Broad Sword - Shield Defense


DoctorWhat

 

Posted

Hello,
here is a build with SATO that I made these last days.

Alpha Incarnate : Spiritual Core Paragon (rech/heal)
Destiny Incarnate : Rebirth (pbae heal)

I would have a good recharge to double "active defense" buff and have a big resist to defense debuff.
I would to be a good damage dealer and a good support with some buffs. My incarnate to heal my partners. Like a good paladin lol

Please tell me what you think about it.

People who have a BS/SD Scrapper, please tell me if you often use Slice and Whirling Sword
My character is 50 since a long time but i never played it until this time.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Kelyssa - Sato: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg:40(A), Mako-Dmg/EndRdx:40(3), Mako-Dmg/Rchg:40(7), Mako-Acc/EndRdx/Rchg:40(13), Mako-Acc/Dmg/EndRdx/Rchg:40(21), Mako-Dam%:30(34)
Level 1: Deflection -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(15), LkGmblr-Def/Rchg:40(39), ImpArm-ResDam/EndRdx:40(40)
Level 2: Battle Agility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def/Rchg:50(43)
Level 4: True Grit -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(5), Mrcl-Heal:40(17), Mrcl-Heal/EndRdx:40(37), Mrcl-Heal/Rchg:40(37), Heal-I:50(40)
Level 6: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(7), AdjTgt-ToHit/EndRdx/Rchg:50(17), AdjTgt-EndRdx/Rchg:50(46), AdjTgt-ToHit:50(46)
Level 8: Parry -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(9), Mako-Dmg/Rchg:50(9), Mako-Acc/EndRdx/Rchg:50(13), Mako-Acc/Dmg/EndRdx/Rchg:50(23), Mako-Dam%:50(46)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Fly -- Flight-I:50(A)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(45)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Whirling Sword -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(19), Sciroc-Dmg/Rchg:50(19), Sciroc-Acc/Rchg:50(21), Sciroc-Dam%:50(23)
Level 20: Phalanx Fighting -- Ksmt-ToHit+:30(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(25), Aegis-ResDam/Rchg:50(31)
Level 26: Disembowel -- SScrappersS-Acc/Dmg:50(A), SScrappersS-Dmg/Rchg:50(27), SScrappersS-Acc/Dmg/Rchg:50(27), SScrappersS-Dmg/EndRdx/Rchg:50(29), SScrappersS-Acc/Dmg/EndRdx/Rchg:50(29), SScrappersS-Rchg/+Crit:50(34)
Level 28: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31)
Level 32: Head Splitter -- Oblit-%Dam:50(A), Oblit-Dmg:50(33), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(45)
Level 35: Shield Charge -- Armgdn-Dam%:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg:50(37)
Level 38: One with the Shield -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(39), Aegis-ResDam/Rchg:50(39)
Level 41: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(43), GSFC-Build%:50(43)
Level 44: Physical Perfection -- P'Shift-End%:50(A), P'Shift-EndMod:50(45)
Level 47: Slice -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(48), Oblit-Dmg/Rchg:50(48), Oblit-Acc/Dmg/Rchg:50(48), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), DefBuff-I:50(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(11)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

You don't really need Focused Accuracy. Way too much end for the worth. Also you should slot Deflection with more Resistance since that is where your S/L Res lives.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Kelyssa - Sato: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(34)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(5), Aegis-ResDam(15), Aegis-ResDam/EndRdx(39), Aegis-ResDam/Rchg(40)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(43)
Level 4: True Grit -- S'fstPrt-ResDam/Def+(A), Mrcl-Heal(17), Mrcl-Heal/EndRdx(37), Mrcl-Heal/Rchg(37)
Level 6: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(7), GSFC-ToHit(17), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/Rchg(42), GSFC-Rchg/EndRdx(43)
Level 8: Parry -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(46)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11), EndRdx-I(42)
Level 12: Fly -- Flight-I(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(45)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21), Sciroc-Dam%(23)
Level 20: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39)
Level 26: Disembowel -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(27), SScrappersS-Acc/Dmg/Rchg(27), SScrappersS-Dmg/EndRdx/Rchg(29), SScrappersS-Acc/Dmg/EndRdx/Rchg(29), SScrappersS-Rchg/+Crit(34)
Level 28: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Def/EndRdx(46)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def(43)
Level 32: Head Splitter -- Oblit-%Dam(A), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(45)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40)
Level 38: One with the Shield -- GA-3defTpProc(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Slice -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(11)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



