Axe WP with Sato


Hatred666

 

Posted

Hello,
here is my Battle Axe Willpower Brute build that i would as polyvalent as possible (with taunt). What do you think about this build?
I think about Spiritual Core Alpha slot

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Hanak: Level 50 Technology Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Chop -- (A)(7)(7)(9)(9)
Level 1: High Pain Tolerance -- (A)(3)(3)(46)
Level 2: Gash -- (A)(11)(11)(13)(13)
Level 4: Mind Over Body -- (A)(15)(15)(43)
Level 6: Build Up -- (A)(21)(48)
Level 8: Fast Healing -- (A)(19)(19)
Level 10: Swoop -- (A)(34)(37)(37)(37)
Level 12: Indomitable Will -- (A)(25)(45)
Level 14: Fly -- (A)
Level 16: Rise to the Challenge -- (A)(17)(23)(25)(27)(27)
Level 18: Whirling Axe -- (A)(40)(40)(40)(42)
Level 20: Quick Recovery -- (A)(21)
Level 22: Hasten -- (A)(23)(50)
Level 24: Boxing -- (A)
Level 26: Cleave -- (A)(31)(31)(31)(34)
Level 28: Heightened Senses -- (A)(29)(29)
Level 30: Taunt -- (A)(43)(45)(45)(46)(46)
Level 32: Pendulum -- (A)(33)(33)(33)(34)
Level 35: Resurgence -- (A)(36)(36)(36)
Level 38: Strength of Will -- (A)(39)(39)(39)
Level 41: Tough -- (A)(42)(42)(43)
Level 44: Superior Conditioning -- (A)
Level 47: Physical Perfection -- (A)(48)(48)
Level 49: Weave -- (A)(50)(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- (A)
Level 1: Fury
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 4: Ninja Run
Level 2: Swift -- (A)
Level 2: Health -- (A)(5)(17)
Level 2: Hurdle -- (A)
Level 2: Stamina -- (A)(5)



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Posted

Polyvalent?

I'll assume you mean multi-talented.

The build as presented is not bad: It will serve you well.

That said, I could see some room for some tweaks and improvements: I left much of the build alone, swapped flight for leaping, wedged in the leadership pool for maneuvers.

With the healthy to-hit debuff of RTTC, you're softcapped to S/L now, and darn close on the rest. You have more than decent...er...everything. I moved the superior half of the ATO to Swoop, and your attack chain is gonna likely settle into swoop/cleave/pendulum. You have the end recovery to sustain that monster, provided you work Strength of Will as much as it's up, which honestly, you should do anyway.

Swoop/cleave/pendulum is going to 'feel' ponderous, but trust me.

See what ya think:

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Hanak: Level 50 Technology Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Chop -- BrutesF-Acc/EndRdx/Rchg(A), BrutesF-Acc/Dmg(7), BrutesF-Dmg/Rchg(7), GS-Acc/Dmg/End/Rech(9), GS-Acc/End/Rech(9), GS-Dam/End/Rech(11)
Level 1: High Pain Tolerance -- Panac-Heal(A), Panac-Heal/EndRedux(3), Panac-Heal/Rchg(3), GA-3defTpProc(36), S'fstPrt-ResDam/Def+(46)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13)
Level 4: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(15), Ksmt-ToHit+(15)
Level 6: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(21), GSFC-ToHit(39), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48)
Level 8: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
Level 10: Swoop -- SBrutesF-Rech/Fury(A), SBrutesF-Acc/Dmg/Rchg(11), SBrutesF-Acc/Dmg/EndRdx/Rchg(34), GS-Acc/Dmg/End/Rech(37), GS-Acc/End/Rech(37), GS-Dam/End/Rech(37)
Level 12: Indomitable Will -- LkGmblr-Rchg+(A), S'dpty-Def(25), S'dpty-Def/EndRdx(45)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/Rchg(17), Numna-Heal/EndRdx(23), DarkWD-ToHitDeb(25), DarkWD-ToHitDeb/EndRdx(27), DarkWD-ToHitdeb/Rchg/EndRdx(27)
Level 18: Whirling Axe -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Acc(39)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Boxing -- Empty(A)
Level 26: Cleave -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(50)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(43), Mocking-Taunt/Rchg/Rng(45), Mocking-Acc/Rchg(45), Mocking-Taunt/Rng(46), Mocking-Rchg(46)
Level 32: Pendulum -- Oblit-%Dam(A), Oblit-Dmg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Rchg(43)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 38: Strength of Will -- Aegis-Psi/Status(A)
Level 41: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam/Rchg(48)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- Mrcl-Rcvry+(A)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Mako-Acc/EndRdx/Rchg(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/Rchg(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)



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Posted

Oh! Really nice, thk you a lot. Sometimes i ask me how some people can do some builds like that and not me lol


 

Posted

This is the build I currently use. It it softcapped to S/L/E/N, with 40% def to F/C as well.

Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Chop -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(37)
Level 1: High Pain Tolerance -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(5), Aegis-ResDam(15), Aegis-ResDam/EndRdx(46), Aegis-ResDam/Rchg(46)
Level 2: Gash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(19)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(39)
Level 8: Swoop -- BrutesF-Acc/Dmg(A), BrutesF-Dmg/Rchg(9), BrutesF-Acc/Dmg/Rchg(9), BrutesF-Acc/EndRdx/Rchg(15), BrutesF-Acc/Dmg/EndRdx/Rchg(34), BrutesF-Rchg/Fury(40)
Level 10: Indomitable Will -- EndRdx-I(A)
Level 12: Fly -- Winter-ResSlow(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/EndRdx/Rchg(17)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/EndRdx/Rchg(40), KntkC'bat-Dmg/Rchg(43)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(45)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(45)
Level 26: Cleave -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(31)
Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(29), LkGmblr-Def(29)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(31), LkGmblr-Def(31)
Level 32: Pendulum -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(36), Mocking-Taunt/Rchg/Rng(36), Mocking-Acc/Rchg(37), Mocking-Taunt/Rng(40), Mocking-Rchg(46)
Level 38: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(39), Enf'dOp-Acc/EndRdx(39), Enf'dOp-Immob/Rng(42), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(43)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(42), Thundr-Dmg/Rchg(42)
Level 44: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(48)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Summon Widow -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(50)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Reactive Total Radial Conversion
Level 50: Rebirth Partial Radial Invocation
Level 50: Cardiac Total Radial Revamp
Level 50: Void Total Core Judgement
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(13)
------------
Set Bonus Totals:

  • 5% DamageBuff(Smashing)
  • 5% DamageBuff(Lethal)
  • 5% DamageBuff(Fire)
  • 5% DamageBuff(Cold)
  • 5% DamageBuff(Energy)
  • 5% DamageBuff(Negative)
  • 5% DamageBuff(Toxic)
  • 5% DamageBuff(Psionic)
  • 30.06% Defense(Smashing)
  • 30.06% Defense(Lethal)
  • 13.5% Defense(Fire)
  • 13.5% Defense(Cold)
  • 18.5% Defense(Energy)
  • 18.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 22.25% Defense(Melee)
  • 14.13% Defense(Ranged)
  • 11.63% Defense(AoE)
  • 5.4% Max End
  • 3% Enhancement(Immobilize)
  • 56.25% Enhancement(RechargeTime)
  • 9% Enhancement(Accuracy)
  • 10% FlySpeed
  • 359.8 HP (24%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 10.45%
  • 7% (0.12 End/sec) Recovery
  • 64% (4 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 2.21% Resistance(Smashing)
  • 2.21% Resistance(Lethal)
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 1.88% Resistance(Negative)
  • 15% RunSpeed



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