Would this build work for PvP?


Aumakua

 

Posted

If this build will not work, please let me know how to change it. Thanks for your help.

P.S. This is a Zone and Dueling build.

Code:
Villain Plan by Mids' Villain Designer 1.954
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Dark Paw: Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite
  • (A) Hecatomb - Chance of Damage(Negative): Level 50
  • (3) Hecatomb - Damage/Endurance: Level 50
  • (11) Hecatomb - Damage/Recharge: Level 50
  • (11) Hecatomb - Accuracy/Damage/Recharge: Level 50
  • (13) Hecatomb - Accuracy/Recharge: Level 50
  • (13) Gladiator's Strike - Chance for Smashing Damage: Level 50
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (3) Kismet - Accuracy +6%: Level 30
Level 2: Shadow Punch
  • (A) Gladiator's Strike - Chance for Smashing Damage: Level 50
  • (15) Gladiator's Strike - Accuracy/Damage/End/Rech: Level 50
  • (15) Gladiator's Strike - Accuracy/Damage: Level 50
  • (17) Gladiator's Strike - Accuracy/Endurance/Recharge: Level 50
  • (17) Gladiator's Strike - Damage/Recharge: Level 50
  • (19) Cloud Senses - Chance for Negative Energy Damage: Level 30
Level 4: Kinetic Shield
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (5) Luck of the Gambler - Defense: Level 50
  • (5) Luck of the Gambler - Defense/Endurance: Level 50
  • (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 6: Power Shield
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (7) Luck of the Gambler - Defense: Level 50
  • (9) Luck of the Gambler - Defense/Endurance: Level 50
  • (9) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 8: Assassin's Eclipse
  • (A) Gladiator's Strike - Chance for Smashing Damage: Level 50
  • (19) Gladiator's Strike - Accuracy/Damage/End/Rech: Level 50
  • (21) Gladiator's Strike - Accuracy/Damage: Level 50
  • (21) Gladiator's Strike - Damage/Endurance/Recharge: Level 50
  • (23) Gladiator's Strike - Accuracy/Endurance/Recharge: Level 50
  • (23) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 10: Entropy Shield
  • (A) Endurance Reduction IO: Level 50
Level 12: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
Level 14: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (27) Recharge Reduction IO: Level 50
Level 16: Super Speed
  • (A) HamiO:Microfilament Exposure
  • (27) Celerity - +Stealth: Level 50
Level 18: Siphon Life
  • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge: Level 50
  • (29) Touch of the Nictus - Healing: Level 50
  • (29) Touch of the Nictus - Accuracy/Healing: Level 50
  • (31) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration: Level 50
  • (31) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
  • (31) Hecatomb - Damage: Level 50
Level 20: Super Jump
  • (A) HamiO:Microfilament Exposure
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (36) Gift of the Ancients - Defense/Endurance: Level 40
  • (50) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
Level 24: Stealth
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (37) Gift of the Ancients - Defense/Endurance: Level 40
  • (37) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
Level 26: Touch of Fear
  • (A) HamiO:Lysosome Exposure
  • (39) HamiO:Lysosome Exposure
Level 28: Energy Drain
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (40) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (42) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (42) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (48) Efficacy Adaptor - EndMod/Endurance: Level 50
Level 30: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (37) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (50) Rectified Reticle - Increased Perception: Level 20
Level 32: Midnight Grasp
  • (A) Superior Stalker's Guile - Accuracy/Damage: Level 50
  • (33) Superior Stalker's Guile - Damage/Recharge: Level 50
  • (33) Superior Stalker's Guile - Accuracy/Damage/Recharge: Level 50
  • (33) Superior Stalker's Guile - Damage/Endurance/Recharge: Level 50
  • (34) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge: Level 50
  • (34) Superior Stalker's Guile - Recharge/Chance to Hide: Level 50
Level 35: Energize
  • (A) Panacea - Heal: Level 50
  • (42) Panacea - Heal/Endurance: Level 50
  • (43) Panacea - Endurance/Recharge: Level 50
  • (43) Panacea - Hea/Recharge: Level 50
  • (43) Panacea - Heal/Endurance/Recharge: Level 50
Level 38: Overload
  • (A) HamiO:Membrane Exposure
