Fire/Traps - How is this?
uber defense!
even when FFG lags behind, yer still softcapped to s/l/e nice.
you could slap a LotG:7.5% in FFG with no important loss of defense..
p.s. You don't need the 5th or 6th Thunderstrike in blaze (your ranged/energy defense would still be over 45%)
perma jump is ---> /up 1
TYVM for your reply! I just got back from vacation so sorry for the delay. I will look into your suggestions soon. I have not even made this guy yet and plan to tonight YAY!
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."
Traps for Corruptors is very endurance heavy, so you either need a better endurance ratio or some sort of power to give you endurance. I posted my build for my DP Traps for you too look at and compare. The first build is my current build and the 2nd build is a build I would like to get into. Number wise not much of a difference except that I shave a few seconds off a few powers and Hail of Bullets is 7 seconds quicker. Of course ignore the damage bonus as the Gaussian proc shows always active.
A glance and you will notice that though our endurance use is almost the same my build, my build incorporates Power Sink to get endurance back. All I need is 2 mobs to get a full bar back.
FFG should be slotted the same you have your other defense powers to give you some set bonuses. Same for Caltrops if your gonna slot it. EDIT - I noticed that working in set bonuses drops your defense cap.
I don't think you need Scorpion Shield regardless of what your using it for.
You will have to pick up Cardiac, which is not bad but I think if you put your build into my build and then slot in Musculature you will be a bit more happy with your numbers. I get that you might be using Scorpion shield as a set mule bonus for a LoTG +Recharge. But as you can see both builds have the same number of LoTG +Recharge bonuses.
If you really wanted another LoTG +Recharge just remove the shield from my build and put in vengeance and slot another in that.
The one thing I will say is for me with DP getting Hail of Bullets up 7 seconds faster matters. Though nothing much else changes I do get a good return on Hail of Bullets. Triage Beacon comes up 2 seconds faster as well.
The other thing is deciding with Musculature or Agility. I decided on Musculature because I get more DPS out of my big powers like Hail of Bullets. Yes, with Agility I get a full 10 seconds faster, 3 seconds when compared to Musculature but when you start doing some simple napkin math you see that the extra DPS beats out the recharge.
I slotted a Panacea in my Robot Traps and I notice the difference.
End result the Traps end with secondary powers is pretty set up, you need to work your Primary powers into the builds to see what is doable.
First build - Original / Current build
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1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
At first glance, I'd ditto what the previous poster said. Your toggles have very little endurance reduction which would hurt in any build, even more so fire/traps.
Interesting slotting choices otherwise - enjoyed your ideas!
You have no attack chain without flares
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Here is my build, havent started incarnating yet...but I will soon
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Det Cord: Level 50 Science Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Traps
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Fire Blast Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(5), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(11)
Level 1: Web Grenade Enf'dOp-Acc/Rchg(A), Enf'dOp-Immob/Rng(15), Enf'dOp-Acc/Immob(34), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Acc/Immob/Rchg(48)
Level 2: Fire Ball Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46)
Level 4: Caltrops Ragnrk-Knock%(A)
Level 6: Kick Acc-I(A)
Level 8: Hasten RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Rain of Fire Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(11), Ragnrk-Dmg/Rchg(15), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Acc/Rchg(39)
Level 12: Triage Beacon Mrcl-Heal(A), Mrcl-Heal/EndRdx(13), Mrcl-Heal/Rchg(13)
Level 14: Tough S'fstPrt-ResDam/Def+(A), GA-3defTpProc(39), S'fstPrt-ResKB(42)
