Perma World of Pain?


Lobster

 

Posted

simple question, what levels of global recharge are necessary to make world of pain perma? any advice would be appreciated. If it matters the mastermind in question is Bots/Pain and I wanted to dust him off for the Incarnate trials.


 

Posted

and while im asking for advice is perma Painbringer even possible?


 

Posted

i believe yes on both, not sure on the rech needed though


 

Posted

Quote:
Originally Posted by White Rabbit View Post
simple question, what levels of global recharge are necessary to make world of pain perma? any advice would be appreciated. If it matters the mastermind in question is Bots/Pain and I wanted to dust him off for the Incarnate trials.
Looks like 62.5% + 100% slotted in WoP = 90.99 recharge. (no hasten)

You'll probably need hasten for Painbringer, 132.5% + 98% slotted into PB will get you 90.91s recharge. However...there's a 15s downtime on hasten at that point, so you wouldn't have real "perma" painbringer. 132.5% + Spiritual Core Paragon will get you 3.7s downtime on hasten (with 3 50 ios in it - this is just a sloppy build I threw together to look at this) and PB coming back up 7s before it expires, which should keep it perma, I think.


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

Thank you Necrotech Master and Lobster for the kind replies, here is what i went with:
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

White-Rabbit: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Pain Domination
Power Pool: Presence
Power Pool: Leadership
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Chill Mastery

Hero Profile:
Level 1: Battle Drones -- HO:Nucle(A), HO:Nucle(23), HO:Nucle(27), EdctM'r-PetDef:40(29), SvgnRt-PetResDam:30(50)
Level 1: Nullify Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx/Rchg:50(3), Dct'dW-Heal:50(7), Dct'dW-Rchg:50(9)
Level 2: Soothe -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(5), Dct'dW-Heal:50(5), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Rchg:50(11)
Level 4: Share Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(37), Dct'dW-Heal/Rchg:50(37), Dct'dW-Heal/EndRdx/Rchg:50(37), Dct'dW-Rchg:50(39)
Level 6: Equip Robot -- EndRdx-I:50(A)
Level 8: Provoke -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(11), Mocking-Taunt/Rchg/Rng:50(13), Mocking-Acc/Rchg:50(15), Mocking-Rchg:50(15), Mocking-Taunt/Rng:50(17)
Level 10: Maneuvers -- LkGmblr-Def/Rchg:50(A), Krma-ResKB:30(29)
Level 12: Protector Bots -- HO:Nucle(A), HO:Nucle(13), HO:Nucle(23), SCotMastermind-Rchg/PetAoEDef:50(25), DefBuff-I:50(25), DefBuff-I:50(27)
Level 14: Stealth -- LkGmblr-Rchg+:50(A)
Level 16: Challenge -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(17), Mocking-Taunt/Rchg/Rng:50(19), Mocking-Acc/Rchg:50(19), Mocking-Rchg:50(21), Mocking-Taunt/Rng:50(21)
Level 18: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 20: Suppress Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(31), Dct'dW-Rchg:50(31), Dct'dW-Heal:50(31), Dct'dW-Heal/Rchg:50(33)
Level 22: Conduit of Pain -- RechRdx-I:50(A)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
Level 26: Assault Bot -- HO:Nucle(A), HO:Nucle(34), HO:Nucle(40)
Level 28: World of Pain -- Aegis-ResDam/Rchg:50(A), ImpSkn-ResDam/Rchg:30(34), ImpArm-ResDam/Rchg:40(34), S'fstPrt-ResKB:30(36)
Level 30: Invisibility -- LkGmblr-Rchg+:50(A)
Level 32: Upgrade Robot -- EndRdx-I:50(A)
Level 35: Anguishing Cry -- ShldBrk-Acc/Rchg:30(A), AnWeak-Acc/Rchg:50(36), AnWeak-Acc/Rchg/EndRdx:50(36)
Level 38: Painbringer -- Mrcl-Heal/Rchg:40(A), Numna-Heal/Rchg:50(39), RgnTis-Heal/Rchg:30(39)
Level 41: Ice Blast -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(43), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(45), Apoc-Dmg/EndRdx:50(46)
Level 44: Flash Freeze -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(45), FtnHyp-Acc/Sleep/Rchg:50(46), FtnHyp-Acc/Rchg:50(46), FtnHyp-Sleep/EndRdx:50(48)
Level 47: Photon Grenade -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(50), Ragnrk-Dmg/EndRdx:50(50)
Level 49: Frozen Armor -- LkGmblr-Rchg+:50(A)
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Level 1: Brawl -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(42), Hectmb-Acc/Dmg/Rchg:50(42), Hectmb-Acc/Rchg:50(43), Hectmb-Dmg/EndRdx:50(43)
Level 1: Sprint -- Run-I:50(A)
Level 1: Supremacy
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(40), Dct'dW-Heal/EndRdx/Rchg:50(40), Dct'dW-Heal:50(42)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
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Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 5% Defense
  • 5% Defense(Smashing)
  • 5% Defense(Lethal)
  • 6.25% Defense(Fire)
  • 6.25% Defense(Cold)
  • 2.5% Defense(Melee)
  • 18.13% Defense(AoE)
  • 3.6% Max End
  • 45% Enhancement(Accuracy)
  • 20% Enhancement(Heal)
  • 110% Enhancement(RechargeTime)
  • 24.1 HP (3%) HitPoints
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 5.5%
  • MezResist(Terrorized) 11%
  • 12% (0.2 End/sec) Recovery
  • 26% (0.87 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 23.86% Resistance(Fire)
  • 23.86% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)

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Set Bonuses:
Edict of the Master
(Battle Drones)
  • 5% Defense
Sovereign Right
(Battle Drones)
  • 10% Resistance(All)
Doctored Wounds
(Nullify Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Soothe)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Doctored Wounds
(Share Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Mocking Beratement
(Provoke)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Karma
(Maneuvers)
  • Knockback (Mag -4), Knockup (Mag -4)
Superior Command of the Mastermind
(Protector Bots)
  • 15% Defense(AoE)
Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)
Mocking Beratement
(Challenge)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Grant Invisibility)
  • 7.5% Enhancement(RechargeTime)
Doctored Wounds
(Suppress Pain)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Steadfast Protection
(World of Pain)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Invisibility)
  • 7.5% Enhancement(RechargeTime)
Analyze Weakness
(Anguishing Cry)
  • 10% (0.33 HP/sec) Regeneration
Apocalypse
(Ice Blast)
  • 16% (0.54 HP/sec) Regeneration
  • 24.1 HP (3%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Fortunata Hypnosis
(Flash Freeze)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Ragnarok
(Photon Grenade)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Frozen Armor)
  • 7.5% Enhancement(RechargeTime)
Hecatomb
(Brawl)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Doctored Wounds
(Health)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)