Looking for some tweaks
Try to put in more Reactive Armors into your Resistance powers. At 4 you get +1.25% S/L Def.
Getting to the S/L Def soft-cap (with 1 foe in range) is a worthwhile goal as most attacks have a S/L component and Invul can reach the S/L Resist hard-cap with Tough.
With both the S/L Res HC and Def SC it means when you do get hit (hardly ever) you take bugger all damage (10%).
In powers like Resist Energies/Elements Aegis is a good idea as with 3 slots you get +3.13 F/C Defence.
You've also got some sets that provide Positional Def (Melee, Ranged and AoE). Typically its easier to get TYPED defences on an Invul toon using Reactive Armors/Aegis (see above) in addition to Kinetic Combats (at 4 = +3.75% S/L Def).
Also look at adding the Steadfast Protection Unique (Res/+3% Def [all]). Its not cheap but its not THAT expensive either.
You could alto try putting in Taunt the Mocking instead of the Zingers. At 4 you get ~2.5 S/L Def (I think) which is the numbe rof slots you've currently allocated. If you put in a 5th you get +3.75% F/C Def as well. And 6 slots gets you +7.5% Recharge.
If you need mroe slots Id take the LOTG D/E from CJ as the EndCost is low and the extra defence from CJ you may get better from actual Set Bonuses (or the Steadfast Unique).
Im at work and dont have time to put together a build but have another go with some of those ideas in mind and see what you prefer.
For my Invul toons I aim for S/L RES hard-cap (90%) and S/L DEF soft-cap with 1 foe in range (45%). +Recharge is also good for A) Titan Weapons and B) Dull Pain.
Made some more changes. Little more def, but i feel lost one where the smashing def is higher than the lethal def. Shaved off a couple second of hasten (like 8 sec i think).
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
7th Fantasy: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam/Rchg:50(3)
Level 1: Defensive Sweep -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(5), Sciroc-Acc/Dmg:50(5), Sciroc-Dmg/EndRdx:50(7), Sciroc-Acc/Rchg:50(17)
Level 2: Temp Invulnerability -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(9)
Level 4: Crushing Blow -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(13), Mako-Dmg/EndRdx:50(15), Mako-Acc/Dmg:50(15)
Level 6: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/EndRdx/Rchg:50(17), Dct'dW-Rchg:50(19), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/Rchg:50(21)
Level 8: Unyielding -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(21), RctvArm-ResDam/EndRdx:40(23), RctvArm-ResDam/Rchg:40(23)
Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(25), Mocking-Taunt/Rchg/Rng:50(25), Mocking-Taunt/Rng:50(27), Mocking-Rchg:50(27), Mocking-Acc/Rchg:50(29)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 18: Resist Energies -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(33)
Level 20: Build Momentum -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 22: Follow Through -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(34), C'ngImp-Acc/Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/EndRdx:50(34), C'ngImp-Dmg/EndRdx/Rchg:50(36)
Level 24: Invincibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 26: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(37)
Level 28: Rend Armor -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Dmg/EndRdx/Rchg:50(37), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Acc/Dmg:50(39)
Level 30: Resist Elements -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(40), Aegis-ResDam/Rchg:50(40)
Level 32: Kick -- Empty(A)
Level 35: Whirling Smash -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(50)
Level 38: Arc of Destruction -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-%Dam:50(45)
Level 41: Tough -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(45), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/Rchg:40(46), S'fstPrt-ResDam/Def+:30(46)
Level 44: Unstoppable -- Aegis-ResDam/Rchg:50(A), RechRdx-I:50(48)
Level 47: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(48), GSFC-ToHit/Rchg/EndRdx:50(48)
Level 49: Physical Perfection -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Cardiac Total Radial Revamp
Level 50: Paralytic Total Core Conversion
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(9), Numna-Heal/Rchg:50(11)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod/Acc:50(A), P'Shift-EndMod:50(11), P'Shift-EndMod/Rchg:50(13)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
always open to tweaks or complete changes. Thanks
forgot data chunk
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
7th Fantasy: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(3), Aegis-ResDam/Rchg:50(3)
Level 1: Defensive Sweep -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(5), Sciroc-Acc/Dmg:50(5), Sciroc-Dmg/EndRdx:50(7), Sciroc-Acc/Rchg:50(17)
Level 2: Temp Invulnerability -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(9)
Level 4: Crushing Blow -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(13), Mako-Dmg/EndRdx:50(15), Mako-Acc/Dmg:50(15)
Level 6: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/EndRdx/Rchg:50(17), Dct'dW-Rchg:50(19), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/Rchg:50(21)
Level 8: Unyielding -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(21), RctvArm-ResDam/EndRdx:40(23), RctvArm-ResDam/Rchg:40(23)
Level 10: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(25), Mocking-Taunt/Rchg/Rng:50(25), Mocking-Taunt/Rng:50(27), Mocking-Rchg:50(27), Mocking-Acc/Rchg:50(29)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 18: Resist Energies -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(33)