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Posted

I'm at work so I can't load this into Mids, but a couple of suggestions right off the bat:

For Combat Jumping, I would just use the base slot. Add the LotG Def and the Def IO will not give you anything substantial. (Off the top of my head), CJ gives you a base of 2.5% so you will basically be adding 80% of 2.5%... so you get an extra 1-2% def for 2 slots when they can be better placed elsewhere.

I would put a LotG +Rech into Phalanx Fighting instead of the Kismet, but that's personal preference.

Also, if you're going with Spiritual Alpha, I would take the 3rd slot off Hasten and put it elsewhere. You can easily do with double slotting with level 50 common IOs. The 3rd slot won't give you much extra, and the Alpha will compensate for that anyway.

DoctorWhat's build revision is near what I would do except with the changes I mentioned.


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Posted

Quote:
Originally Posted by SolarSentai View Post
I'm at work so I can't load this into Mids, but a couple of suggestions right off the bat:

For Combat Jumping, I would just use the base slot. Add the LotG Def and the Def IO will not give you anything substantial. (Off the top of my head), CJ gives you a base of 2.5% so you will basically be adding 80% of 2.5%... so you get an extra 1-2% def for 2 slots when they can be better placed elsewhere.

I would put a LotG +Rech into Phalanx Fighting instead of the Kismet, but that's personal preference.

Also, if you're going with Spiritual Alpha, I would take the 3rd slot off Hasten and put it elsewhere. You can easily do with double slotting with level 50 common IOs. The 3rd slot won't give you much extra, and the Alpha will compensate for that anyway.

DoctorWhat's build revision is near what I would do except with the changes I mentioned.
On slotting Combat Jumping, I do tend to do the base slot + 1 for LoTG, but I try to do three where practical for set bonuses.


 

Posted

I'm new to Scrappers, but I'm pretty sure putting the Gladiator proc in OWTS is wasting it. It needs to be in a passive power despite what Mids says.


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Posted

http://paragonwiki.com/wiki/Table_of_Special_IOs

The Glad proc should work all the time regardless of what it is slotted in (passive, toggle or click). Normally such a proc would be shut off/not work if one exemplared more than three levels under the level of the IO (not the level of when the power was taken). However being a pvp IO it will always function regardless of exemplar status. The sole advantage a lower level Glad +3% def proc is when one would be allowed to slot it into a power. A level 7 character can slot a lvl 10 Glad but cannot slot the level 50 version.

My own Claws/SR has it slotted in Tough.

Doomguide

EDIT: Guess to be totally clear ... Purple sets can not be slotted until one is level 50 (vs level 47 or within 3 like most enhancements). I'm not totally sure if the Glad as PvP IO operates like a Purple in this respect (I don't believe so but ...) but either way a level 7 (or level 10) character can not slot a level 50 Glad Proc.

EDIT2: And to be completely correct no special IO requires being slotted in a particular type (passive, click or toggle) of power, the power merely has to accept the set in question. Several, however, would be less than ideally slotted when slotted in click vs toggle vs passive. The Heal set unique procs (Miracle +recovery, Numina's +regen/+recovery and Regen Tissue +regen) are specific examples being considerably better when slotted into Health vs Heal Other vs Soothing Aura and even less ideally in say Vengeance but one can do so if desired (or accidently ).


 

Posted

Quote:
Originally Posted by Justice_Bringer View Post
I'm new to Scrappers, but I'm pretty sure putting the Gladiator proc in OWTS is wasting it. It needs to be in a passive power despite what Mids says.
The Glad and Steadfast Procs will both work, even in a click. I generally use OWTS as a Steadfast mule.