Level 16: Acid Mortar ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(17), ShldBrk-Acc/Rchg(17), ShldBrk-Acc/EndRdx/Rchg(21), ShldBrk-%Dam(21), ShldBrk-DefDeb/EndRdx/Rchg(42)
Level 18: Force Field Generator LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/Rchg(19)
Level 20: Aim RechRdx-I(A)
Level 22: Poison Trap Lock-Acc/Hold(A), Lock-Acc/Rchg(23), Lock-Rchg/Hold(23), Lock-EndRdx/Rchg/Hold(40), Lock-Acc/EndRdx/Rchg/Hold(40), Lock-%Hold(40)
Level 24: Maneuvers LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(29), GSFC-ToHit/EndRdx(29), GSFC-Build%(31)
Level 28: Seeker Drones Amaze-EndRdx/Stun(A), Amaze-Stun(34), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(46)
Level 30: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(31), LkGmblr-Def/EndRdx(31)
Level 32: Blaze SMotCorruptor-Rchg/Dmg%(A), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(33), SMotCorruptor-Acc/Dmg(33), SMotCorruptor-Dmg/Rchg(33), SMotCorruptor-Acc/Dmg/Rchg(34), SMotCorruptor-Dmg/EndRdx/Rchg(48)
Level 35: Trip Mine Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Vengeance LkGmblr-Rchg+(A)
Level 41: Super Speed Winter-ResSlow(A)
Level 44: Shark Skin ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(45)
Level 47: Weave LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Hibernate RechRdx-I(A)
Level 1: Brawl Acc-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Scourge
Level 4: Ninja Run
Level 2: Swift Run-I(A)
Level 2: Hurdle Jump-I(A)
Level 2: Health Numna-Regen/Rcvry+(A), Numna-Heal(3), Mrcl-Rcvry+(42), Numna-Heal/Rchg(46)
Level 2: Stamina P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc/Rchg(50), P'Shift-EndMod/Acc(50), P'Shift-Acc/Rchg(50)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 50: Musculature Radial Paragon
Level 10: Chemical Ammunition
Level 10: Cryo Ammunition
Level 10: Incendiary Ammunition
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Marshal
------------
------------
Set Bonus Totals:
15% DamageBuff(Smashing)
15% DamageBuff(Lethal)
15% DamageBuff(Fire)
15% DamageBuff(Cold)
15% DamageBuff(Energy)
15% DamageBuff(Negative)
15% DamageBuff(Toxic)
15% DamageBuff(Psionic)
14.75% Defense(Smashing)
14.75% Defense(Lethal)
11.31% Defense(Fire)
11.31% Defense(Cold)
11.63% Defense(Energy)
11.63% Defense(Negative)
6% Defense(Psionic)
19.75% Defense(Melee)
17.25% Defense(Ranged)
16.63% Defense(AoE)
2.25% Max End
10% Enhancement(Range)
2.5% Enhancement(Held)
3% Enhancement(Immobilized)
78.75% Enhancement(RechargeTime)
59% Enhancement(Accuracy)
10% SpeedFlying
148.6 HP (13.87%) HitPoints
10% JumpHeight
10% SpeedJumping
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Confused) 2.5%
MezResist(Held) 4.7%
MezResist(Immobilized) 5.25%
MezResist(Sleep) 2.5%
MezResist(Stunned) 4.7%
MezResist(Terrorized) 2.5%
22% (0.37 End/sec) Recovery
52% (2.32 HP/sec) Regeneration
20% ResEffect(SpeedFlying)
20% ResEffect(RechargeTime)
20% ResEffect(SpeedRunning)
6.62% Resistance(Fire)
6.62% Resistance(Cold)
1.88% Resistance(Negative)
10% SpeedRunning
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I am going to try my hand at a Corruptor and mostly solo, but team whenever possible. This is what I came up with. Let me know what you think? I took FFG to the extreme to squeeze all the def I could.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Traps
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast
- (A) Superior Malice of the Corruptor - Accuracy/Damage: Level 50
- (5) Superior Malice of the Corruptor - Damage/Recharge: Level 50
- (40) Superior Malice of the Corruptor - Accuracy/Damage/Recharge: Level 50
- (40) Superior Malice of the Corruptor - Damage/Endurance/Recharge: Level 50
- (40) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge: Level 50
- (42) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage: Level 50
Level 1: Web Grenade- (A) Accuracy IO: Level 50
Level 2: Fire Ball- (A) Positron's Blast - Accuracy/Damage: Level 50
- (46) Positron's Blast - Damage/Endurance: Level 50
- (48) Positron's Blast - Damage/Recharge: Level 50
- (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (48) Positron's Blast - Chance of Damage(Energy): Level 50
Level 4: Boxing- (A) Empty
Level 6: Rain of Fire- (A) Positron's Blast - Accuracy/Damage: Level 50
- (7) Positron's Blast - Damage/Endurance: Level 50
- (7) Positron's Blast - Damage/Recharge: Level 50
