Rchg/+Crit(19)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(9), LkGmblr-Rchg+(11)
Level 6: Boxing -- Dmg-I(A)
Level 8: Agile -- LkGmblr-Rchg+(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Practiced Brawler -- RechRdx-I(A)
Level 14: Super Jump -- Winter-RunSpd/Jump/Fly/Rng(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx(15), Winter-ResSlow(15)
Level 16: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(25)
Level 18: Crippling Axe Kick -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(27), GravAnch-Hold%(34)
Level 20: Quickness -- Run-I(A), Run-I(21)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(23), S'fstPrt-ResKB(29), TtmC'tng-ResDam/EndRdx(29)
Level 24: Dodge -- Ksmt-ToHit+(A)
Level 26: Dragon's Tail -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(40), FrcFbk-Rechg%(42)
Level 28: Lucky -- GftotA-Run+(A)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-EndRdx/Rchg(31), LkGmblr-Rchg+(31)
Level 32: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(34)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(36), RedFtn-EndRdx(45)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Spring Attack -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(45), Oblit-%Dam(46), Oblit-Acc/Rchg(46), Oblit-Dmg/Rchg(46), ExStrk-Dam%(48)
Level 47: Physical Perfection -- P'Shift-End%(A), RgnTis-Regen+(48), Panac-Heal/+End(48)
Level 49: Vengeance -- DefBuff-I(A)
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Vanguard Core Superior Ally
Level 50: Rebirth Core Epiphany
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------
Level 2: Swift -- Run-I(A), Run-I(45)
Level 2: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(42), Mrcl-Rcvry+(42), Numna-Heal(43), Numna-Regen/Rcvry+(43), Numna-Heal/EndRdx(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(27), P'Shift-EndMod/Rchg(33), EndMod(43)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
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perma jump is ---> /up 1
This is what my MA/SR looks like with Attuned (non-catalyzed) ATIOs:
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Net recovery in particular might become increasingly important, given the fact that at the moment the Hybrid incarnate slot is planned to be an endurance burning toggle, if you intend to incarnate-out the build eventually.
Here's something that is numerically pretty unambiguous. Compare your slotting of Stamina to mine. You use three performance shifters and an endurance IO, while I use four shifters - the three you use including the proc, and End/Acc from shifter. You end up with Stamina slotted to 96.7% recovery, and mine gets to 91.78% recovery. However, mine gets an additional set bonus of +2.5% recovery. That's 2.5% more *base* recovery. Your slotting gets about 5% more of stamina's boost. Stamina buffs recovery by 25%, and 5% more slotting equals +1.25% net recovery. The set bonus is better than the higher recovery slotting in Stamina.
Either way, the difference is small (0.02 eps), but its something to watch for when comparing slotting options.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
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This is the build I currently have on my main. I play him by far the most and have been thinking of investing in attuned enhancements on the paragon market because I tend to exemplar a lot.
So before doing that I figured I'd post my build here for review in case I'm doing something very wrong.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Targos Faile: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(46), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(48)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 2: Cobra Strike -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(5), SScrappersS-Acc/Dmg/Rchg(7), SScrappersS-Dmg/EndRdx/Rchg(7), SScrappersS-Acc/Dmg/EndRdx/Rchg(17), SScrappersS-Rchg/+Crit(19)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(9), LkGmblr-Rchg+(11)
Level 6: Boxing -- Dmg-I(A)
Level 8: Agile -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(11), LkGmblr-Def(13), LkGmblr-Rchg+(13), Ksmt-ToHit+(15)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Practiced Brawler -- RechRdx-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 16: Focus Chi -- HO:Membr(A), HO:Membr(17)
Level 18: Crippling Axe Kick -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(27), Hectmb-Dam%(34)
Level 20: Quickness -- Run-I(A), Run-I(21)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(23)
Level 24: Dodge -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(25), LkGmblr-Def(25), LkGmblr-Rchg+(27)
Level 26: Dragon's Tail -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(42)
Level 28: Lucky -- GftotA-Def/Rchg(A), GftotA-Def(29), DefBuff-I(29)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(34)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-Def(36), RedFtn-EndRdx(48)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Spring Attack -- Oblit-Dmg(A), Oblit-Dmg/Rchg(48), Oblit-%Dam(50), Sciroc-Dmg/Rchg(50)
Level 49: Vengeance -- DefBuff-I(A)
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Vanguard Core Superior Ally
Level 50: Rebirth Core Epiphany
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------
Level 2: Swift -- Run-I(A), Run-I(45)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Heal(42), Mrcl-Rcvry+(42), Numna-Heal(43), Numna-Regen/Rcvry+(43), Panac-Heal/+End(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-End%(45), EndMod-I(45)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
"The best thing about being a robot duplicate of Lord Nemesis is, well... Everything."