I actually have something positive to say about SSA7!


Atlantea

 

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Originally Posted by Samuel_Tow View Post
Having actually seen the final "clip show" sendoff, I have to say I agree both with the people who like it and those who don't. Again I harken back to games with TERRIBLE endings like Fallout and Mass Effect 3, and how much better they would have been with an epilogue like this, even if it's just a clip show or a narration.
On the positive side, EA/Bioware have given the rest of the gaming world a back-handed gift. For both game developers and players alike. No matter how bad things get, we can always say, "Well it's still better than the ending to Mass Effect 3!"

In the game of "how bad can it be?" Nobody does the limbo better than EA. They've truly set the bar about as low as it can go.

Naahh, I'm not bitter! Not at all!

*outrageous lying with a straight face. Still massively butt-hurt*


 

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This made me smile so wide After all, EA were voted the worst company in America, and I agree with it. I'm sure UbiSoft would have been a strong contender if they actually were IN America. But yes, that ending is so bad it's actually making gaming history. That has to account for something.

All of that said, I stand by my original post - I really like SSA7. Having now played through Dark Astoria, I find that someone has clearly been learning his lesson in mission design, because both stories are told well through available tools and both stories include missions which are primarily gameplay with only occasional gimmicks, as opposed to Twinshot and Graves and the previous SSAs which are primarily gimmicks with maybe an occasional stretch of gameplay.

Would I play it again? Eh, probably not, but for once, that's not because I don't like the arc. I do like it. I wouldn't play it again mostly because SSAs 3-6 completely ruin the story and taint what is a legitimately good final arc. Sure, the writing is still horribly illiterate because clearly no-one ever proof-read it, but this can be fixed. Hell, give me access to the game files and I'll fix all the text errors within a day. It's distracting and irritating, but ugly typos, horrid grammar and baffling sentence structure can be fixed. Pounding out all the little dents is busywork. It's the core of the story's gameplay and, heaven help me, even storytelling that remain solid, and that's what really counts in the end.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Just thought I'd chime in to say that this is SSA1, not 7. (-:

Issue 23 will be kicking off SSA2, though!


 

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Originally Posted by GuyPerfect View Post
Just thought I'd chime in to say that this is SSA1, not 7. (-:
Call it SSA1.7, then. In either case, it's pretty much the only one of the seven that left me satisfied when all was said and done.

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Originally Posted by GuyPerfect View Post
Issue 23 will be kicking off SSA2, though!
I'm sure this one won't be a horrible mess I'll embarrassed to have played through. Gotta' stay positive.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.