Level 20: Build Momentum -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 22: Follow Through -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(34), C'ngImp-Acc/Dmg/Rchg:50(34), C'ngImp-Acc/Dmg/EndRdx:50(34), C'ngImp-Dmg/EndRdx/Rchg:50(36)
Level 24: Invincibility -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx:50(36)
Level 26: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(37)
Level 28: Rend Armor -- C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Dmg/EndRdx/Rchg:50(37), C'ngImp-Acc/Dmg/Rchg:50(39), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Acc/Dmg:50(39)
Level 30: Resist Elements -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(40), Aegis-ResDam/Rchg:50(40)
Level 32: Kick -- Empty(A)
Level 35: Whirling Smash -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(42), Oblit-Acc/Dmg/Rchg:50(42), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(50)
Level 38: Arc of Destruction -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(43), Oblit-Acc/Dmg/EndRdx/Rchg:50(45), Oblit-%Dam:50(45)
Level 41: Tough -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(45), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/Rchg:40(46), S'fstPrt-ResDam/Def+:30(46)
Level 44: Unstoppable -- Aegis-ResDam/Rchg:50(A), RechRdx-I:50(48)
Level 47: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(48), GSFC-ToHit/Rchg/EndRdx:50(48)
Level 49: Physical Perfection -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Cardiac Total Radial Revamp
Level 50: Paralytic Total Core Conversion
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(9), Numna-Heal/Rchg:50(11)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod/Acc:50(A), P'Shift-EndMod:50(11), P'Shift-EndMod/Rchg:50(13)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
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Wanted to check out the new TW set and through in invul with it cause i have seen it always seem like a good set to hold up. So this was my first run through of throwing together a build. Just looking for tips and/or changes. Want him to be an actual tank and hold up but still deal decent dmg.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
7th Fantasy: Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Titan Weapons
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(3), TtmC'tng-ResDam/EndRdx/Rchg:50(3)
Level 1: Defensive Sweep -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(5), Sciroc-Acc/Dmg:50(5), Sciroc-Dmg/EndRdx:50(7)
Level 2: Temp Invulnerability -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(7), TtmC'tng-ResDam/EndRdx/Rchg:50(9)
Level 4: Crushing Blow -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(13), Mako-Acc/Dmg:50(15), Mako-Dmg/EndRdx:50(15)
Level 6: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/EndRdx/Rchg:50(17), Dct'dW-Rchg:50(17), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/Rchg:50(19)
Level 8: Unyielding -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(21), RctvArm-ResDam/EndRdx:40(21), RctvArm-ResDam/Rchg:40(23)
Level 10: Taunt -- Zinger-Dam%:50(A), Zinger-Taunt/Rng:50(23), Zinger-Taunt/Rchg:50(25), Zinger-Acc/Rchg:50(25)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
Level 18: Resist Energies -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(31), TtmC'tng-ResDam/Rchg:50(31)
Level 20: Build Momentum -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(33)
Level 22: Follow Through -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(33), Mako-Dmg/Rchg:50(33), Mako-Acc/EndRdx/Rchg:50(34), Mako-Acc/Dmg/EndRdx/Rchg:50(34), Mako-Dam%:50(34)
Level 24: Invincibility -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(36), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def/EndRdx/Rchg:50(36), RedFtn-Def:50(37), RedFtn-EndRdx:50(37)
Level 26: Tough Hide -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(39)
Level 28: Rend Armor -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(39), T'Death-Dmg/Rchg:40(39), T'Death-Acc/Dmg/EndRdx:40(40), T'Death-Dmg/EndRdx/Rchg:40(40), T'Death-Dam%:40(40)
Level 30: Resist Elements -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(42), TtmC'tng-ResDam/Rchg:50(42)
Level 32: Kick -- Empty(A)
Level 35: Whirling Smash -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(42), Sciroc-Dmg/Rchg:50(43), Sciroc-Acc/Rchg:50(43), Sciroc-Acc/Dmg/EndRdx:50(43)
Level 38: Arc of Destruction -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(45), Oblit-Dmg/Rchg:50(45), Oblit-Acc/Dmg/Rchg:50(45), Oblit-Acc/Dmg/EndRdx/Rchg:50(46), Oblit-%Dam:50(46)
Level 41: Tough -- RctvArm-EndRdx:40(A), RctvArm-ResDam:40(46), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam/Rchg:40(48)
Level 44: Unstoppable -- ImpArm-ResDam/Rchg:40(A), RechRdx-I:50(48)
Level 47: Focused Accuracy -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(50), GSFC-ToHit/Rchg/EndRdx:50(50)
Level 49: Physical Perfection -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(50)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 50: Cardiac Total Radial Revamp
Level 50: Paralytic Total Radial Conversion
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(9), Numna-Heal/Rchg:50(11)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-EndMod/Acc:50(A), P'Shift-EndMod:50(11), P'Shift-EndMod/Rchg:50(13)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Momentum
Thanks for looking it over