How do I kill strong stuff?


Berzerker_NA

 

Posted

I will make sure I posted the right build when I get home. But I am gonna have to agree with Lobster. I dig traps, I have a traps toon of all sorts. As I have mentioned in the past I have a petless DS Traps that can solo 4/8 setting. But as much as I get traps, I cannot wrap my head around regeneration or Kheldians. It is just one AT and power set that escapes me. The same for Time which I am slowly leveling and trying to figure out.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by Dz131 View Post
Uhh I looked at your build and you don't have either of the pet procs. So I don't know how your pets can be at 40% def, unless you mean only AOE? I also don't see the value of building for regen with probably the lowest base HP in the game which is one of the beef I have with triage beacon, wouldn't building for max hp be better?

But using soul is kind of cool, I might try that out one day. So far I've shelved bot/traps and went back to my thugs/dark and the performance is just night and day to me.
Your correct about the AOE, but regardless it is more the what I had previously and I was still soloing 4/8 and AVs.

The Regen that Triage Beacon offers is very noticeable and it is even more noticeable with 2 out. The Panacea proc is very noticeable as well. Again something I didn't have before.

As for the rest I don't know what to tell you. As I mentioned I am doing 4/8 WITHOUT pets. Bots just make it faster.

Maybe your best bet would be to do Traps without the pets on another AT and get a feel for Traps alone and then come back to Robot Traps.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by plainguy View Post
Your correct about the AOE, but regardless it is more the what I had previously and I was still soloing 4/8 and AVs.

The Regen that Triage Beacon offers is very noticeable and it is even more noticeable with 2 out. The Panacea proc is very noticeable as well. Again something I didn't have before.

As for the rest I don't know what to tell you. As I mentioned I am doing 4/8 WITHOUT pets. Bots just make it faster.

Maybe your best bet would be to do Traps without the pets on another AT and get a feel for Traps alone and then come back to Robot Traps.
What I've not gotten is why you'd do that. Unless you want whip attacks from Demon Summoning, it would always be better to play it on a def/cor. Better numbers, less end cost, they have more than three attacks, ect. I guess Photon Grenade is unique, but in no way worth it. Could have just made a BR/Traps cor or Traps/BR def


 

Posted

Quote:
Originally Posted by Mad Grim View Post
What I've not gotten is why you'd do that. Unless you want whip attacks from Demon Summoning, it would always be better to play it on a def/cor. Better numbers, less end cost, they have more than three attacks, ect. I guess Photon Grenade is unique, but in no way worth it. Could have just made a BR/Traps cor or Traps/BR def
Robot Traps
DS Traps - Last pet only, but can solo 4/8 as I mentioned.
AR Traps Defender
Sonic Traps Corruptor
DP Traps Corruptor

I think that is all my lvl 50 T4 Incarnate Traps. Which is not including the other 12 or 15 other lvl 50 T4 Incarnate slotted toons I have.

End result I'm bored. I can farm anything I need to, Tickets, Salvage, Money. I even play the market a bit and have a nitch. Who would ever think I would have a nitch, It's honestly so retarded.

As I have mentioned in the past its really not hard with Traps. Honestly its a cheat. Traps just has so much going on with it and is just a solid set that it is very hard to fail with Traps.

And yes being able to use all 3 whip attacks is fun and they honestly are not bad. I can kill mobs with it with the mix of debuffs and such I have going on from Traps.

Honestly think about it, how many people in this game can solo 4/8 ? Not many really. Most are just not into this whole min and max building. At most players will frankenslot.

People don't bother reading about defenses or resistances or what cascade failure is or how bad or not so bad it is. People will slot purples because other games like WoW tell them purple is the best, but they have honestly no clue how it might affect their build.

Even here on the forums people will parrot what others say without having an honest clue. EG people read petless MM and instantly think weak, sucks, won't last a minute in a real mission. Even when I say I can solo 4/8. Even when I am challenged and I offer people to see it in action. People just back off, don't take me up on the offer because they really think I am just BSing and think that I will buckle if they give me the slightest of challenges. But I don't talk about stuff I have no clue about. I don't need to toot my own horn. I'm just an average player that took the time to read the stuff my signature has. That is the reason why I have that stuff there. Because I thought it was more important then some witty saying or quoting something another player posted. Mind you I didn't write that stuff someone smarter then me wrote that stuff and explained it. I just the time to read it until I actually understood it. If anything you can credit me with being a good reader, that is about it. Even with market stuff I am still broke and not near any billions that other speak of. I just build up money to make a build that is about it.

I hope that gives you some insight on why Petless DS Traps MM.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

For Demon Summoning, yes I'd get why you'd make a petless DM/Traps instead of a cor/def, if only for the whip attacks. However, anything else and it is rather pointless. Not doubting that you can do 4x8, just saying that, unless you are specifically wanting whip attacks, a cor/def will always be better.