SSA #7 suggestions/bug fixes (Spoilers Ahoy)
/signed on the jumping buff. Personally, I'd suggest making a jumping buff and a speed debuff via the way of a map-wide runspeed cap. Make us move like astronauts on the moon, unless we can fly on our own.
I wouldn't want a speed debuff, and I doubt a lot of other people would be for that either. Especially considering the parts where you have to run back to Penny to get shielded if need be.
Ok, so first, the bugs:
The other two artifacts and the tanks from the previous mission also have personal info bugs.
And now, my suggestion:
Give the finale fight in space a jumping buff to simulate low G. It doesn't have to be a lot, but it would be really awesome.