  • (39) HamiO:Membrane Exposure
  • (39) HamiO:Membrane Exposure
  • (40) Miracle - Heal: Level 40
  • (45) Miracle - Heal/Recharge: Level 40
  • (45) Miracle - Heal/Endurance/Recharge: Level 40
Level 41: Dark Blast
  • (A) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
  • (45) Devastation - Accuracy/Damage/Recharge: Level 50
  • (46) Devastation - Accuracy/Damage: Level 50
Level 44: Shadow Meld
  • (A) HamiO:Membrane Exposure
  • (46) HamiO:Membrane Exposure
  • (46) HamiO:Membrane Exposure
Level 47: Burnout
  • (A) Recharge Reduction IO: Level 50
Level 49: Placate
  • (A) Recharge Reduction IO: Level 50
Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Vigor Core Paragon Level 50: Diamagnetic Core Flawless Interface ------------ Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (36) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (34) Performance Shifter - EndMod/Accuracy: Level 50
  • (36) Performance Shifter - EndMod/Recharge: Level 50
Level 1: Assassination Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run ------------ Set Bonus Totals:
  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 11.25% Defense(Smashing)
  • 11.25% Defense(Lethal)
  • 5.63% Defense(Melee)
  • 6.75% Max End
  • 5% Enhancement(Heal)
  • 7.5% Enhancement(Range)
  • 70% Enhancement(RechargeTime)
  • 57% Enhancement(Accuracy)
  • 15% FlySpeed
  • 225.9 HP (18.76%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Confused) 15%
  • MezResist(Held) 15%
  • MezResist(Immobilize) 15%
  • MezResist(Repel) 3000% (10% chance)
  • MezResist(Sleep) 15%
  • MezResist(Stun) 15%
  • MezResist(Terrorized) 15%
  • 20% Perception
  • 22% (0.37 End/sec) Recovery
  • 52% (2.61 HP/sec) Regeneration
  • 7.88% Resistance(Smashing)
  • 7.88% Resistance(Lethal)
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 15% RunSpeed
------------ Set Bonuses: Hecatomb (Smite)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler (Hide)
  • 7.5% Enhancement(RechargeTime)
Gladiator's Strike (Shadow Punch)
  • 2.5% (0.04 End/sec) Recovery
  • 2.25% Max End
  • 13.55 HP (1.13%) HitPoints
  • Status Resistance 5%
Luck of the Gambler (Kinetic Shield)
  • 10% (0.5 HP/sec) Regeneration
  • 13.55 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler (Power Shield)
  • 10% (0.5 HP/sec) Regeneration
  • 13.55 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Gladiator's Strike (Assassin's Eclipse)
  • 2.5% (0.04 End/sec) Recovery
  • 2.25% Max End
  • 13.55 HP (1.13%) HitPoints
  • Status Resistance 5%
Gaussian's Synchronized Fire-Control (Build Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 22.59 HP (1.88%) HitPoints
Touch of the Nictus (Siphon Life)
  • 22.59 HP (1.88%) HitPoints
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 2.25% Max End
Luck of the Gambler (Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients (Maneuvers)
  • 2% (0.03 End/sec) Recovery
Luck of the Gambler (Stealth)
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients (Stealth)
  • 2% (0.03 End/sec) Recovery
Efficacy Adaptor (Energy Drain)
  • 13.55 HP (1.13%) HitPoints
  • 1.5% (0.03 End/sec) Recovery
  • 10% (0.5 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control (Tactics)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 22.59 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
Rectified Reticle (Tactics)
  • 20% Perception
Superior Stalker's Guile (Midnight Grasp)
  • 15% Enhancement(Accuracy)
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
  • 2.52% Resistance(Smashing,Lethal)
Panacea (Energize)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Smashing,Lethal)
  • 10% (0.5 HP/sec) Regeneration
  • MezResist(Repel) 1000% (10% chance)
Miracle (Overload)
  • 2.5% (0.04 End/sec) Recovery
  • 22.59 HP (1.88%) HitPoints
Devastation (Dark Blast)
  • 12% (0.6 HP/sec) Regeneration
  • 27.11 HP (2.25%) HitPoints
Performance Shifter (Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 22.59 HP (1.88%) HitPoints


Code:
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lvl 50 - Elec/WP/Mu Mastery Stalker, lvl 50 - Dark/EA/Soul Mastery Stalker, lvl 50 - EM/Nin/Soul Mastery Stalker

New Toons
lvl 21 - StJ/WP Stalker

 

Posted

That's a VERY impressive build. I don't have my to add from a PvP perspective as I don't do much of that, but I HAVE to ask....how do you AFFORD ALL THAT??? I mean...GEEZ!!! Do you buy all those? Or have you been collecting for YEARS...or?