- (37) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (39) Positron's Blast - Chance of Damage(Energy): Level 50
Level 8: Caltrops- (A) Positron's Blast - Chance of Damage(Energy): Level 50
- (9) Impeded Swiftness - Chance of Damage(Smashing): Level 30
- (9) Damage Increase IO: Level 50
- (33) Damage Increase IO: Level 50
Level 10: Acid Mortar- (A) Shield Breaker - Defense Debuff: Level 30
- (11) Shield Breaker - Accuracy/Defense Debuff: Level 30
- (11) Shield Breaker - Accuracy/Recharge: Level 30
- (13) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
- (13) Shield Breaker - Accuracy/Endurance/Recharge: Level 30
- (29) Shield Breaker - Chance for Lethal Damage: Level 30
Level 12: Triage Beacon- (A) Doctored Wounds - Heal/Endurance: Level 50
- (29) Doctored Wounds - Heal/Recharge: Level 50
- (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (31) Doctored Wounds - Heal: Level 50
- (31) Doctored Wounds - Recharge: Level 50
Level 14: Tough- (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (15) Steadfast Protection - Resistance/+Def 3%: Level 30
- (15) Steadfast Protection - Knockback Protection: Level 30
Level 16: Force Field Generator- (A) Defense Buff IO: Level 50
- (17) Defense Buff IO: Level 50
- (17) Defense Buff IO: Level 50
- (39) Defense Buff IO: Level 50
Level 18: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (19) Luck of the Gambler - Defense/Endurance: Level 50
- (19) Luck of the Gambler - Defense: Level 50
Level 20: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (21) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Luck of the Gambler - Defense: Level 50
Level 22: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (23) Luck of the Gambler - Defense/Endurance: Level 50
- (23) Luck of the Gambler - Defense: Level 50
Level 24: Poison Trap- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (25) Basilisk's Gaze - Recharge/Hold: Level 30
- (25) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
- (27) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
- (27) Lockdown - Chance for +2 Mag Hold: Level 50
Level 26: Blaze- (A) Thunderstrike - Accuracy/Damage: Level 50
- (33) Thunderstrike - Damage/Endurance: Level 50
- (33) Thunderstrike - Damage/Recharge: Level 50
- (34) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (34) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (34) Thunderstrike - Damage/Endurance/Recharge: Level 50
Level 28: Hasten- (A) Recharge Reduction IO: Level 50
- (39) Recharge Reduction IO: Level 50
Level 30: Seeker Drones- (A) Siphon Insight - ToHit Debuff: Level 50
- (42) Siphon Insight - Accuracy/ToHit Debuff: Level 50
- (42) Siphon Insight - Accuracy/Recharge: Level 50
- (43) Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 50
- (43) Siphon Insight - Accuracy/Endurance/Recharge: Level 50
- (43) Siphon Insight - Chance for +ToHit: Level 50
Level 32: Inferno- (A) Eradication - Damage: Level 30
- (45) Eradication - Damage/Recharge: Level 30
- (45) Eradication - Accuracy/Recharge: Level 30
- (45) Eradication - Accuracy/Damage/Recharge: Level 30
- (46) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (46) Eradication - Chance for Energy Damage: Level 30
Level 35: Trip Mine- (A) Obliteration - Damage: Level 50
- (36) Obliteration - Accuracy/Recharge: Level 50
- (36) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (37) Obliteration - Chance for Smashing Damage: Level 50
Level 38: Scorpion Shield- (A) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Defense/Endurance: Level 50
Level 41: Web Envelope- (A) Accuracy IO: Level 50
Level 44: Super Speed- (A) Celerity - +Stealth: Level 50
Level 47: Aim- (A) Recharge Reduction IO: Level 50
- (50) Recharge Reduction IO: Level 50
Level 49: Burnout- (A) Recharge Reduction IO: Level 50
------------Level 2: Swift
- (A) Run Speed IO: Level 50
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (3) Miracle - +Recovery: Level 40
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (3) Performance Shifter - EndMod: Level 50
- (5) Endurance Modification IO: Level 50
Level 1: Brawl- (A) Empty
Level 1: ScourgeLevel 1: Sprint
- (A) Run Speed IO: Level 50
Level 2: Rest- (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run------------
Set Bonus Totals:
"I have always been a fan of science fiction. It all started when my parents forced me to go to church when I was a child."