Main servers: Victory and Justice. Main account: @Justice29 Secondary account: @Clever One

 

Posted

For a stalker in zone you really want to try and get your movement speeds as close to capped as possible and your travel powers are underslotted; you need to be able to chase people down and retreat fast to get back into hide. I would try and get at least an extra slot on both SS and SJ, ideally an extra 2 slots on both. I assume you're going to get health accolades on this stalker as they're selected when I turn accolades on so if that's the case Overload does not need slotting for Hit points, it will cap your hp with just accolades.

Personally I would put the 33% chance procs (Hecatomb and Glad strike) in Assassins Strike, as well as the hide proc but you did say this was for dueling to and by that I think you mean melee duels so the procs how they are might work better cause there is a few powers that will interupt AS that melee players use such as Waterspout... but for pure zone you should definately put the heca proc and hide proc in AS. After landing an AS you can open with a crit straight after, meaning you can two shot most squishies.

I would consider leviathan mastery as your epic over soul, sharks is great damage from hide for zone and you'll get waterspout as a debuff for melee duels and hibernate which would be nice seeing as you dont have phase shift. Shadowmeld is nice but without overload up EA just isn't that great and I think you will lack ranged damage without sharks or blaze mastery for zone pvp.

Other than that I think your build looks fine. Goodluck with whatever you choose

Morti.


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

Quote:
Originally Posted by Justice29 View Post
That's a VERY impressive build. I don't have my to add from a PvP perspective as I don't do much of that, but I HAVE to ask....how do you AFFORD ALL THAT??? I mean...GEEZ!!! Do you buy all those? Or have you been collecting for YEARS...or?
I already have everything except the Hecatombs. I have been hording IO's for a while waiting for something good to put them in.


lvl 50 - Elec/WP/Mu Mastery Stalker, lvl 50 - Dark/EA/Soul Mastery Stalker, lvl 50 - EM/Nin/Soul Mastery Stalker

New Toons
lvl 21 - StJ/WP Stalker

 

Posted

Quote:
Originally Posted by Mortilance View Post
For a stalker in zone you really want to try and get your movement speeds as close to capped as possible and your travel powers are underslotted; you need to be able to chase people down and retreat fast to get back into hide. I would try and get at least an extra slot on both SS and SJ, ideally an extra 2 slots on both. I assume you're going to get health accolades on this stalker as they're selected when I turn accolades on so if that's the case Overload does not need slotting for Hit points, it will cap your hp with just accolades.

Personally I would put the 33% chance procs (Hecatomb and Glad strike) in Assassins Strike, as well as the hide proc but you did say this was for dueling to and by that I think you mean melee duels so the procs how they are might work better cause there is a few powers that will interupt AS that melee players use such as Waterspout... but for pure zone you should definately put the heca proc and hide proc in AS. After landing an AS you can open with a crit straight after, meaning you can two shot most squishies.

I would consider leviathan mastery as your epic over soul, sharks is great damage from hide for zone and you'll get waterspout as a debuff for melee duels and hibernate which would be nice seeing as you dont have phase shift. Shadowmeld is nice but without overload up EA just isn't that great and I think you will lack ranged damage without sharks or blaze mastery for zone pvp.

Other than that I think your build looks fine. Goodluck with whatever you choose

Morti.
Thank you for the info and I will make some changes


lvl 50 - Elec/WP/Mu Mastery Stalker, lvl 50 - Dark/EA/Soul Mastery Stalker, lvl 50 - EM/Nin/Soul Mastery Stalker

New Toons
lvl 21 - StJ/WP Stalker